Player Matchup

Maui
Maui
BIG_A_174
Maui
Level 114
God Stats
2W - 2L
1,657 SR
Queue Stats
37W - 21L
1,658 Elo+
Solo
Cupid
Cupid
ImDeceptive
Cupid
Level 129
God Stats
0W - 5L
1,151 SR
Queue Stats
447W - 432L
1,517 Elo+
Solo
Lancelot
Lancelot
bakabuso
Lancelot
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 175L
1,509 Elo+
Solo
Bacchus
Bacchus
dee_red84
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,426 Elo+
Party 2
Poseidon
Poseidon
stuntmoore26
Poseidon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 2
Team Averages
Level 140
1,462 SR
1,562 Elo+

VS

Team Averages
Level 138
1,496 SR
1,455 Elo+
Nut
Nut
 
Nut
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ADunkLlama
Eset
Level 127
God Stats
3W - 1L
1,479 SR
Queue Stats
115W - 108L
1,526 Elo+
Solo
Cernunnos
Cernunnos
Dec_D_
Cernunnos
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Off3ns1v3Cont3nt
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,411 Elo+
Party 1
Raijin
Raijin
joshynieves
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 2 / 4
6,687
743
2,931
5,658
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
3 / 3 / 3
7,894
877
6,247
8,409
4,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
bakabuso
Lancelot
13
4 / 7 / 4
7,967
885
9,148
14,831
10,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bacchus
dee_red84
Bacchus
11
0 / 5 / 3
6,506
723
4,777
13,579
16,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
stuntmoore26
Poseidon
11
1 / 6 / 4
6,697
744
3,947
8,436
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
3 / 2 / 11
8,150
906
9,054
7,211
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 1 / 11
9,381
1,042
14,863
5,491
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Dec_D_
Cernunnos
15
1 / 0 / 16
8,575
953
7,681
7,343
4,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
Off3ns1v3Cont3nt
Jormungandr
13
3 / 3 / 17
8,465
941
5,554
8,315
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Raijin
15
7 / 3 / 8
8,990
999
9,092
6,976
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
9
Kills
23
23
Deaths
9
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
2
11
4.25
W
9
1
11
14.5
L
Maui
1
2
4
1.5
W
Cernunnos
Dec_D_
Cernunnos
1
0
16
9
L
3
3
3
1.5
W
Jormungandr
Off3ns1v3Cont3nt
Jormungandr
3
3
17
3.83
L
Lancelot
bakabuso
Lancelot
4
7
4
0.86
L
Bacchus
dee_red84
Bacchus
0
5
3
0.3
W
Raijin
7
3
8
3.67
L
Poseidon
stuntmoore26
Poseidon
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
46,244
50,913
Taken
35,336
40,181
Mitigated
20,024
8,937
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,054
3,790
70
1,581
7,211
3,532
1,588
2,545
4,666
0
15,779
W
14,863
479
813
866
5,491
2,803
977
1,645
3,846
19,693
0
L
Maui
2,931
399
367
727
5,658
5,300
0
3,504
1,930
6,731
0
W
Cernunnos
Dec_D_
Cernunnos
7,681
4,291
554
2,517
7,343
4,109
3,091
2,199
5,144
0
24,681
L
6,247
2,511
972
2,574
8,409
4,172
0
5,110
3,091
0
19,208
W
Jormungandr
Off3ns1v3Cont3nt
Jormungandr
5,554
1,691
163
173
8,315
6,334
563
2,822
5,493
12,034
0
L
Lancelot
bakabuso
Lancelot
9,148
1,326
371
450
14,831
10,724
0
8,509
6,060
0
11,756
L
Bacchus
dee_red84
Bacchus
4,777
273
319
1,210
13,579
16,839
0
6,815
6,311
10,187
635
W
Raijin
9,092
720
626
375
6,976
3,246
1,445
1,714
5,262
15,337
117
L
Poseidon
stuntmoore26
Poseidon
3,947
462
1,090
857
8,436
3,146
0
4,157
4,099
10,791
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
43,561
77
Minions Killed
107
0
Camps Cleared
0
733,426
Distance Traveled
785,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,150
906
14
2
0
145,653
0
W
Eset
9,381
1,042
9
1
0
177,858
0
L
Maui
6,687
743
5
1
0
98,301
0
W
Cernunnos
8,575
953
48
5
0
159,873
0
L
Cupid
7,894
877
44
5
0
147,220
0
W
Jormungandr
8,465
941
16
2
0
151,186
0
L
Lancelot
7,967
885
5
1
0
185,338
0
L
Bacchus
6,506
723
8
1
0
156,702
0
W
Raijin
8,990
999
20
2
0
151,399
0
L
Poseidon
6,697
744
15
2
0
145,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role