Player Matchup

Neith
Neith
Joeymacaroniii
Neith
Level 120
God Stats
2W - 1L
1,323 SR
Queue Stats
132W - 119L
1,418 Elo+
Solo
Agni
Agni
JosePipiChiquito
Agni
Level 74
God Stats
18W - 13L
1,616 SR
Queue Stats
109W - 78L
1,680 Elo+
Solo
Da Ji
Da Ji
ZEROREYGAN
Da Ji
Level 158
God Stats
1W - 0L
1,732 SR
Queue Stats
47W - 35L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
benitocamela68
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,729 Elo+
Party 2
Athena
Athena
tirtonZz
Athena
Level 69
God Stats
1W - 0L
1,861 SR
Queue Stats
126W - 121L
1,518 Elo+
Party 2
Team Averages
Level 113
1,606 SR
1,573 Elo+

VS

Team Averages
Level 127
1,449 SR
1,529 Elo+
Sobek
Sobek
Fur Fane
Sobek
Level 115
God Stats
4W - 1L
1,313 SR
Queue Stats
17W - 21L
1,478 Elo+
Solo
King Arthur
King Arthur
KazumiD
King Arthur
Level 128
God Stats
8W - 8L
1,463 SR
Queue Stats
126W - 112L
1,571 Elo+
Party 1
Bakasura
Bakasura
MST-Nexus
Bakasura
Level 116
God Stats
8W - 5L
1,521 SR
Queue Stats
38W - 33L
1,521 Elo+
Solo
Cupid
Cupid
Ruikan
Cupid
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,484 Elo+
Party 1
Janus
Janus
thanaed
Janus
Level 127
God Stats
4W - 5L
1,449 SR
Queue Stats
130W - 103L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,488
561
3,217
3,787
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 0
5,659
707
2,090
2,381
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
9
1 / 0 / 1
4,777
597
1,428
5,710
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
benitocamela68
Sun Wukong
9
2 / 1 / 2
5,240
655
4,963
6,896
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Athena
tirtonZz
Athena
8
1 / 0 / 1
4,906
613
2,231
5,645
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fur Fane
Sobek
4
0 / 0 / 0
3,698
462
984
1,887
1,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
KazumiD
King Arthur
8
1 / 4 / 0
4,700
588
5,159
9,876
6,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bakasura
MST-Nexus
Bakasura
10
1 / 0 / 0
4,938
617
1,903
5,195
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
Ruikan
Cupid
9
0 / 1 / 0
4,519
565
2,647
4,852
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
thanaed
Janus
10
0 / 2 / 1
5,059
632
608
4,153
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Fur Fane
Sobek
0
0
0
0
W
0
0
1
0.5
W
2
1
0
2
L
King Arthur
KazumiD
King Arthur
1
4
0
0.25
L
Bakasura
MST-Nexus
Bakasura
1
0
0
1
L
Cupid
Ruikan
Cupid
0
1
0
0
W
Da Ji
1
0
1
1.5
W
Sun Wukong
benitocamela68
Sun Wukong
2
1
2
3
L
Janus
thanaed
Janus
0
2
1
0.25
W
Athena
tirtonZz
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,929
Damage
11,301
24,419
Taken
25,963
12,673
Mitigated
13,268
8,451
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Fur Fane
Sobek
984
91
0
1,159
1,887
1,188
0
246
1,641
3,982
0
W
3,217
974
0
1,518
3,787
1,153
376
729
3,048
0
33,834
W
2,090
188
0
145
2,381
757
0
512
1,739
42,375
0
L
King Arthur
KazumiD
King Arthur
5,159
1,021
0
1,080
9,876
6,788
0
843
8,487
0
29,547
L
Bakasura
MST-Nexus
Bakasura
1,903
1,182
0
2,362
5,195
2,347
0
648
4,547
0
29,531
L
Cupid
Ruikan
Cupid
2,647
1,732
26
2,008
4,852
1,620
0
494
4,358
0
35,223
W
Da Ji
1,428
283
0
3,161
5,710
1,993
0
0
5,700
0
31,097
W
Sun Wukong
benitocamela68
Sun Wukong
4,963
1,297
0
1,914
6,896
4,754
0
0
6,725
0
30,168
L
Janus
thanaed
Janus
608
120
0
520
4,153
1,325
0
2,090
2,063
36,742
424
W
Athena
tirtonZz
Athena
2,231
395
0
1,713
5,645
4,016
0
255
5,150
20,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
22,914
279
Minions Killed
257
0
Camps Cleared
0
861,404
Distance Traveled
795,555
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,698
462
5
1
0
107,561
2
W
Neith
4,488
561
52
7
0
158,003
0
W
Agni
5,659
707
77
10
0
170,932
2
L
King Arthur
4,700
588
49
6
0
161,832
0
L
Bakasura
4,938
617
69
9
0
205,724
0
L
Cupid
4,519
565
55
7
0
166,125
0
W
Da Ji
4,777
597
59
7
0
163,657
0
W
Sun Wukong
5,240
655
54
7
0
157,542
0
L
Janus
5,059
632
79
10
0
154,313
2
W
Athena
4,906
613
37
5
0
211,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role