Player Matchup

Odin
Odin
Gold III
 
Odin
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
Erozia_ShArKii
Kukulkan
Gold V
Level 139
God Stats
62W - 51L
1,567 SR
Queue Stats
149W - 147L
1,500 MMR
Party 1
Awilix
Awilix
Gold IV
Erozia_SlashYer
Awilix
Gold IV
Level 156
God Stats
31W - 19L
1,572 SR
Queue Stats
141W - 132L
1,476 MMR
Party 1
Izanami
Izanami
Bronze III
LT__Moy
Izanami
Bronze III
Level 149
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 16L
1,327 MMR
Party 2
Ymir
Ymir
Bronze III
RAULVERA86
Ymir
Bronze III
Level 147
God Stats
1W - 1L
1,429 SR
Queue Stats
2W - 5L
1,409 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,556 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,643 SR
1,424 MMR
Neith
Neith
Gold III
Adaptson
Neith
Gold III
Level 158
God Stats
10W - 3L
1,851 SR
Queue Stats
206W - 195L
1,450 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Eternal Stealth
Heimdallr
Bronze III
Level 75
God Stats
2W - 1L
1,550 SR
Queue Stats
5W - 10L
1,446 MMR
Solo
He Bo
He Bo
Bronze III
MatkaNaCisnieniu
He Bo
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,420 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Toxicz_gazz
Kuzenbo
Gold III
Level 143
God Stats
4W - 2L
1,816 SR
Queue Stats
31W - 34L
1,361 MMR
Solo
Agni
Agni
Gold II
Wristy
Agni
Gold II
Level 153
God Stats
1W - 5L
1,500 SR
Queue Stats
250W - 251L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 1 / 1
9,227
577
10,346
15,251
9,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
2 / 0 / 3
9,552
597
5,061
4,564
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
7 / 0 / 2
9,269
579
10,473
10,784
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
LT__Moy
Izanami
13
0 / 4 / 1
7,929
496
5,547
10,018
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 3
7,438
465
3,159
12,725
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
LokiNutSusanoBake Kujira

VS

Bans
ThanatosSkadiThorSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adaptson
Neith
13
1 / 3 / 0
7,577
474
8,766
11,365
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
Eternal Stealth
Heimdallr
14
5 / 3 / 2
8,326
520
7,673
9,535
3,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 2
7,098
444
2,138
10,780
3,264
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Toxicz_gazz
Kuzenbo
11
1 / 3 / 4
7,250
453
10,191
14,872
18,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
Wristy
Agni
12
1 / 2 / 2
7,729
483
4,127
6,432
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
8
8
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
1
2.5
L
Neith
Adaptson
Neith
1
3
0
0.33
W
Kukulkan
2
0
3
3.5
W
7
0
2
8
L
Heimdallr
Eternal Stealth
Heimdallr
5
3
2
2
W
Izanami
LT__Moy
Izanami
0
4
1
0.13
L
0
1
2
1
W
1
3
3
0.83
L
Kuzenbo
Toxicz_gazz
Kuzenbo
1
3
4
1
L
Agni
Wristy
Agni
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
32,895
53,342
Taken
52,984
28,844
Mitigated
31,858
9,008
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,346
3,527
0
2,520
15,251
9,864
0
1,876
13,375
5,186
73,843
L
Neith
Adaptson
Neith
8,766
2,245
0
2,595
11,365
4,631
0
2,358
9,007
0
66,042
W
Kukulkan
5,061
177
0
250
4,564
1,943
1,137
2,429
2,135
91,045
0
W
10,473
3,260
0
822
10,784
4,679
0
4,445
6,339
0
79,938
L
Heimdallr
Eternal Stealth
Heimdallr
7,673
3,203
0
2,540
9,535
3,605
0
364
9,171
0
62,136
W
Izanami
LT__Moy
Izanami
5,547
3,570
0
3,577
10,018
3,438
184
2,571
7,447
0
71,507
L
2,138
339
0
2,343
10,780
3,264
0
81
10,699
58,439
0
W
3,159
970
0
1,839
12,725
8,920
0
4,676
8,049
17,674
0
L
Kuzenbo
Toxicz_gazz
Kuzenbo
10,191
3,798
0
4,328
14,872
18,287
37
4,843
10,029
26,678
2,605
L
Agni
Wristy
Agni
4,127
223
0
500
6,432
2,071
0
1,472
4,960
60,618
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
37,980
555
Minions Killed
466
0
Camps Cleared
0
1,649,014
Distance Traveled
1,496,089
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,227
577
135
8
0
298,013
0
L
Neith
7,577
474
104
7
0
264,471
0
W
Kukulkan
9,552
597
163
10
0
335,883
0
W
Awilix
9,269
579
106
7
0
386,251
0
L
Heimdallr
8,326
520
107
7
0
273,694
0
W
Izanami
7,929
496
135
8
0
296,773
6
L
He Bo
7,098
444
96
6
0
299,692
0
W
Ymir
7,438
465
16
1
0
332,094
6
L
Kuzenbo
7,250
453
31
2
0
320,210
2
L
Agni
7,729
483
128
8
0
338,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role