Player Matchup

Neith
Neith
AkylaX
Neith
Level 18
God Stats
15W - 15L
1,450 SR
Queue Stats
41W - 41L
1,382 Elo+
Party 2
Hercules
Hercules
AzenKa
Hercules
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 16L
1,214 Elo+
Party 2
Bacchus
Bacchus
BTK xMAGICx
Bacchus
Level 113
God Stats
0W - 1L
1,250 SR
Queue Stats
54W - 43L
1,468 Elo+
Solo
Susano
Susano
Mobidisco
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,382 Elo+
Party 2
Ishtar
Ishtar
itzdeltaghost
Ishtar
Level 86
God Stats
3W - 2L
1,255 SR
Queue Stats
4W - 6L
1,205 Elo+
Solo
Team Averages
Level 74
1,391 SR
1,330 Elo+

VS

Team Averages
Level 82
1,545 SR
1,451 Elo+
Neith
Neith
Edu Naranjo
Neith
Level 82
God Stats
85W - 68L
1,560 SR
Queue Stats
128W - 118L
1,453 Elo+
Solo
Zeus
Zeus
Mikasa Ark9541
Zeus
Level 107
God Stats
3W - 2L
1,407 SR
Queue Stats
95W - 85L
1,488 Elo+
Party 3
Achilles
Achilles
Raziel9319
Achilles
Level 48
God Stats
6W - 6L
1,247 SR
Queue Stats
73W - 93L
1,386 Elo+
Party 1
Nemesis
Nemesis
ThePandax068
Nemesis
Level 107
God Stats
3W - 2L
1,537 SR
Queue Stats
130W - 136L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
llllllV6250
Baron Samedi
Level 65
God Stats
9W - 1L
1,977 SR
Queue Stats
233W - 214L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkylaX
Neith
11
0 / 3 / 0
6,212
478
3,690
10,336
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
AzenKa
Hercules
11
1 / 0 / 0
6,144
473
4,465
11,337
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
BTK xMAGICx
Bacchus
8
0 / 2 / 1
5,267
405
2,448
10,854
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Susano
Mobidisco
Susano
11
0 / 2 / 0
5,708
439
5,750
14,286
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 0
5,536
426
2,767
4,749
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
6,777
521
4,646
5,307
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 0 / 2
7,674
590
11,398
6,235
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Raziel9319
Achilles
12
0 / 1 / 1
6,919
532
7,731
7,834
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nemesis
ThePandax068
Nemesis
14
1 / 0 / 0
7,285
560
2,769
10,575
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
llllllV6250
Baron Samedi
12
2 / 1 / 3
6,705
516
7,454
6,328
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
AkylaX
Neith
0
3
0
0
L
Hercules
AzenKa
Hercules
1
0
0
1
L
Bacchus
BTK xMAGICx
Bacchus
0
2
1
0.25
W
2
0
0
2
W
3
0
2
4
L
Susano
Mobidisco
Susano
0
2
0
0
W
Achilles
Raziel9319
Achilles
0
1
1
0.5
W
Nemesis
ThePandax068
Nemesis
1
0
0
1
L
1
1
0
1
W
Baron Samedi
llllllV6250
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,120
Damage
33,998
51,562
Taken
36,279
30,502
Mitigated
17,785
13,040
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AkylaX
Neith
3,690
1,466
0
4,242
10,336
3,294
0
8,297
2,039
0
40,254
L
Hercules
AzenKa
Hercules
4,465
1,686
0
1,655
11,337
9,905
0
0
10,241
0
33,147
L
Bacchus
BTK xMAGICx
Bacchus
2,448
313
0
2,212
10,854
9,949
0
4,101
6,753
15,885
2,752
W
4,646
1,923
61
1,461
5,307
2,142
638
1,137
4,170
0
54,087
W
11,398
656
0
1,951
6,235
2,146
548
0
6,235
56,877
727
L
Susano
Mobidisco
Susano
5,750
1,413
0
3,585
14,286
5,589
0
4,627
9,659
0
54,303
W
Achilles
Raziel9319
Achilles
7,731
3,079
0
2,006
7,834
5,413
0
0
7,834
0
43,287
W
Nemesis
ThePandax068
Nemesis
2,769
861
0
861
10,575
5,041
0
0
10,575
0
73,816
L
2,767
936
0
1,346
4,749
1,765
0
1,827
2,922
0
28,842
W
Baron Samedi
llllllV6250
Baron Samedi
7,454
673
399
2,495
6,328
3,043
245
1,033
5,295
38,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
35,360
286
Minions Killed
421
0
Camps Cleared
0
1,251,601
Distance Traveled
1,275,247
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,212
478
78
6
0
241,819
0
L
Hercules
6,144
473
61
5
0
264,530
0
L
Bacchus
5,267
405
26
2
0
198,224
0
W
Neith
6,777
521
89
7
0
218,877
0
W
Zeus
7,674
590
94
7
0
237,203
1
L
Susano
5,708
439
70
5
0
301,709
0
W
Achilles
6,919
532
55
4
0
262,432
0
W
Nemesis
7,285
560
123
9
0
318,141
0
L
Ishtar
5,536
426
51
4
0
245,319
1
W
Baron Samedi
6,705
516
60
5
0
238,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role