Player Matchup

Cthulhu
Cthulhu
Gold II
Big_Cat_997
Cthulhu
Gold II
Level 148
God Stats
7W - 2L
2,013 SR
Queue Stats
17W - 10L
1,834 MMR
Party 1
Set
Set
Gold II
FATBOYSLIMM
Set
Gold II
Level 119
God Stats
1W - 1L
1,769 SR
Queue Stats
17W - 10L
1,834 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold II
TDxMercedes
Maman Brigitte
Gold II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,834 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,761 SR
1,834 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,684 SR
1,794 MMR
Geb
Geb
Platinum II
Akologoh
Geb
Platinum II
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,822 MMR
Solo
Nut
Nut
Platinum III
HannSolo8
Nut
Platinum III
Level 148
God Stats
10W - 6L
1,758 SR
Queue Stats
70W - 65L
1,760 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Infernal Jootz
Jormungandr
Platinum V
Level 158
God Stats
170W - 108L
1,795 SR
Queue Stats
235W - 253L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Big_Cat_997
Cthulhu
14
0 / 2 / 3
9,425
628
15,161
14,709
16,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 2
9,325
622
8,227
19,047
22,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Maman Brigitte
TDxMercedes
Maman Brigitte
14
2 / 4 / 1
9,919
661
9,490
14,706
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
BacchusNe ZhaAtlasAnhurKuzenbo

VS

Bans
AchillesThothKukulkanBaba YagaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
9,567
638
11,238
13,574
13,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 1 / 2
11,417
761
18,211
14,761
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Infernal Jootz
Jormungandr
16
2 / 2 / 6
10,661
711
10,858
15,686
15,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Cthulhu
Big_Cat_997
Cthulhu
0
2
3
0.75
L
1
2
2
1
W
6
1
2
7
W
Jormungandr
Infernal Jootz
Jormungandr
2
2
6
2.5
L
Maman Brigitte
TDxMercedes
Maman Brigitte
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
40,307
48,462
Taken
44,021
50,361
Mitigated
37,822
9,546
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,238
1,228
0
3,013
13,574
13,785
362
6,972
4,563
25,802
0
L
Cthulhu
Big_Cat_997
Cthulhu
15,161
595
996
750
14,709
16,177
45
7,395
6,622
43,854
1,037
L
8,227
3,079
0
6,109
19,047
22,354
0
7,244
11,291
0
39,602
W
18,211
10,381
0
7,912
14,761
8,651
1,950
5,865
7,335
0
64,058
W
Jormungandr
Infernal Jootz
Jormungandr
10,858
1,363
0
3,654
15,686
15,386
745
7,001
6,798
45,368
725
L
Maman Brigitte
TDxMercedes
Maman Brigitte
9,490
802
0
1,691
14,706
11,830
41
7,447
6,754
24,030
2,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
31,645
157
Minions Killed
171
0
Camps Cleared
0
852,029
Distance Traveled
884,544
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,567
638
17
1
0
334,622
0
L
Cthulhu
9,425
628
74
5
0
289,694
0
L
Set
9,325
622
42
3
0
279,671
0
W
Nut
11,417
761
75
5
0
271,684
4
W
Jormungandr
10,661
711
79
5
0
278,238
2
L
Maman Brigitte
9,919
661
41
3
0
282,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role