Player Matchup

Hun Batz
Hun Batz
ElfEater
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Set
Set
JanDarKog
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,428 Elo+
Solo
Kukulkan
Kukulkan
MERGUZZ
Kukulkan
Level 150
God Stats
1W - 1L
1,863 SR
Queue Stats
31W - 18L
1,613 Elo+
Solo
Izanami
Izanami
zombieandre09
Izanami
Level 120
God Stats
1W - 2L
1,497 SR
Queue Stats
104W - 89L
1,535 Elo+
Solo
Ix Chel
Ix Chel
都是夜里听了巴赫的错
Ix Chel
Level 211
God Stats
1W - 3L
1,668 SR
Queue Stats
68W - 73L
1,468 Elo+
Solo
Team Averages
Level 139
1,606 SR
1,509 Elo+

VS

Team Averages
Level 121
1,442 SR
1,574 Elo+
Xbalanque
Xbalanque
Flolwless
Xbalanque
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Janus
Janus
HEINDETROISCAT
Janus
Level 147
God Stats
13W - 5L
1,424 SR
Queue Stats
324W - 343L
1,494 Elo+
Party 2
Thoth
Thoth
Kxbrah
Thoth
Level 128
God Stats
1W - 4L
1,288 SR
Queue Stats
341W - 374L
1,494 Elo+
Party 2
Ra
Ra
LuGoT3C
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Neith
Neith
Synth96
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElfEater
Hun Batz
17
3 / 5 / 4
9,842
656
16,798
17,031
10,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 4
9,781
652
6,975
12,734
8,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
MERGUZZ
Kukulkan
18
0 / 5 / 8
10,231
682
13,299
11,534
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
15
3 / 8 / 3
9,526
635
9,398
15,413
7,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 6 / 6
10,049
670
20,763
16,917
9,014
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Flolwless
Xbalanque
18
6 / 7 / 14
11,771
785
25,095
21,862
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 11
11,868
791
11,218
12,036
5,542
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Kxbrah
Thoth
18
3 / 1 / 10
10,783
719
12,475
10,234
4,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 14
12,575
838
7,144
16,650
10,309
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
Synth96
Neith
20
7 / 2 / 15
12,242
816
14,432
19,717
10,169
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
13
Kills
29
29
Deaths
13
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ElfEater
Hun Batz
3
5
4
1
W
Xbalanque
Flolwless
Xbalanque
6
7
14
1.86
W
7
2
11
6.25
L
3
5
4
1
W
Thoth
Kxbrah
Thoth
3
1
10
8
W
6
1
14
13
L
Kukulkan
MERGUZZ
Kukulkan
0
5
8
0.8
W
Neith
Synth96
Neith
7
2
15
7.25
L
Izanami
3
8
3
0.56
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,233
Damage
70,364
73,629
Taken
80,499
40,481
Mitigated
40,195
17,361
Healing
47,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ElfEater
Hun Batz
16,798
1,325
910
3,824
17,031
10,685
0
7,855
9,010
0
28,201
W
Xbalanque
Flolwless
Xbalanque
25,095
13,853
1,629
3,654
21,862
9,295
349
10,028
11,834
0
38,164
W
11,218
332
494
1,139
12,036
5,542
0
4,152
7,884
25,356
767
L
6,975
2,500
417
1,604
12,734
8,416
0
4,042
8,612
0
11,129
W
Thoth
Kxbrah
Thoth
12,475
0
1,010
997
10,234
4,880
3,022
5,283
4,951
27,067
136
W
7,144
775
19,344
12,482
16,650
10,309
1,670
6,517
10,133
29,850
0
L
Kukulkan
MERGUZZ
Kukulkan
13,299
60
58
233
11,534
5,052
0
6,422
4,912
40,012
214
W
Neith
Synth96
Neith
14,432
6,291
1,256
5,293
19,717
10,169
3,014
8,002
11,715
0
33,609
L
Izanami
9,398
5,888
365
1,195
15,413
7,314
0
5,367
9,991
0
25,215
L
20,763
1,009
4,034
4,721
16,917
9,014
0
6,077
10,742
30,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
59,239
154
Minions Killed
183
0
Camps Cleared
0
1,260,671
Distance Traveled
1,467,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,842
656
30
2
0
240,938
0
W
Xbalanque
11,771
785
34
2
0
274,789
0
W
Janus
11,868
791
33
2
0
285,149
0
L
Set
9,781
652
8
1
0
267,926
0
W
Thoth
10,783
719
22
1
0
309,632
0
W
Ra
12,575
838
58
4
0
319,783
0
L
Kukulkan
10,231
682
65
4
0
302,997
0
W
Neith
12,242
816
36
2
0
278,244
0
L
Izanami
9,526
635
27
2
0
191,479
0
L
Ix Chel
10,049
670
24
2
0
257,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role