Player Matchup

Bacchus
Bacchus
Silver II
CrbntdSanwch
Bacchus
Silver II
Level 66
God Stats
0W - 1L
1,740 SR
Queue Stats
51W - 66L
1,030 MMR
Party 2
Aphrodite
Aphrodite
Gold V
TREE FIDDl
Aphrodite
Gold V
Level 123
God Stats
0W - 1L
1,299 SR
Queue Stats
199W - 217L
1,417 MMR
Party 2
Hachiman
Hachiman
Gold IV
whiskyXandXjen
Hachiman
Gold IV
Level 139
God Stats
6W - 8L
1,511 SR
Queue Stats
84W - 90L
1,460 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,517 SR
1,302 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,573 SR
1,274 MMR
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver II
KROSS FAD3D
Xbalanque
Silver II
Level 144
God Stats
10W - 4L
1,610 SR
Queue Stats
238W - 244L
1,156 MMR
Party 1
Hera
Hera
Silver I
Z0RBO
Hera
Silver I
Level 158
God Stats
72W - 51L
1,608 SR
Queue Stats
316W - 314L
1,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrbntdSanwch
Bacchus
15
5 / 4 / 4
9,433
726
9,026
13,965
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
TREE FIDDl
Aphrodite
15
1 / 2 / 9
9,390
722
5,928
12,964
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hachiman
13
3 / 4 / 5
9,121
702
9,453
13,654
5,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothNe ZhaKuzenboAchilles

VS

Bans
CharonAgniKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 3 / 7
9,869
759
12,433
13,170
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
KROSS FAD3D
Xbalanque
16
3 / 4 / 7
10,111
778
14,679
13,013
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hera
Z0RBO
Hera
15
4 / 3 / 4
10,104
777
6,756
7,440
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
9
Kills
10
10
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
7
2.17
L
Bacchus
CrbntdSanwch
Bacchus
5
4
4
1.75
W
Xbalanque
KROSS FAD3D
Xbalanque
3
4
7
1.63
L
Aphrodite
TREE FIDDl
Aphrodite
1
2
9
2.75
W
Hera
Z0RBO
Hera
4
3
4
2
L
Hachiman
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
33,868
40,583
Taken
33,623
29,229
Mitigated
22,151
17,447
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,433
3,013
0
2,412
13,170
13,422
37
6,472
6,310
28,715
2,183
L
Bacchus
CrbntdSanwch
Bacchus
9,026
417
0
1,753
13,965
17,163
134
4,147
9,099
21,391
2,010
W
Xbalanque
KROSS FAD3D
Xbalanque
14,679
2,582
0
2,598
13,013
5,756
2,171
4,723
7,895
0
39,728
L
Aphrodite
TREE FIDDl
Aphrodite
5,928
162
5,924
8,172
12,964
6,498
543
5,964
6,286
31,905
0
W
Hera
Z0RBO
Hera
6,756
1,744
0
1,049
7,440
2,973
825
2,410
4,881
47,463
643
L
Hachiman
9,453
6,192
0
1,598
13,654
5,568
0
6,162
6,997
0
35,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
30,084
156
Minions Killed
160
0
Camps Cleared
0
730,793
Distance Traveled
694,974
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,869
759
29
2
0
242,550
4
L
Bacchus
9,433
726
31
2
0
259,856
0
W
Xbalanque
10,111
778
56
4
0
209,835
0
L
Aphrodite
9,390
722
73
6
0
242,758
0
W
Hera
10,104
777
75
6
0
242,589
0
L
Hachiman
9,121
702
52
4
0
228,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role