Player Matchup

Kuzenbo
Kuzenbo
Platinum IV
JoseDelgado10
Kuzenbo
Platinum IV
Level 64
God Stats
6W - 3L
1,689 SR
Queue Stats
14W - 11L
1,935 MMR
Party 1
Neith
Neith
Bronze III
WilliamsY
Neith
Bronze III
Level 144
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Merlin
Merlin
Platinum IV
Xended
Merlin
Platinum IV
Level 157
God Stats
1W - 1L
1,575 SR
Queue Stats
17W - 12L
2,012 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,697 SR
1,816 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,642 SR
1,755 MMR
Tyr
Tyr
Gold I
ChrisMHK
Tyr
Gold I
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 40L
1,849 MMR
Solo
Poseidon
Poseidon
Platinum IV
Dharcuz
Poseidon
Platinum IV
Level 176
God Stats
13W - 4L
1,783 SR
Queue Stats
123W - 146L
1,764 MMR
Solo
Rama
Rama
Gold V
KOOP3X
Rama
Gold V
Level 128
God Stats
1W - 1L
1,644 SR
Queue Stats
5W - 4L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
1 / 2 / 1
9,837
656
7,039
18,154
25,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
WilliamsY
Neith
15
0 / 3 / 2
9,469
631
3,272
9,765
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Xended
Merlin
15
1 / 3 / 0
9,672
645
12,836
9,350
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Baron SamediNe ZhaThothAchillesAres

VS

Bans
CthulhuAnhurHorusHou YiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
11,097
740
13,049
17,625
20,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
Dharcuz
Poseidon
18
1 / 1 / 6
11,551
770
13,529
9,956
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
KOOP3X
Rama
16
3 / 0 / 4
11,592
773
8,328
9,080
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Poseidon
Dharcuz
Poseidon
1
1
6
4
L
Kuzenbo
1
2
1
0.75
W
Rama
KOOP3X
Rama
3
0
4
5
L
Neith
WilliamsY
Neith
0
3
2
0.33
L
Merlin
Xended
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
34,906
37,269
Taken
36,661
33,653
Mitigated
28,034
5,931
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,049
734
0
4,600
17,625
20,201
0
6,333
10,101
0
34,822
W
Poseidon
Dharcuz
Poseidon
13,529
1,365
0
1,938
9,956
4,061
0
5,384
3,850
74,855
485
L
Kuzenbo
7,039
2,619
0
4,076
18,154
25,547
0
4,614
12,137
19,702
0
W
Rama
KOOP3X
Rama
8,328
6,032
0
4,606
9,080
3,772
2,649
5,175
3,195
0
53,662
L
Neith
WilliamsY
Neith
3,272
919
0
1,425
9,765
3,976
0
3,855
5,163
0
29,618
L
Merlin
Xended
Merlin
12,836
418
0
430
9,350
4,130
0
3,486
5,173
49,908
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
34,240
180
Minions Killed
258
0
Camps Cleared
0
901,645
Distance Traveled
964,995
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,097
740
32
2
0
340,760
0
W
Poseidon
11,551
770
149
10
0
334,363
0
L
Kuzenbo
9,837
656
29
2
0
324,044
1
W
Rama
11,592
773
77
5
0
289,872
0
L
Neith
9,469
631
62
4
0
294,101
3
L
Merlin
9,672
645
89
6
0
283,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role