Player Matchup

Set
Set
ANDR0MEDA13000
Set
Level 122
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 4L
1,595 Elo+
Solo
Vulcan
Vulcan
FreakyFatYeti
Vulcan
Level 67
God Stats
2W - 1L
1,711 SR
Queue Stats
59W - 57L
1,464 Elo+
Party 1
Thoth
Thoth
SonJorell
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,317 Elo+
Solo
Hercules
Hercules
ThaSaltyBadger
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,495 Elo+
Party 1
Sobek
Sobek
XxChucky69xX
Sobek
Level 70
God Stats
0W - 1L
1,468 SR
Queue Stats
82W - 83L
1,460 Elo+
Party 1
Team Averages
Level 76
1,584 SR
1,466 Elo+

VS

Team Averages
Level 112
1,682 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
YuriLowell102
Morgan Le Fay
Level 150
God Stats
3W - 0L
1,857 SR
Queue Stats
104W - 78L
1,582 Elo+
Party 2
Pele
Pele
daespinosac1
Pele
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,480 Elo+
Solo
Poseidon
Poseidon
kingkilla138001
Poseidon
Level 135
God Stats
4W - 0L
1,757 SR
Queue Stats
88W - 69L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
memorygirl
Ah Puch
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 119L
1,478 Elo+
Solo
Hercules
Hercules
pencil763strange
Hercules
Level 112
God Stats
1W - 0L
1,795 SR
Queue Stats
23W - 20L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
7,245
659
7,733
15,675
12,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
2 / 4 / 4
7,984
726
15,645
8,973
3,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
SonJorell
Thoth
14
2 / 4 / 3
7,318
665
5,755
9,610
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
15
2 / 1 / 6
7,659
696
7,519
21,118
16,698
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 6 / 3
7,255
660
3,936
15,330
17,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
YuriLowell102
Morgan Le Fay
15
3 / 1 / 14
8,760
796
11,625
8,101
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 12
8,136
740
9,070
11,127
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
16
5 / 2 / 12
9,178
834
14,360
8,609
3,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
memorygirl
Ah Puch
16
7 / 0 / 8
9,247
841
13,762
9,712
5,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
5 / 4 / 12
9,058
823
14,755
18,293
10,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
7
Kills
21
21
Deaths
10
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
2
4
4
1
L
Thoth
SonJorell
Thoth
2
4
3
0.88
L
Hercules
2
1
6
5
L
0
6
3
0.25
W
Morgan Le Fay
YuriLowell102
Morgan Le Fay
3
1
14
10
W
1
3
12
2.33
W
Poseidon
5
2
12
5.5
W
Ah Puch
memorygirl
Ah Puch
7
0
8
11
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,588
Damage
63,572
70,706
Taken
55,842
54,941
Mitigated
33,834
21,532
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,733
1,984
1,003
1,288
15,675
12,611
0
10,241
5,135
0
16,534
L
15,645
3,936
732
374
8,973
3,899
138
6,127
2,846
29,351
0
L
Thoth
SonJorell
Thoth
5,755
338
0
1,968
9,610
3,892
326
5,256
4,264
16,674
0
L
Hercules
7,519
1,061
1,554
12,347
21,118
16,698
294
13,087
7,765
0
13,610
L
3,936
57
588
1,678
15,330
17,841
0
6,502
8,487
6,745
0
W
Morgan Le Fay
YuriLowell102
Morgan Le Fay
11,625
1,552
2,084
1,733
8,101
3,624
841
3,998
4,020
23,057
0
W
9,070
757
1,328
1,760
11,127
10,618
374
4,465
6,490
3,531
18,066
W
Poseidon
14,360
2,067
1,799
1,340
8,609
3,381
307
2,433
6,138
27,371
0
W
Ah Puch
memorygirl
Ah Puch
13,762
550
2,275
3,202
9,712
5,320
639
5,044
4,619
24,400
0
W
14,755
1,846
520
5,654
18,293
10,891
578
9,396
8,487
0
24,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
44,379
114
Minions Killed
157
0
Camps Cleared
0
956,745
Distance Traveled
1,062,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,245
659
16
1
0
174,927
0
L
Vulcan
7,984
726
45
4
0
207,837
0
L
Thoth
7,318
665
30
3
0
164,661
0
L
Hercules
7,659
696
17
2
0
232,261
0
L
Sobek
7,255
660
6
1
0
177,059
0
W
Morgan Le Fay
8,760
796
44
4
0
217,954
1
W
Pele
8,136
740
30
3
0
191,978
0
W
Poseidon
9,178
834
26
2
0
218,651
0
W
Ah Puch
9,247
841
34
3
0
222,296
0
W
Hercules
9,058
823
23
2
0
211,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role