Player Matchup

Jormungandr
Jormungandr
Cl3e3tus
Jormungandr
Level 6
God Stats
43W - 36L
1,451 SR
Queue Stats
45W - 40L
1,387 Elo+
Party 2
King Arthur
King Arthur
GITMHARD
King Arthur
Level 108
God Stats
3W - 4L
1,444 SR
Queue Stats
8W - 12L
1,416 Elo+
Party 3
Janus
Janus
Mizthos
Janus
Level 62
God Stats
1W - 3L
1,223 SR
Queue Stats
141W - 130L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
ReezayBB
Danzaburou
Level 109
God Stats
1W - 3L
1,154 SR
Queue Stats
22W - 24L
1,469 Elo+
Party 3
Thanatos
Thanatos
mebep
Thanatos
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
9W - 14L
1,419 Elo+
Party 3
Team Averages
Level 63
1,316 SR
1,429 Elo+

VS

Team Averages
Level 47
1,622 SR
1,498 Elo+
Zeus
Zeus
AngeredWriter
Zeus
Level 148
God Stats
37W - 21L
1,709 SR
Queue Stats
163W - 138L
1,606 Elo+
Party 1
Hachiman
Hachiman
Fhorenziks
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,631 Elo+
Party 1
Janus
Janus
IWHXhornDOGS
Janus
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Odin
Odin
Impeccable3349
Odin
Level 8
God Stats
4W - 1L
1,771 SR
Queue Stats
48W - 32L
1,376 Elo+
Party 4
Surtr
Surtr
XEthereagleX
Surtr
Level 41
God Stats
31W - 17L
1,629 SR
Queue Stats
50W - 36L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cl3e3tus
Jormungandr
11
1 / 4 / 2
6,564
505
3,659
10,928
8,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
GITMHARD
King Arthur
13
3 / 3 / 1
7,418
571
10,646
15,394
14,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Mizthos
Janus
12
0 / 5 / 1
6,572
506
2,210
7,866
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ReezayBB
Danzaburou
10
2 / 4 / 1
6,401
492
8,222
9,463
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Thanatos
mebep
Thanatos
12
2 / 5 / 0
6,565
505
5,254
12,447
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,919
686
11,041
5,338
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Fhorenziks
Hachiman
11
3 / 0 / 4
6,607
508
5,581
8,790
2,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 4
6,335
487
4,515
7,930
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 4
7,366
567
4,436
10,259
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 5 / 0
7,583
583
11,205
15,096
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
21
21
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Jormungandr
Cl3e3tus
Jormungandr
1
4
2
0.5
W
Hachiman
Fhorenziks
Hachiman
3
0
4
5
L
King Arthur
GITMHARD
King Arthur
3
3
1
1.17
W
2
3
4
1.33
W
3
0
4
5
L
Janus
Mizthos
Janus
0
5
1
0.1
L
Danzaburou
ReezayBB
Danzaburou
2
4
1
0.63
W
5
5
0
1
L
Thanatos
mebep
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,991
Damage
36,778
56,098
Taken
47,413
34,012
Mitigated
24,239
16,023
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,041
2,611
0
1,407
5,338
1,646
192
2,440
2,632
57,247
2,049
L
Jormungandr
Cl3e3tus
Jormungandr
3,659
859
86
2,334
10,928
8,312
256
3,791
6,831
35,797
0
W
Hachiman
Fhorenziks
Hachiman
5,581
2,696
0
2,908
8,790
2,993
343
1,728
7,062
0
43,279
L
King Arthur
GITMHARD
King Arthur
10,646
2,171
0
720
15,394
14,918
0
490
13,966
481
61,904
W
4,515
513
418
2,178
7,930
2,406
516
1,087
6,843
27,897
1,432
W
4,436
1,426
0
6,012
10,259
4,725
0
396
9,863
0
65,051
L
Janus
Mizthos
Janus
2,210
0
0
510
7,866
2,514
0
6,656
1,210
42,885
0
L
Danzaburou
ReezayBB
Danzaburou
8,222
3,151
0
2,967
9,463
3,543
794
2,274
7,023
0
44,101
W
11,205
4,471
0
4,804
15,096
12,469
0
45
15,051
723
51,844
L
Thanatos
mebep
Thanatos
5,254
1,645
0
9,406
12,447
4,725
0
2,660
9,659
0
44,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
36,810
376
Minions Killed
430
0
Camps Cleared
0
1,146,626
Distance Traveled
1,260,997
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,919
686
106
8
0
243,613
4
L
Jormungandr
6,564
505
45
3
0
243,838
0
W
Hachiman
6,607
508
65
5
0
232,296
0
L
King Arthur
7,418
571
112
9
0
220,448
0
W
Janus
6,335
487
64
5
0
266,670
0
W
Odin
7,366
567
108
8
0
299,421
0
L
Janus
6,572
506
93
7
0
225,228
0
L
Danzaburou
6,401
492
51
4
0
206,148
0
W
Surtr
7,583
583
87
7
0
218,997
1
L
Thanatos
6,565
505
75
6
0
250,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role