Player Matchup

He Bo
He Bo
ChiefDoge14
He Bo
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 29L
1,612 Elo+
Party 1
Scylla
Scylla
MGeneration
Scylla
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 29L
1,670 Elo+
Party 1
Shiva
Shiva
Oshino Ougi7693
Shiva
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
508W - 511L
1,506 Elo+
Solo
Sobek
Sobek
SugaaFreee
Sobek
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,513 Elo+
Party 1
Da Ji
Da Ji
SwiftStarS7n
Da Ji
Level 58
God Stats
13W - 6L
1,894 SR
Queue Stats
72W - 60L
1,586 Elo+
Party 1
Team Averages
Level 116
1,579 SR
1,577 Elo+

VS

Team Averages
Level 94
1,632 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dr4coX
Ah Muzen Cab
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 147L
1,500 Elo+
Solo
Bellona
Bellona
KaWs_BeAr_253
Bellona
Level 146
God Stats
1W - 1L
1,735 SR
Queue Stats
54W - 55L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Renésan
Kukulkan
Level 101
God Stats
23W - 31L
1,574 SR
Queue Stats
112W - 98L
1,523 Elo+
Solo
Mercury
Mercury
Segalow
Mercury
Level 49
God Stats
1W - 2L
1,793 SR
Queue Stats
74W - 86L
1,524 Elo+
Party 2
Charon
Charon
TranquilBlue
Charon
Level 17
God Stats
3W - 5L
1,557 SR
Queue Stats
4W - 11L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,301
1,217
5,254
3,804
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
13
3 / 0 / 4
8,031
1,339
6,474
3,126
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 0 / 4
7,385
1,231
4,085
6,603
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
12
0 / 0 / 3
7,104
1,184
1,891
4,619
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 3
7,030
1,172
6,662
3,243
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

366

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr4coX
Ah Muzen Cab
12
0 / 2 / 0
6,612
1,102
6,425
5,421
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
11
0 / 2 / 0
6,116
1,019
1,276
6,100
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Renésan
Kukulkan
11
0 / 0 / 0
6,307
1,051
2,971
1,762
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
Segalow
Mercury
11
0 / 3 / 0
6,120
1,020
3,927
6,586
2,468
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
12
0 / 2 / 0
7,198
1,200
3,181
5,805
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Ah Muzen Cab
Dr4coX
Ah Muzen Cab
0
2
0
0
L
Bellona
0
2
0
0
W
Scylla
3
0
4
5
W
2
0
4
4
L
Kukulkan
Renésan
Kukulkan
0
0
0
0
L
Mercury
Segalow
Mercury
0
3
0
0
W
Sobek
0
0
3
1.5
W
2
0
3
3.5
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
17,780
21,395
Taken
25,674
14,989
Mitigated
14,531
2,580
Healing
1,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,254
341
0
480
3,804
1,389
0
992
2,774
17,172
498
L
Ah Muzen Cab
Dr4coX
Ah Muzen Cab
6,425
1,871
0
0
5,421
1,985
0
3,552
1,682
0
26,512
L
Bellona
1,276
274
0
292
6,100
5,380
0
3,828
1,962
0
3,621
W
Scylla
6,474
777
0
200
3,126
1,180
0
814
2,312
32,038
0
W
4,085
471
0
766
6,603
6,763
0
1,946
4,657
0
12,521
L
Kukulkan
Renésan
Kukulkan
2,971
72
0
409
1,762
581
0
692
964
17,646
0
L
Mercury
Segalow
Mercury
3,927
1,494
0
0
6,586
2,468
0
3,047
3,344
0
8,213
W
Sobek
1,891
142
0
964
4,619
4,046
0
1,421
3,118
5,039
0
W
6,662
2,208
0
170
3,243
1,611
0
520
2,648
0
11,100
L
Charon
3,181
526
0
616
5,805
4,117
0
1,749
3,805
9,913
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,851
Gold Earned
32,353
150
Minions Killed
128
9
Camps Cleared
3
662,263
Distance Traveled
576,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,301
1,217
35
6
1
126,054
0
L
Ah Muzen Cab
6,612
1,102
57
10
1
121,700
0
L
Bellona
6,116
1,019
9
2
0
77,628
0
W
Scylla
8,031
1,339
74
12
6
124,637
0
W
Shiva
7,385
1,231
24
4
1
130,332
0
L
Kukulkan
6,307
1,051
35
6
1
98,831
0
L
Mercury
6,120
1,020
10
2
1
147,875
0
W
Sobek
7,104
1,184
6
1
0
138,094
0
W
Da Ji
7,030
1,172
11
2
1
143,146
0
L
Charon
7,198
1,200
17
3
0
130,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role