Player Matchup

Ra
Ra
Borokx
Ra
Level 143
God Stats
1W - 2L
1,753 SR
Queue Stats
29W - 44L
1,412 Elo+
Party 2
Surtr
Surtr
RuthlessTJ_MVP
Surtr
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,269 Elo+
Party 2
Nemesis
Nemesis
STRIKERX53
Nemesis
Level 127
God Stats
2W - 3L
1,727 SR
Queue Stats
33W - 48L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
Spudtracter
Jing Wei
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 43L
1,519 Elo+
Solo
Ymir
Ymir
itsJesseJames
Ymir
Level 152
God Stats
2W - 1L
1,796 SR
Queue Stats
25W - 36L
1,385 Elo+
Party 2
Team Averages
Level 110
1,655 SR
1,396 Elo+

VS

Team Averages
Level 116
1,689 SR
1,571 Elo+
Olorun
Olorun
BSLITE
Olorun
Level 88
God Stats
8W - 2L
1,960 SR
Queue Stats
131W - 114L
1,562 Elo+
Solo
Ganesha
Ganesha
Dital
Ganesha
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,598 Elo+
Party 1
Nemesis
Nemesis
KingKrupa
Nemesis
Level 110
God Stats
10W - 9L
1,555 SR
Queue Stats
77W - 56L
1,553 Elo+
Solo
Nut
Nut
M0nsai
Nut
Level 119
God Stats
6W - 7L
1,636 SR
Queue Stats
37W - 34L
1,589 Elo+
Party 1
Anubis
Anubis
Midwolf98
Anubis
Level 149
God Stats
2W - 0L
1,797 SR
Queue Stats
58W - 60L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 2 / 0
5,975
498
1,659
5,450
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
4 / 3 / 1
7,630
636
7,163
11,925
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
STRIKERX53
Nemesis
12
3 / 1 / 2
6,378
532
3,633
9,681
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
Spudtracter
Jing Wei
9
0 / 6 / 1
5,294
441
1,666
10,110
2,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 2 / 2
5,515
460
2,863
9,447
6,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BSLITE
Olorun
11
3 / 5 / 1
7,266
606
6,129
9,634
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ganesha
Dital
Ganesha
11
0 / 1 / 7
6,900
575
4,537
8,476
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Nemesis
KingKrupa
Nemesis
14
5 / 1 / 2
7,380
615
3,912
6,634
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
M0nsai
Nut
13
4 / 0 / 3
7,360
613
7,394
7,125
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Midwolf98
Anubis
13
2 / 0 / 2
7,571
631
6,513
5,200
2,772
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
14
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
BSLITE
Olorun
3
5
1
0.7
L
Ra
0
2
0
0
W
Ganesha
Dital
Ganesha
0
1
7
3.5
W
Nemesis
KingKrupa
Nemesis
5
1
2
6
W
Nut
M0nsai
Nut
4
0
3
5.5
W
Anubis
Midwolf98
Anubis
2
0
2
3
L
4
3
1
1.5
L
Nemesis
STRIKERX53
Nemesis
3
1
2
4
L
Jing Wei
Spudtracter
Jing Wei
0
6
1
0.08
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
28,485
46,613
Taken
37,069
21,975
Mitigated
20,162
13,129
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BSLITE
Olorun
6,129
3,220
0
2,104
9,634
3,651
0
694
8,316
40,122
3,745
L
Ra
1,659
72
96
1,706
5,450
1,503
0
3,720
1,730
47,352
0
W
Ganesha
Dital
Ganesha
4,537
219
0
2,322
8,476
7,313
0
1,483
6,993
21,559
0
W
Nemesis
KingKrupa
Nemesis
3,912
1,628
0
200
6,634
3,315
0
385
6,249
0
61,873
W
Nut
M0nsai
Nut
7,394
4,662
0
4,960
7,125
3,111
867
772
6,353
0
57,099
W
Anubis
Midwolf98
Anubis
6,513
268
0
3,219
5,200
2,772
0
1,791
3,338
70,576
1,359
L
7,163
2,673
0
3,586
11,925
7,836
46
5,170
6,755
1,177
46,280
L
Nemesis
STRIKERX53
Nemesis
3,633
1,562
0
3,792
9,681
3,189
0
2,614
7,067
0
33,147
L
Jing Wei
Spudtracter
Jing Wei
1,666
1,115
0
1,625
10,110
2,627
0
2,676
7,434
0
26,997
L
2,863
839
0
2,324
9,447
6,820
0
2,459
6,988
18,593
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
36,477
312
Minions Killed
432
0
Camps Cleared
0
1,253,379
Distance Traveled
1,195,146
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,266
606
71
6
0
206,663
0
L
Ra
5,975
498
84
7
0
240,791
8
W
Ganesha
6,900
575
1
0
0
251,029
5
W
Nemesis
7,380
615
111
9
0
284,849
0
W
Nut
7,360
613
113
9
0
225,687
2
W
Anubis
7,571
631
136
11
0
226,918
2
L
Surtr
7,630
636
94
8
0
233,096
4
L
Nemesis
6,378
532
58
5
0
290,680
0
L
Jing Wei
5,294
441
47
4
0
248,437
0
L
Ymir
5,515
460
29
2
0
240,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role