Player Matchup

Awilix
Awilix
Gold I
IStaxks
Awilix
Gold I
Level 155
God Stats
3W - 2L
1,849 SR
Queue Stats
127W - 111L
1,531 MMR
Solo
Cernunnos
Cernunnos
Silver III
Noesau
Cernunnos
Silver III
Level 61
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 4L
1,505 MMR
Solo
Thoth
Thoth
Platinum V
SelfCheckedPG
Thoth
Platinum V
Level 170
God Stats
10W - 9L
1,624 SR
Queue Stats
99W - 98L
1,572 MMR
Solo
Achilles
Achilles
Gold II
maximilienn
Achilles
Gold II
Level 146
God Stats
5W - 6L
1,416 SR
Queue Stats
161W - 171L
1,523 MMR
Solo
Sylvanus
Sylvanus
Silver I
striemyy
Sylvanus
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,627 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,567 SR
1,516 MMR
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver IV
DirtyDanDen1
Atlas
Silver IV
Level 84
God Stats
0W - 1L
1,756 SR
Queue Stats
4W - 4L
1,483 MMR
Party 1
Jing Wei
Jing Wei
Gold I
Nyuuckii
Jing Wei
Gold I
Level 122
God Stats
1W - 6L
1,599 SR
Queue Stats
254W - 251L
1,497 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Sarge_SpRiT3
Cthulhu
Gold IV
Level 106
God Stats
14W - 10L
1,696 SR
Queue Stats
26W - 27L
1,570 MMR
Solo
Pele
Pele
Silver I
ZeusFister
Pele
Silver I
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 8L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IStaxks
Awilix
15
5 / 0 / 7
9,233
577
10,509
12,264
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cernunnos
Noesau
Cernunnos
17
6 / 0 / 5
10,600
663
20,019
14,188
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
1 / 3 / 3
9,163
573
8,336
7,119
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
maximilienn
Achilles
15
6 / 0 / 1
9,768
611
8,319
9,887
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
striemyy
Sylvanus
14
2 / 1 / 9
8,729
546
8,893
15,694
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboAthenaNutThanatos

VS

Bans
OdinBastetKukulkanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 0
7,683
480
6,195
13,174
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
0 / 6 / 0
7,052
441
6,346
14,384
13,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Nyuuckii
Jing Wei
13
0 / 4 / 0
7,331
458
4,865
13,296
4,207
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sarge_SpRiT3
Cthulhu
12
0 / 4 / 2
7,032
440
10,220
17,473
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 1
7,311
457
6,336
16,622
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
20
Kills
4
4
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
L
0
6
0
0
W
Awilix
IStaxks
Awilix
5
0
7
8.5
W
Cernunnos
Noesau
Cernunnos
6
0
5
8.5
L
Jing Wei
Nyuuckii
Jing Wei
0
4
0
0
L
Cthulhu
Sarge_SpRiT3
Cthulhu
0
4
2
0.25
W
1
3
3
0.83
L
2
4
1
0.63
W
Achilles
maximilienn
Achilles
6
0
1
6.5
W
Sylvanus
striemyy
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,076
Damage
33,962
59,152
Taken
74,949
35,379
Mitigated
41,115
24,553
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,195
3,316
0
1,943
13,174
5,649
0
2,346
10,828
0
68,396
L
6,346
1,814
0
1,940
14,384
13,576
0
426
13,958
32,298
0
W
Awilix
IStaxks
Awilix
10,509
4,978
0
5,494
12,264
5,151
351
2,837
9,133
0
69,675
W
Cernunnos
Noesau
Cernunnos
20,019
10,795
0
7,944
14,188
6,967
1,566
3,800
9,886
0
119,939
L
Jing Wei
Nyuuckii
Jing Wei
4,865
3,924
0
2,949
13,296
4,207
0
1,408
11,888
0
52,872
L
Cthulhu
Sarge_SpRiT3
Cthulhu
10,220
404
336
3,384
17,473
12,241
0
5,670
11,803
46,826
0
W
8,336
323
0
250
7,119
2,701
0
590
6,529
93,615
0
L
6,336
1,548
0
2,666
16,622
5,442
0
7,379
9,243
0
59,171
W
Achilles
maximilienn
Achilles
8,319
2,694
0
3,176
9,887
5,577
490
3,049
6,280
0
62,034
W
Sylvanus
striemyy
Sylvanus
8,893
1,896
1,839
5,850
15,694
14,983
99
5,100
9,848
25,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
36,409
554
Minions Killed
438
0
Camps Cleared
0
1,708,390
Distance Traveled
1,666,438
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,683
480
113
7
0
385,116
0
L
Atlas
7,052
441
60
4
0
277,585
3
W
Awilix
9,233
577
99
6
0
396,001
0
W
Cernunnos
10,600
663
165
10
0
324,279
0
L
Jing Wei
7,331
458
107
7
0
305,486
4
L
Cthulhu
7,032
440
72
5
0
347,833
0
W
Thoth
9,163
573
153
10
0
311,467
1
L
Pele
7,311
457
86
5
0
350,418
3
W
Achilles
9,768
611
103
6
0
338,743
2
W
Sylvanus
8,729
546
34
2
0
337,900
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role