Player Matchup

Scylla
Scylla
DeathsLastLaugh
Scylla
Level 114
God Stats
1W - 3L
1,533 SR
Queue Stats
41W - 35L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
IceCraftyy
Cthulhu
Level 118
God Stats
3W - 3L
1,809 SR
Queue Stats
54W - 63L
1,379 Elo+
Party 1
Nike
Nike
IceRemii
Nike
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,383 Elo+
Party 1
Arachne
Arachne
StoryOfKurb
Arachne
Level 89
God Stats
0W - 1L
1,266 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
heishimmy
Danzaburou
Level 47
God Stats
2W - 4L
1,385 SR
Queue Stats
62W - 68L
1,500 Elo+
Party 1
Team Averages
Level 77
1,499 SR
1,480 Elo+

VS

Team Averages
Level 123
1,611 SR
1,531 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gromit4816
Thanatos
Level 106
God Stats
5W - 1L
1,963 SR
Queue Stats
57W - 36L
1,652 Elo+
Solo
Rama
Rama
ImtherealPeachy
Rama
Level 88
God Stats
7W - 3L
1,703 SR
Queue Stats
65W - 60L
1,497 Elo+
Solo
Nox
Nox
Mattybart123
Nox
Level 186
God Stats
6W - 9L
1,387 SR
Queue Stats
176W - 171L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,873
487
1,153
4,451
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
IceCraftyy
Cthulhu
8
0 / 1 / 1
4,802
480
3,045
6,238
4,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
7
0 / 3 / 0
4,353
435
2,605
8,644
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Arachne
StoryOfKurb
Arachne
11
1 / 2 / 0
5,344
534
2,562
9,768
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
heishimmy
Danzaburou
8
0 / 4 / 0
4,341
434
2,791
5,697
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 0
6,678
668
5,325
6,977
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
 
Aphrodite
10
0 / 1 / 5
5,926
593
1,664
7,489
5,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Gromit4816
Thanatos
11
5 / 1 / 3
6,279
628
6,397
7,744
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
5,576
558
5,741
4,691
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 1
6,503
650
3,542
3,971
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
W
Aphrodite
 
Aphrodite
0
1
5
2.5
L
1
2
0
0.5
W
Thanatos
Gromit4816
Thanatos
5
1
3
6.5
L
Cthulhu
IceCraftyy
Cthulhu
0
1
1
0.5
L
Nike
0
3
0
0
W
2
0
3
3.5
W
2
1
1
2.5
L
Arachne
StoryOfKurb
Arachne
1
2
0
0.5
L
Danzaburou
heishimmy
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,156
Damage
22,669
34,798
Taken
30,872
15,195
Mitigated
15,976
8,576
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,325
529
0
1,000
6,977
4,687
67
0
6,549
61
49,424
W
Aphrodite
 
Aphrodite
1,664
493
1,956
4,668
7,489
5,033
0
1,663
5,826
23,967
1,124
L
1,153
79
0
449
4,451
1,192
0
1,996
2,455
26,948
0
W
Thanatos
Gromit4816
Thanatos
6,397
1,572
0
8,602
7,744
2,793
0
794
6,950
0
40,009
L
Cthulhu
IceCraftyy
Cthulhu
3,045
282
61
1,360
6,238
4,127
0
710
5,528
17,211
0
L
Nike
2,605
491
0
1,659
8,644
4,433
0
61
8,583
0
21,221
W
5,741
5,127
0
1,660
4,691
1,836
0
1,036
3,655
0
42,575
W
3,542
282
0
863
3,971
1,627
0
705
3,266
49,461
0
L
Arachne
StoryOfKurb
Arachne
2,562
2,020
0
4,279
9,768
3,582
0
1,646
8,122
0
43,927
L
Danzaburou
heishimmy
Danzaburou
2,791
966
0
768
5,697
1,861
0
834
4,863
0
25,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
30,962
224
Minions Killed
362
0
Camps Cleared
0
1,016,545
Distance Traveled
946,260
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,678
668
86
9
0
175,412
0
W
Aphrodite
5,926
593
44
4
0
168,654
0
L
Scylla
4,873
487
47
5
0
189,433
2
W
Thanatos
6,279
628
59
6
0
217,808
1
L
Cthulhu
4,802
480
35
4
0
210,264
3
L
Nike
4,353
435
33
3
0
181,128
0
W
Rama
5,576
558
83
8
0
191,149
0
W
Nox
6,503
650
90
9
0
193,237
2
L
Arachne
5,344
534
80
8
0
221,840
0
L
Danzaburou
4,341
434
29
3
0
213,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role