Player Matchup

Ra
Ra
Cadillacavill
Ra
Level 155
God Stats
0W - 1L
1,441 SR
Queue Stats
57W - 63L
1,448 Elo+
Party 2
Odin
Odin
MelaninGI
Odin
Level 129
God Stats
1W - 2L
1,307 SR
Queue Stats
96W - 83L
1,456 Elo+
Solo
Hera
Hera
TeeMan1
Hera
Level 146
God Stats
1W - 4L
1,310 SR
Queue Stats
70W - 67L
1,552 Elo+
Solo
Eset
Eset
TheNitroNuke
Eset
Level 154
God Stats
144W - 69L
1,652 SR
Queue Stats
272W - 184L
1,563 Elo+
Solo
Hachiman
Hachiman
amazedyet737
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,449 Elo+
Party 2
Team Averages
Level 146
1,442 SR
1,494 Elo+

VS

Team Averages
Level 149
1,472 SR
1,511 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
K30012
Achilles
Level 139
God Stats
4W - 7L
1,294 SR
Queue Stats
122W - 109L
1,514 Elo+
Solo
Ymir
Ymir
NOX TR1LOGY
Ymir
Level 156
God Stats
55W - 53L
1,568 SR
Queue Stats
157W - 159L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,180
471
1,679
6,505
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Odin
12
0 / 1 / 1
6,624
602
5,075
8,043
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
TeeMan1
Hera
11
0 / 4 / 0
5,837
531
2,113
8,569
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
1 / 1 / 0
6,035
549
6,027
4,986
1,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
amazedyet737
Hachiman
9
0 / 2 / 0
5,262
478
4,363
6,761
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 0 / 2
7,005
637
6,784
7,033
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zeus
 
Zeus
12
4 / 0 / 1
6,712
610
6,018
5,034
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
 
Fenrir
11
2 / 0 / 1
5,667
515
1,676
7,796
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
K30012
Achilles
11
1 / 1 / 0
6,152
559
4,935
9,973
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 5
6,828
621
3,489
9,177
7,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
2
4
W
Zeus
 
Zeus
4
0
1
4.5
W
Fenrir
 
Fenrir
2
0
1
2.5
L
0
3
0
0
W
Achilles
K30012
Achilles
1
1
0
1
L
Odin
0
1
1
0.5
W
1
0
5
3.5
L
Hera
TeeMan1
Hera
0
4
0
0
L
1
1
0
1
L
Hachiman
amazedyet737
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
22,902
34,864
Taken
39,013
13,206
Mitigated
23,624
9,841
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,784
3,109
0
4,868
7,033
2,870
0
492
6,541
0
55,372
W
Zeus
 
Zeus
6,018
814
0
1,323
5,034
1,911
58
3,080
1,697
56,071
1,025
W
Fenrir
 
Fenrir
1,676
101
0
2,165
7,796
3,448
0
2,529
5,075
0
39,728
L
1,679
367
396
1,490
6,505
2,432
0
766
5,739
35,058
0
W
Achilles
K30012
Achilles
4,935
1,046
0
4,357
9,973
7,467
0
406
9,519
70
48,594
L
Odin
5,075
1,269
0
3,298
8,043
3,689
0
51
7,992
0
48,696
W
3,489
893
0
1,779
9,177
7,928
29
2,544
6,573
17,627
0
L
Hera
TeeMan1
Hera
2,113
290
0
828
8,569
3,019
0
5,476
2,690
43,236
0
L
6,027
631
0
1,560
4,986
1,952
0
1,996
2,801
43,338
1,072
L
Hachiman
amazedyet737
Hachiman
4,363
2,271
0
2,269
6,761
2,114
0
677
6,084
0
27,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
32,364
405
Minions Killed
372
0
Camps Cleared
0
1,141,908
Distance Traveled
1,135,078
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,005
637
100
9
0
208,431
0
W
Zeus
6,712
610
101
9
0
214,654
0
W
Fenrir
5,667
515
71
6
0
238,012
4
L
Ra
5,180
471
55
5
0
212,348
0
W
Achilles
6,152
559
78
7
0
227,161
0
L
Odin
6,624
602
104
9
0
235,578
2
W
Ymir
6,828
621
22
2
0
246,820
0
L
Hera
5,837
531
97
9
0
212,284
0
L
Eset
6,035
549
84
8
0
260,618
0
L
Hachiman
5,262
478
65
6
0
221,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role