Player Matchup

Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
SX_Aioros
Maui
Gold V
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 129L
1,311 MMR
Solo
Yu Huang
Yu Huang
Gold V
Temmeh
Yu Huang
Gold V
Level 153
God Stats
5W - 1L
1,564 SR
Queue Stats
154W - 159L
1,325 MMR
Solo
Ravana
Ravana
Silver II
longestnameever3
Ravana
Silver II
Level 108
God Stats
5W - 5L
1,518 SR
Queue Stats
36W - 34L
1,306 MMR
Solo
Chaac
Chaac
Gold IV
mobsymbol
Chaac
Gold IV
Level 98
God Stats
2W - 1L
1,986 SR
Queue Stats
141W - 128L
1,291 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,613 SR
1,347 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,517 SR
1,299 MMR
Odin
Odin
Gold V
MelaninGI
Odin
Gold V
Level 129
God Stats
1W - 4L
1,414 SR
Queue Stats
59W - 68L
1,332 MMR
Solo
Medusa
Medusa
Gold IV
alejoganoza
Medusa
Gold IV
Level 178
God Stats
9W - 6L
1,599 SR
Queue Stats
83W - 96L
1,328 MMR
Solo
Fenrir
Fenrir
Silver I
overgrownfrog
Fenrir
Silver I
Level 152
God Stats
18W - 14L
1,407 SR
Queue Stats
173W - 165L
1,317 MMR
Solo
Sobek
Sobek
Silver V
smartcloud82
Sobek
Silver V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,235 MMR
Solo
Nu Wa
Nu Wa
Silver IV
zeus_vibrant
Nu Wa
Silver IV
Level 157
God Stats
5W - 9L
1,664 SR
Queue Stats
11W - 19L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
3,109
622
677
1,541
414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
5
0 / 0 / 0
3,238
648
570
2,513
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Temmeh
Yu Huang
6
1 / 0 / 1
4,040
808
1,971
2,142
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

6
1 / 0 / 1
3,507
701
939
2,921
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
mobsymbol
Chaac
6
1 / 1 / 0
3,550
710
1,352
4,117
2,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresArachneThanatosMartichoras

VS

Bans
AthenaLancelotAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 0 / 1
3,734
747
1,778
3,104
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
5
0 / 0 / 0
3,006
601
815
1,525
380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 0
3,251
650
1,346
4,127
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,376
675
891
2,863
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 2 / 0
2,916
583
714
2,327
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
0
0
L
Odin
0
0
1
0.5
W
Maui
0
0
0
0
W
Yu Huang
Temmeh
Yu Huang
1
0
1
1.5
L
Medusa
0
0
0
0
W
1
0
1
1.5
W
Chaac
mobsymbol
Chaac
1
1
0
1
L
1
1
0
1
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,509
Damage
5,544
13,234
Taken
13,946
5,922
Mitigated
5,120
6,392
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
677
279
236
291
1,541
414
0
229
1,312
0
16,161
L
Odin
1,778
616
0
1,185
3,104
1,114
0
0
3,104
0
18,927
W
Maui
570
190
0
615
2,513
1,527
0
516
1,997
7,080
0
W
Yu Huang
Temmeh
Yu Huang
1,971
590
0
910
2,142
638
16
744
1,398
18,325
788
L
Medusa
815
90
0
250
1,525
380
0
259
1,266
0
16,516
W
939
233
0
1,912
2,921
986
0
116
2,805
0
15,961
W
Chaac
mobsymbol
Chaac
1,352
353
0
2,428
4,117
2,357
0
0
4,117
0
18,488
L
1,346
283
0
1,703
4,127
1,304
0
697
3,316
0
12,931
L
891
135
0
1,793
2,863
1,746
0
359
2,474
7,930
0
L
714
384
0
295
2,327
576
0
947
1,287
7,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,444
Gold Earned
16,283
151
Minions Killed
111
0
Camps Cleared
0
475,258
Distance Traveled
489,230
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,109
622
27
5
0
84,425
0
L
Odin
3,734
747
43
9
0
96,316
0
W
Maui
3,238
648
17
3
0
89,812
2
W
Yu Huang
4,040
808
37
7
0
95,539
0
L
Medusa
3,006
601
18
4
0
104,916
3
W
Ravana
3,507
701
31
6
0
110,750
0
W
Chaac
3,550
710
39
8
0
94,732
2
L
Fenrir
3,251
650
22
4
0
110,223
0
L
Sobek
3,376
675
11
2
0
110,302
0
L
Nu Wa
2,916
583
17
3
0
67,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role