Player Matchup

King Arthur
King Arthur
Bron_X6
King Arthur
Level 89
God Stats
30W - 16L
1,707 SR
Queue Stats
39W - 22L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
Halfr1canHero
Danzaburou
Level 158
God Stats
1W - 2L
1,875 SR
Queue Stats
39W - 29L
1,529 Elo+
Party 3
Scylla
Scylla
XxLaUnDrYMaNxX
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,522 Elo+
Party 3
Geb
Geb
druidsmith6ANEW
Geb
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,612 Elo+
Party 1
Ravana
Ravana
iWarBabyi
Ravana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,612 Elo+
Party 1
Team Averages
Level 116
1,616 SR
1,576 Elo+

VS

Team Averages
Level 123
1,583 SR
1,595 Elo+
Cu Chulainn
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
Level 133
God Stats
31W - 8L
1,663 SR
Queue Stats
32W - 15L
1,633 Elo+
Solo
Hel
Hel
LoyalTapir
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,663 Elo+
Party 2
Terra
Terra
Misfear
Terra
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 19L
1,593 Elo+
Solo
Xbalanque
Xbalanque
SPQR LittleWolf
Xbalanque
Level 127
God Stats
1W - 0L
1,297 SR
Queue Stats
43W - 53L
1,496 Elo+
Party 2
Nemesis
Nemesis
tankler
Nemesis
Level 142
God Stats
7W - 2L
1,955 SR
Queue Stats
70W - 59L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bron_X6
King Arthur
10
0 / 1 / 1
5,199
520
2,788
6,702
5,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Halfr1canHero
Danzaburou
10
0 / 1 / 0
5,271
527
4,025
6,359
2,193
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,057
506
801
4,930
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 1 / 0
4,833
483
3,675
6,414
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
iWarBabyi
Ravana
9
1 / 3 / 0
5,087
509
3,674
6,858
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
11
1 / 1 / 1
6,163
616
4,721
7,725
7,168
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
3 / 0 / 2
6,405
641
3,352
4,561
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Misfear
Terra
11
2 / 0 / 1
5,887
589
2,376
8,689
5,332
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
SPQR LittleWolf
Xbalanque
11
1 / 0 / 2
5,842
584
3,652
5,240
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
tankler
Nemesis
11
2 / 0 / 5
5,704
570
7,586
8,255
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bron_X6
King Arthur
0
1
1
0.5
L
Danzaburou
Halfr1canHero
Danzaburou
0
1
0
0
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
1
1
1
1.5
W
3
0
2
4
W
Terra
Misfear
Terra
2
0
1
2.5
W
Xbalanque
SPQR LittleWolf
Xbalanque
1
0
2
2
L
0
3
0
0
L
0
1
0
0
L
Ravana
iWarBabyi
Ravana
1
3
0
0.33
W
Nemesis
tankler
Nemesis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
21,687
31,263
Taken
34,470
16,765
Mitigated
19,743
7,021
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bron_X6
King Arthur
2,788
660
0
1,217
6,702
5,940
0
0
6,702
0
33,928
L
Danzaburou
Halfr1canHero
Danzaburou
4,025
1,723
0
2,910
6,359
2,193
0
667
5,692
0
43,639
W
Cu Chulainn
KoW EsPEcTrOo
Cu Chulainn
4,721
780
0
2,571
7,725
7,168
0
0
7,725
0
47,975
W
3,352
455
1,491
2,724
4,561
1,901
0
1,457
3,104
53,666
0
W
Terra
Misfear
Terra
2,376
417
2,608
3,427
8,689
5,332
0
1,842
6,847
17,195
0
W
Xbalanque
SPQR LittleWolf
Xbalanque
3,652
949
0
490
5,240
1,914
0
534
4,706
0
47,139
L
801
35
0
615
4,930
1,437
0
2,357
2,573
32,760
758
L
3,675
428
0
1,915
6,414
4,260
0
2,023
4,391
14,866
0
L
Ravana
iWarBabyi
Ravana
3,674
1,219
0
364
6,858
2,935
0
681
6,177
0
33,993
W
Nemesis
tankler
Nemesis
7,586
4,325
0
4,844
8,255
3,428
0
574
7,681
0
40,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
30,001
305
Minions Killed
344
0
Camps Cleared
0
959,536
Distance Traveled
982,997
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,199
520
66
7
0
183,628
1
L
Danzaburou
5,271
527
87
9
0
193,303
2
W
Cu Chulainn
6,163
616
68
7
0
167,711
3
W
Hel
6,405
641
97
10
0
206,197
0
W
Terra
5,887
589
22
2
0
195,722
2
W
Xbalanque
5,842
584
102
10
0
181,990
0
L
Scylla
5,057
506
72
7
0
172,361
0
L
Geb
4,833
483
15
2
0
195,487
0
L
Ravana
5,087
509
65
7
0
214,757
0
W
Nemesis
5,704
570
55
6
0
231,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role