Player Matchup

Izanami
Izanami
Benzy x
Izanami
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 12L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
Eternal Hijack
Baron Samedi
Level 136
God Stats
1W - 2L
1,799 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 1
Surtr
Surtr
Eternal Optic
Surtr
Level 138
God Stats
2W - 1L
1,525 SR
Queue Stats
19W - 19L
1,348 Elo+
Party 1
Fenrir
Fenrir
Lrbd
Fenrir
Level 103
God Stats
1W - 1L
1,823 SR
Queue Stats
14W - 6L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
SkitteryCar3035
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 1
Team Averages
Level 98
1,586 SR
1,428 Elo+

VS

Team Averages
Level 121
1,408 SR
1,462 Elo+
Nut
Nut
FuriousStyles106
Nut
Level 106
God Stats
3W - 3L
1,399 SR
Queue Stats
15W - 14L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Giacente_Leone
Aphrodite
Level 234
God Stats
5W - 6L
1,318 SR
Queue Stats
54W - 62L
1,432 Elo+
Solo
Nemesis
Nemesis
boggelanton
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
itsCripz
Horus
Level 107
God Stats
0W - 4L
1,346 SR
Queue Stats
29W - 25L
1,566 Elo+
Solo
Janus
Janus
xXBrunsovsXx
Janus
Level 155
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benzy x
Izanami
10
1 / 1 / 2
4,803
961
2,551
3,792
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Eternal Hijack
Baron Samedi
10
1 / 0 / 3
4,756
951
5,094
4,634
2,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
5,313
1,063
3,846
5,335
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Lrbd
Fenrir
9
0 / 1 / 5
4,566
913
2,582
4,452
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kukulkan
10
1 / 0 / 1
4,895
979
1,430
666
254
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,358
872
1,152
2,846
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Giacente_Leone
Aphrodite
9
0 / 1 / 1
4,499
900
815
3,062
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
boggelanton
Nemesis
9
0 / 2 / 2
4,303
861
2,581
5,560
2,575
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Horus
itsCripz
Horus
10
1 / 0 / 1
4,923
985
2,442
5,263
3,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 1 / 0
4,766
953
4,400
2,430
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
2
2
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Benzy x
Izanami
1
1
2
2
W
Baron Samedi
Eternal Hijack
Baron Samedi
1
0
3
2.5
W
3
0
1
3.5
L
0
2
1
0.25
L
Aphrodite
Giacente_Leone
Aphrodite
0
1
1
0.5
W
Fenrir
Lrbd
Fenrir
0
1
5
2.5
W
Kukulkan
1
0
1
1.5
L
Nemesis
boggelanton
Nemesis
0
2
2
0.5
L
Horus
itsCripz
Horus
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,503
Damage
11,390
18,879
Taken
19,161
10,170
Mitigated
9,345
6,629
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Benzy x
Izanami
2,551
1,954
0
592
3,792
1,244
22
2,109
1,683
0
11,283
W
Baron Samedi
Eternal Hijack
Baron Samedi
5,094
273
1,000
2,476
4,634
2,873
0
2,093
2,541
14,962
0
W
3,846
1,879
0
1,706
5,335
4,236
0
0
5,335
334
13,241
L
1,152
551
0
314
2,846
1,024
0
1,040
1,806
0
6,248
L
Aphrodite
Giacente_Leone
Aphrodite
815
42
1,233
1,523
3,062
1,495
0
1,575
1,487
8,111
216
W
Fenrir
Lrbd
Fenrir
2,582
546
0
714
4,452
1,563
0
998
3,454
0
6,245
W
Kukulkan
1,430
236
0
141
666
254
725
0
666
13,222
0
L
Nemesis
boggelanton
Nemesis
2,581
480
0
224
5,560
2,575
0
2,015
3,545
0
5,355
L
Horus
itsCripz
Horus
2,442
1,068
0
1,576
5,263
3,360
0
1,011
4,252
0
13,852
L
4,400
136
0
317
2,430
891
0
1,058
1,372
14,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,333
Gold Earned
22,849
113
Minions Killed
107
0
Camps Cleared
0
529,299
Distance Traveled
508,778
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,803
961
36
7
0
103,126
0
W
Baron Samedi
4,756
951
18
4
0
103,828
2
W
Surtr
5,313
1,063
21
4
0
105,410
0
L
Nut
4,358
872
15
3
0
63,035
2
L
Aphrodite
4,499
900
21
4
0
103,461
1
W
Fenrir
4,566
913
8
2
0
118,786
0
W
Kukulkan
4,895
979
30
6
0
98,149
0
L
Nemesis
4,303
861
2
0
0
109,987
0
L
Horus
4,923
985
37
7
0
116,130
0
L
Janus
4,766
953
32
6
0
116,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role