Player Matchup

Osiris
Osiris
Luzorrillo
Osiris
Level 127
God Stats
1W - 3L
1,350 SR
Queue Stats
38W - 37L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
Zen Zoso Solo
Ao Kuang
Level 157
God Stats
28W - 44L
1,297 SR
Queue Stats
416W - 403L
1,453 Elo+
Solo
Chaac
Chaac
alejgomez45
Chaac
Level 67
God Stats
0W - 3L
1,201 SR
Queue Stats
8W - 17L
1,312 Elo+
Party 1
Scylla
Scylla
kvothe78945621
Scylla
Level 126
God Stats
0W - 3L
1,420 SR
Queue Stats
23W - 28L
1,330 Elo+
Party 1
Rama
Rama
sebasd1986
Rama
Level 126
God Stats
2W - 1L
1,525 SR
Queue Stats
22W - 23L
1,323 Elo+
Party 1
Team Averages
Level 121
1,359 SR
1,362 Elo+

VS

Team Averages
Level 126
1,516 SR
1,441 Elo+
Nut
Nut
B0MB3R89
Nut
Level 156
God Stats
9W - 10L
1,440 SR
Queue Stats
111W - 102L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Creskid
Gilgamesh
Level 139
God Stats
5W - 6L
1,505 SR
Queue Stats
34W - 37L
1,449 Elo+
Solo
Ra
Ra
EAKBOY_thai
Ra
Level 89
God Stats
2W - 1L
1,569 SR
Queue Stats
9W - 6L
1,457 Elo+
Solo
Pele
Pele
SaucyFazo
Pele
Level 87
God Stats
2W - 0L
1,712 SR
Queue Stats
12W - 9L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
SkRaPiE18
Zhong Kui
Level 159
God Stats
1W - 1L
1,352 SR
Queue Stats
2W - 2L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Luzorrillo
Osiris
12
0 / 1 / 0
6,090
468
4,950
12,472
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Zen Zoso Solo
Ao Kuang
11
1 / 0 / 0
5,585
430
1,215
7,945
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
6,174
475
4,353
9,396
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
0 / 3 / 0
5,936
457
4,992
7,315
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,659
435
1,241
5,350
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,669
590
5,140
6,083
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Creskid
Gilgamesh
14
1 / 0 / 0
8,104
623
8,662
10,831
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
3 / 0 / 0
6,750
519
3,238
5,822
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
14
1 / 0 / 2
7,101
546
2,177
10,241
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
SkRaPiE18
Zhong Kui
11
0 / 1 / 2
6,614
509
9,241
8,164
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
5
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Gilgamesh
Creskid
Gilgamesh
1
0
0
1
W
3
0
0
3
L
Osiris
Luzorrillo
Osiris
0
1
0
0
W
Pele
1
0
2
2
W
Zhong Kui
SkRaPiE18
Zhong Kui
0
1
2
1
L
Ao Kuang
Zen Zoso Solo
Ao Kuang
1
0
0
1
L
0
1
1
0.5
L
0
3
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
28,458
42,478
Taken
41,141
28,767
Mitigated
27,133
12,859
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,140
2,635
0
4,800
6,083
2,729
846
203
5,880
0
77,039
W
Gilgamesh
Creskid
Gilgamesh
8,662
2,572
0
1,760
10,831
11,174
484
0
9,798
0
56,446
W
3,238
434
1,152
2,590
5,822
2,386
0
2,853
2,969
31,818
0
L
Osiris
Luzorrillo
Osiris
4,950
1,228
0
3,810
12,472
12,824
0
191
11,227
0
38,467
W
Pele
2,177
286
0
2,690
10,241
4,763
0
439
9,802
0
72,087
W
Zhong Kui
SkRaPiE18
Zhong Kui
9,241
1,260
100
2,890
8,164
6,081
153
2,586
5,578
34,392
3,068
L
Ao Kuang
Zen Zoso Solo
Ao Kuang
1,215
56
0
3,245
7,945
2,826
0
1,487
6,416
22,024
1,567
L
4,353
144
0
2,545
9,396
8,710
0
4,951
4,354
0
32,665
L
4,992
304
0
1,910
7,315
2,614
0
3,880
3,435
44,075
2,331
L
1,241
1,114
0
1,349
5,350
1,793
0
1,288
4,062
0
34,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
36,238
294
Minions Killed
440
0
Camps Cleared
0
1,213,483
Distance Traveled
1,228,583
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,669
590
125
10
0
233,467
2
W
Gilgamesh
8,104
623
105
8
0
226,311
0
W
Ra
6,750
519
43
3
0
271,442
5
L
Osiris
6,090
468
65
5
0
238,416
0
W
Pele
7,101
546
110
8
0
291,137
0
W
Zhong Kui
6,614
509
57
4
0
206,226
0
L
Ao Kuang
5,585
430
43
3
0
278,479
6
L
Chaac
6,174
475
40
3
0
292,061
0
L
Scylla
5,936
457
73
6
0
210,858
2
L
Rama
5,659
435
73
6
0
193,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role