Player Matchup

Rama
Rama
DRxKILLxJOY
Rama
Level 125
God Stats
9W - 4L
1,593 SR
Queue Stats
59W - 51L
1,610 Elo+
Party 1
Surtr
Surtr
Jerbeαr
Surtr
Level 147
God Stats
0W - 1L
1,302 SR
Queue Stats
96W - 60L
1,632 Elo+
Party 1
Ra
Ra
Priаpus
Ra
Level 114
God Stats
1W - 3L
1,551 SR
Queue Stats
24W - 31L
1,524 Elo+
Party 1
Athena
Athena
Transitive
Athena
Level 186
God Stats
1W - 2L
1,397 SR
Queue Stats
26W - 45L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
Xooter
Ne Zha
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 67L
1,467 Elo+
Party 1
Team Averages
Level 145
1,469 SR
1,536 Elo+

VS

Team Averages
Level 159
1,682 SR
1,713 Elo+
Poseidon
Poseidon
BEASTYSHADOWOLF
Poseidon
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 134L
1,620 Elo+
Solo
Ravana
Ravana
IIama
Ravana
Level 155
God Stats
4W - 2L
1,620 SR
Queue Stats
36W - 18L
1,720 Elo+
Party 2
Xbalanque
Xbalanque
Kazgad
Xbalanque
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 16L
1,778 Elo+
Party 2
Surtr
Surtr
Scorch
Surtr
Level 163
God Stats
1W - 0L
1,871 SR
Queue Stats
39W - 20L
1,698 Elo+
Party 2
Atlas
Atlas
Vret
Atlas
Level 157
God Stats
14W - 2L
1,918 SR
Queue Stats
39W - 16L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
8,419
561
2,277
6,456
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
Jerbeαr
Surtr
14
4 / 3 / 5
7,975
532
9,416
13,854
9,851
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

15
4 / 5 / 2
8,545
570
8,413
10,111
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Transitive
Athena
14
2 / 3 / 3
8,334
556
9,164
16,507
15,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
Xooter
Ne Zha
10
1 / 3 / 2
6,509
434
2,315
9,990
6,501
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
6 / 3 / 2
9,096
606
8,563
7,339
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ravana
IIama
Ravana
14
3 / 4 / 5
7,732
515
7,653
12,126
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Xbalanque
Kazgad
Xbalanque
15
4 / 1 / 2
9,149
610
4,165
5,408
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Scorch
Surtr
15
1 / 2 / 3
9,085
606
10,110
16,054
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
Vret
Atlas
13
1 / 1 / 10
8,225
548
7,751
11,950
10,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
11
Kills
15
15
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
3
2
2.33
L
0
1
3
1.5
W
Ravana
IIama
Ravana
3
4
5
1.38
L
Surtr
Jerbeαr
Surtr
4
3
5
2.17
W
Xbalanque
Kazgad
Xbalanque
4
1
2
5
L
4
5
2
1
W
Surtr
Scorch
Surtr
1
2
3
1.25
L
Athena
Transitive
Athena
2
3
3
1.17
W
Atlas
Vret
Atlas
1
1
10
6
L
Ne Zha
Xooter
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
38,242
56,918
Taken
52,877
39,064
Mitigated
31,219
14,412
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
8,563
1,316
0
500
7,339
2,247
0
3,520
3,692
72,579
1,032
L
2,277
1,958
0
3,281
6,456
2,494
0
980
5,476
0
84,864
W
Ravana
IIama
Ravana
7,653
2,189
0
3,629
12,126
4,789
0
3,206
8,781
0
60,185
L
Surtr
Jerbeαr
Surtr
9,416
4,357
0
1,897
13,854
9,851
13
4,097
9,710
2,263
51,323
W
Xbalanque
Kazgad
Xbalanque
4,165
2,287
0
2,834
5,408
2,138
0
618
4,754
0
78,720
L
8,413
615
1,421
1,980
10,111
4,751
0
5,601
4,463
79,812
72
W
Surtr
Scorch
Surtr
10,110
3,227
0
7,063
16,054
11,058
240
7,171
8,121
4,184
67,662
L
Athena
Transitive
Athena
9,164
2,770
0
3,640
16,507
15,467
0
3,532
11,788
54,100
1,806
W
Atlas
Vret
Atlas
7,751
3,203
0
2,054
11,950
10,987
0
2,746
9,158
29,555
2,730
L
Ne Zha
Xooter
Ne Zha
2,315
519
0
2,193
9,990
6,501
0
3,329
6,661
0
27,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
43,287
537
Minions Killed
524
0
Camps Cleared
0
1,474,040
Distance Traveled
1,589,704
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,096
606
133
9
0
330,485
1
L
Rama
8,419
561
170
11
0
285,359
6
W
Ravana
7,732
515
98
7
0
342,147
0
L
Surtr
7,975
532
93
6
0
295,201
0
W
Xbalanque
9,149
610
139
9
0
302,090
1
L
Ra
8,545
570
129
9
0
311,047
0
W
Surtr
9,085
606
130
9
0
292,901
2
L
Athena
8,334
556
126
8
0
324,102
4
W
Atlas
8,225
548
24
2
0
322,081
3
L
Ne Zha
6,509
434
19
1
0
258,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role