Player Matchup

Ne Zha
Ne Zha
DeIIion
Ne Zha
Level 117
God Stats
7W - 1L
1,929 SR
Queue Stats
21W - 15L
1,821 Elo+
Party 1
Cthulhu
Cthulhu
Hilavoc
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,820 Elo+
Party 1
Kukulkan
Kukulkan
Tzaarkan
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,832 Elo+
Party 1
Team Averages
Level 123
1,643 SR
1,824 Elo+

VS

Team Averages
Level 125
1,586 SR
1,593 Elo+
Bastet
Bastet
IM Neew
Bastet
Level 158
God Stats
24W - 21L
1,747 SR
Queue Stats
108W - 109L
1,592 Elo+
Party 2
Hercules
Hercules
IssaAfro
Hercules
Level 89
God Stats
6W - 6L
1,636 SR
Queue Stats
189W - 188L
1,595 Elo+
Solo
Ix Chel
Ix Chel
xRob0xNuttZx
Ix Chel
Level 129
God Stats
5W - 7L
1,375 SR
Queue Stats
90W - 92L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeIIion
Ne Zha
12
1 / 1 / 5
7,043
704
5,254
7,894
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Hilavoc
Cthulhu
13
2 / 0 / 4
7,400
740
7,652
7,870
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Tzaarkan
Kukulkan
13
4 / 0 / 2
8,119
812
7,593
2,889
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IM Neew
Bastet
11
1 / 1 / 0
6,282
628
4,255
5,911
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
IssaAfro
Hercules
10
0 / 3 / 0
5,867
587
2,586
11,874
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ix Chel
xRob0xNuttZx
Ix Chel
11
0 / 3 / 0
6,241
624
4,195
5,753
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DeIIion
Ne Zha
1
1
5
3.5
W
Cthulhu
Hilavoc
Cthulhu
2
0
4
4
L
Bastet
IM Neew
Bastet
1
1
0
1
L
Hercules
IssaAfro
Hercules
0
3
0
0
W
Kukulkan
Tzaarkan
Kukulkan
4
0
2
5
L
Ix Chel
xRob0xNuttZx
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
11,036
18,653
Taken
23,538
11,884
Mitigated
12,049
7,283
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DeIIion
Ne Zha
5,254
698
0
3,816
7,894
4,921
0
1,294
6,390
0
27,890
W
Cthulhu
Hilavoc
Cthulhu
7,652
239
0
2,295
7,870
5,781
0
2,433
4,767
23,769
1,609
L
Bastet
IM Neew
Bastet
4,255
851
0
1,199
5,911
2,054
0
2,901
2,412
0
19,865
L
Hercules
IssaAfro
Hercules
2,586
511
0
2,749
11,874
7,849
0
6,154
4,168
0
6,974
W
Kukulkan
Tzaarkan
Kukulkan
7,593
506
0
1,172
2,889
1,182
38
330
2,460
27,506
619
L
Ix Chel
xRob0xNuttZx
Ix Chel
4,195
407
425
619
5,753
2,146
0
3,629
1,488
23,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
18,390
163
Minions Killed
101
0
Camps Cleared
0
629,434
Distance Traveled
597,743
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,043
704
32
3
0
209,250
0
W
Cthulhu
7,400
740
50
5
0
217,110
0
L
Bastet
6,282
628
46
5
0
226,795
3
L
Hercules
5,867
587
11
1
0
194,707
0
W
Kukulkan
8,119
812
81
8
0
203,074
0
L
Ix Chel
6,241
624
44
4
0
176,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role