Player Matchup

Artio
Artio
ErrorCode123
Artio
Level 156
God Stats
2W - 0L
1,709 SR
Queue Stats
48W - 47L
1,627 Elo+
Party 2
Artemis
Artemis
LÖST
Artemis
Level 155
God Stats
1W - 1L
1,251 SR
Queue Stats
207W - 199L
1,583 Elo+
Solo
Odin
Odin
Shmeeb
Odin
Level 124
God Stats
2W - 1L
1,121 SR
Queue Stats
266W - 229L
1,607 Elo+
Solo
Hun Batz
Hun Batz
Tunskabt
Hun Batz
Level 158
God Stats
3W - 1L
1,814 SR
Queue Stats
89W - 73L
1,664 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
scvrletrvven
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,766 SR
Queue Stats
15W - 6L
1,677 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,632 Elo+

VS

Team Averages
Level 163
1,531 SR
1,636 Elo+
Khepri
Khepri
Bluxing
Khepri
Level 155
God Stats
1W - 2L
1,257 SR
Queue Stats
96W - 70L
1,679 Elo+
Party 1
Rama
Rama
IlloJuαn
Rama
Level 118
God Stats
6W - 5L
1,720 SR
Queue Stats
70W - 40L
1,625 Elo+
Solo
Mulan
Mulan
Parsawolf
Mulan
Level 148
God Stats
14W - 18L
1,595 SR
Queue Stats
160W - 174L
1,568 Elo+
Solo
Ra
Ra
RiasuGremury
Ra
Level 233
God Stats
6W - 7L
1,230 SR
Queue Stats
211W - 130L
1,704 Elo+
Party 1
Mercury
Mercury
Samichu001
Mercury
Level 159
God Stats
5W - 1L
1,853 SR
Queue Stats
56W - 47L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,502
583
13,942
21,672
25,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
LÖST
Artemis
17
1 / 5 / 6
9,745
541
12,789
14,008
6,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
Shmeeb
Odin
14
2 / 2 / 11
9,137
508
10,594
13,867
14,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Tunskabt
Hun Batz
18
11 / 1 / 6
11,031
613
17,601
13,135
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
scvrletrvven
Morgan Le Fay
16
4 / 4 / 2
9,735
541
8,256
10,645
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bluxing
Khepri
12
0 / 4 / 3
7,741
430
2,864
15,297
15,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
17
2 / 4 / 3
9,888
549
7,710
15,490
6,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mulan
Parsawolf
Mulan
14
1 / 4 / 2
8,883
494
16,195
23,836
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 4 / 2
9,220
512
12,606
11,379
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mercury
Samichu001
Mercury
18
11 / 4 / 1
10,959
609
9,565
16,252
8,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
20
Kills
15
15
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bluxing
Khepri
0
4
3
0.38
W
2
3
2
1
L
Rama
2
4
3
0.88
W
Artemis
LÖST
Artemis
1
5
6
0.8
L
Mulan
Parsawolf
Mulan
1
4
2
0.5
L
1
4
2
0.5
L
Mercury
Samichu001
Mercury
11
4
1
2.88
W
Odin
Shmeeb
Odin
2
2
11
3.75
W
Hun Batz
Tunskabt
Hun Batz
11
1
6
14
W
Morgan Le Fay
scvrletrvven
Morgan Le Fay
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,182
Damage
48,940
73,327
Taken
82,254
56,596
Mitigated
50,463
21,142
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bluxing
Khepri
2,864
218
0
1,859
15,297
15,604
0
3,667
11,283
19,801
0
W
13,942
1,526
212
8,630
21,672
25,786
0
638
21,034
72,694
2,443
L
Rama
7,710
6,653
0
3,310
15,490
6,779
518
0
15,490
0
90,146
W
Artemis
LÖST
Artemis
12,789
5,477
0
920
14,008
6,155
835
2,190
11,719
0
92,222
L
Mulan
Parsawolf
Mulan
16,195
2,260
0
7,904
23,836
14,375
0
11,429
11,113
0
69,451
L
12,606
750
2,065
2,969
11,379
4,974
0
3,158
7,917
101,963
0
L
Mercury
Samichu001
Mercury
9,565
5,973
0
1,836
16,252
8,731
0
1,661
14,389
0
91,576
W
Odin
Shmeeb
Odin
10,594
2,094
0
4,257
13,867
14,130
0
2,939
10,850
0
30,109
W
Hun Batz
Tunskabt
Hun Batz
17,601
6,681
0
4,912
13,135
6,041
0
3,348
9,693
0
89,048
W
Morgan Le Fay
scvrletrvven
Morgan Le Fay
8,256
217
0
2,211
10,645
4,484
48
6,026
4,561
75,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,150
Gold Earned
46,691
592
Minions Killed
575
0
Camps Cleared
0
1,846,147
Distance Traveled
1,740,380
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,741
430
24
1
0
353,880
0
W
Artio
10,502
583
151
8
0
339,852
3
L
Rama
9,888
549
147
8
0
294,495
0
W
Artemis
9,745
541
140
8
0
309,094
4
L
Mulan
8,883
494
113
6
0
324,264
5
L
Ra
9,220
512
171
10
0
349,401
0
L
Mercury
10,959
609
120
7
0
418,340
4
W
Odin
9,137
508
40
2
0
414,631
4
W
Hun Batz
11,031
613
125
7
0
433,513
0
W
Morgan Le Fay
9,735
541
136
8
0
349,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role