Player Matchup

Serqet
Serqet
FartSniffer2345
Serqet
Level 29
God Stats
0W - 2L
1,334 SR
Queue Stats
17W - 29L
1,435 Elo+
Party 1
Vulcan
Vulcan
GeorgeLucas20
Vulcan
Level 108
God Stats
7W - 5L
1,606 SR
Queue Stats
24W - 26L
1,569 Elo+
Party 1
Rama
Rama
Georgebuscus
Rama
Level 123
God Stats
0W - 1L
1,497 SR
Queue Stats
7W - 19L
1,312 Elo+
Party 1
Geb
Geb
archmommy
Geb
Level 83
God Stats
0W - 1L
1,599 SR
Queue Stats
24W - 28L
1,488 Elo+
Party 1
Achilles
Achilles
medynamite111
Achilles
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 82L
1,462 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,453 Elo+

VS

Team Averages
Level 119
1,585 SR
1,546 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EskimoKitten
Bellona
Level 118
God Stats
16W - 9L
1,662 SR
Queue Stats
129W - 101L
1,583 Elo+
Solo
Rama
Rama
IBDBOMB
Rama
Level 154
God Stats
1W - 0L
1,515 SR
Queue Stats
60W - 55L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
JOJO528
Ix Chel
Level 129
God Stats
2W - 0L
1,783 SR
Queue Stats
15W - 12L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
easy_mode54
Sylvanus
Level 46
God Stats
2W - 2L
1,464 SR
Queue Stats
122W - 110L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,092
508
4,085
10,881
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

12
0 / 2 / 2
6,880
573
4,665
5,180
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 2 / 0
5,115
426
3,177
7,272
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 2 / 0
5,120
427
3,860
9,524
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Achilles
medynamite111
Achilles
9
1 / 4 / 0
5,519
460
5,845
12,776
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 3 / 4
7,261
605
6,580
11,983
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
EskimoKitten
Bellona
13
1 / 0 / 4
7,581
632
7,842
10,423
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Rama
IBDBOMB
Rama
12
1 / 0 / 3
6,348
529
6,909
6,019
2,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
JOJO528
Ix Chel
13
5 / 1 / 1
7,416
618
6,043
6,726
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
easy_mode54
Sylvanus
10
0 / 0 / 4
6,269
522
3,839
10,620
8,424
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
13
13
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
4
2.67
W
Bellona
EskimoKitten
Bellona
1
0
4
3
L
2
3
0
0.67
L
0
2
2
0.5
L
0
2
0
0
W
Rama
IBDBOMB
Rama
1
0
3
2.5
W
Ix Chel
JOJO528
Ix Chel
5
1
1
5.5
L
0
2
0
0
W
Sylvanus
easy_mode54
Sylvanus
0
0
4
2
L
Achilles
medynamite111
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,632
Damage
31,213
45,633
Taken
45,771
23,988
Mitigated
30,142
8,530
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,580
1,056
0
1,194
11,983
5,231
318
2,161
9,527
0
52,454
W
Bellona
EskimoKitten
Bellona
7,842
2,735
0
3,010
10,423
11,528
0
46
9,252
0
53,577
L
4,085
610
0
270
10,881
4,651
0
2,250
8,435
0
49,652
L
4,665
2,500
0
890
5,180
1,990
0
2,689
2,261
51,078
0
L
3,177
2,807
0
878
7,272
2,129
0
1,304
5,968
0
38,088
W
Rama
IBDBOMB
Rama
6,909
5,844
0
2,404
6,019
2,659
1,064
1,241
4,778
0
59,977
W
Ix Chel
JOJO528
Ix Chel
6,043
826
900
3,160
6,726
2,300
0
2,655
4,008
48,597
1,305
L
3,860
389
0
1,406
9,524
6,704
0
2,321
7,203
19,564
0
W
Sylvanus
easy_mode54
Sylvanus
3,839
1,697
3,232
5,801
10,620
8,424
320
2,185
8,435
22,885
1,972
L
Achilles
medynamite111
Achilles
5,845
1,727
0
5,086
12,776
8,514
0
831
11,171
46
35,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
34,875
333
Minions Killed
420
0
Camps Cleared
0
1,175,652
Distance Traveled
1,144,076
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,261
605
83
7
0
278,875
0
W
Bellona
7,581
632
97
8
0
188,620
0
L
Serqet
6,092
508
74
6
0
277,621
0
L
Vulcan
6,880
573
108
9
0
245,545
1
L
Rama
5,115
426
77
6
0
223,373
0
W
Rama
6,348
529
99
8
0
221,545
0
W
Ix Chel
7,416
618
108
9
0
243,546
0
L
Geb
5,120
427
20
2
0
216,641
0
W
Sylvanus
6,269
522
33
3
0
211,490
0
L
Achilles
5,519
460
54
5
0
212,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role