Player Matchup

Fenrir
Fenrir
Loiizz
Fenrir
Level 125
God Stats
2W - 1L
1,555 SR
Queue Stats
19W - 27L
1,457 Elo+
Party 3
Yemoja
Yemoja
X_Pickman_X
Yemoja
Level 145
God Stats
1W - 1L
1,300 SR
Queue Stats
22W - 28L
1,486 Elo+
Party 3
Neith
Neith
aydind9550
Neith
Level 17
God Stats
5W - 11L
1,222 SR
Queue Stats
29W - 40L
1,314 Elo+
Party 1
Amaterasu
Amaterasu
trustworthy_sale
Amaterasu
Level 100
God Stats
2W - 2L
1,566 SR
Queue Stats
97W - 105L
1,414 Elo+
Party 1
Chiron
Chiron
xBloodcollector
Chiron
Level 215
God Stats
10W - 7L
1,917 SR
Queue Stats
399W - 416L
1,459 Elo+
Party 1
Team Averages
Level 120
1,512 SR
1,426 Elo+

VS

Team Averages
Level 86
1,548 SR
1,424 Elo+
Sobek
Sobek
Gente1
Sobek
Level 37
God Stats
10W - 18L
1,313 SR
Queue Stats
69W - 100L
1,360 Elo+
Party 2
Arachne
Arachne
KOTAБAPMOT
Arachne
Level 104
God Stats
14W - 17L
1,571 SR
Queue Stats
210W - 235L
1,389 Elo+
Party 2
Freya
Freya
Lirrra
Freya
Level 83
God Stats
6W - 10L
1,591 SR
Queue Stats
100W - 113L
1,423 Elo+
Party 2
Baba Yaga
Baba Yaga
Phoenixholy
Baba Yaga
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,409 Elo+
Solo
Mulan
Mulan
colinjackson213
Mulan
Level 171
God Stats
3W - 1L
1,766 SR
Queue Stats
164W - 147L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Loiizz
Fenrir
8
2 / 0 / 0
4,080
680
1,100
4,560
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
6
0 / 0 / 1
3,719
620
897
2,196
975
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
6
0 / 1 / 0
3,687
615
689
3,391
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
8
2 / 1 / 1
4,668
778
4,066
7,185
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 0 / 1
4,018
670
1,817
2,438
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gente1
Sobek
2
0 / 1 / 0
2,798
466
139
1,765
918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
KOTAБAPMOT
Arachne
7
1 / 0 / 0
3,698
616
1,186
4,192
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Freya
Lirrra
Freya
6
0 / 0 / 0
3,527
588
1,040
2,940
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Phoenixholy
Baba Yaga
7
0 / 0 / 1
4,110
685
2,767
2,972
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 3 / 0
4,142
690
4,832
7,267
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Gente1
Sobek
0
1
0
0
L
Arachne
KOTAБAPMOT
Arachne
1
0
0
1
L
Freya
Lirrra
Freya
0
0
0
0
W
Fenrir
Loiizz
Fenrir
2
0
0
2
L
Baba Yaga
Phoenixholy
Baba Yaga
0
0
1
0.5
W
Yemoja
0
0
1
0.5
W
Neith
0
1
0
0
L
1
3
0
0.33
W
Amaterasu
2
1
1
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,569
Damage
9,964
19,770
Taken
19,136
8,431
Mitigated
7,676
8,014
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Gente1
Sobek
139
0
0
393
1,765
918
0
326
1,439
1,825
0
L
Arachne
KOTAБAPMOT
Arachne
1,186
892
0
806
4,192
1,538
0
164
4,028
0
16,881
L
Freya
Lirrra
Freya
1,040
240
0
760
2,940
944
0
350
2,590
11,830
0
W
Fenrir
Loiizz
Fenrir
1,100
254
0
1,051
4,560
1,796
0
772
3,748
0
24,833
L
Baba Yaga
Phoenixholy
Baba Yaga
2,767
163
0
842
2,972
1,001
0
57
2,915
23,037
0
W
Yemoja
897
367
774
726
2,196
975
0
191
1,885
8,070
0
W
Neith
689
118
0
688
3,391
1,132
0
2,021
1,370
0
14,272
L
4,832
1,712
0
2,400
7,267
3,275
0
0
6,924
0
22,403
W
Amaterasu
4,066
2,232
0
3,579
7,185
3,689
0
0
6,747
0
27,708
W
1,817
643
268
928
2,438
839
0
728
1,636
0
29,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,172
Gold Earned
18,275
201
Minions Killed
139
0
Camps Cleared
0
621,800
Distance Traveled
549,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,798
466
2
0
0
29,466
0
L
Arachne
3,698
616
30
5
0
156,121
0
L
Freya
3,527
588
32
5
0
126,132
0
W
Fenrir
4,080
680
46
8
0
143,914
1
L
Baba Yaga
4,110
685
41
7
0
135,110
0
W
Yemoja
3,719
620
17
3
0
120,199
1
W
Neith
3,687
615
36
6
0
103,679
0
L
Mulan
4,142
690
34
6
0
102,362
0
W
Amaterasu
4,668
778
45
8
0
130,718
0
W
Chiron
4,018
670
57
10
0
123,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role