Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Dainor
Arachne
Gold V
Level 202
God Stats
8W - 17L
1,526 SR
Queue Stats
143W - 158L
1,414 MMR
Solo
Izanami
Izanami
Silver II
Moctee
Izanami
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,286 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Xl-THUNDER-ll
Cu Chulainn
Silver III
Level 105
God Stats
10W - 12L
1,602 SR
Queue Stats
76W - 87L
1,308 MMR
Solo
Thoth
Thoth
Silver IV
alpha1620
Thoth
Silver IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,268 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,526 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,501 SR
1,292 MMR
Heimdallr
Heimdallr
Gold IV
DarkStarKarma
Heimdallr
Gold IV
Level 163
God Stats
6W - 9L
1,486 SR
Queue Stats
161W - 167L
1,382 MMR
Solo
Tiamat
Tiamat
Gold IV
ELREYOSCURO10
Tiamat
Gold IV
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 147L
1,342 MMR
Solo
Sylvanus
Sylvanus
Silver II
Ghoưl
Sylvanus
Silver II
Level 159
God Stats
3W - 1L
1,572 SR
Queue Stats
22W - 32L
1,294 MMR
Solo
Thor
Thor
Gold V
MelaninGI
Thor
Gold V
Level 129
God Stats
1W - 1L
1,292 SR
Queue Stats
59W - 68L
1,286 MMR
Solo
Agni
Agni
Silver II
Sirgk
Agni
Silver II
Level 132
God Stats
19W - 10L
1,655 SR
Queue Stats
165W - 171L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 3 / 0
5,477
391
1,753
9,115
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
Dainor
Arachne
11
1 / 5 / 1
6,710
479
4,892
15,156
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Moctee
Izanami
12
0 / 5 / 1
6,608
472
2,539
9,290
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Xl-THUNDER-ll
Cu Chulainn
14
2 / 1 / 0
8,447
603
7,740
15,967
14,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
alpha1620
Thoth
11
0 / 3 / 0
6,321
452
4,318
8,382
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NutThanatosVamana

VS

Bans
AwilixBake KujiraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkStarKarma
Heimdallr
15
6 / 1 / 1
9,322
666
9,447
7,703
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 0 / 1
7,995
571
9,099
8,994
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
Ghoưl
Sylvanus
12
4 / 0 / 6
7,450
532
9,791
9,551
6,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
13
3 / 1 / 2
7,110
508
4,274
12,453
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
Sirgk
Agni
14
1 / 1 / 6
7,544
539
8,639
7,521
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
L
Arachne
Dainor
Arachne
1
5
1
0.3
W
Heimdallr
DarkStarKarma
Heimdallr
6
1
1
6.5
W
2
0
1
2.5
W
Sylvanus
Ghoưl
Sylvanus
4
0
6
7
W
Thor
3
1
2
4
L
Izanami
Moctee
Izanami
0
5
1
0.1
W
Agni
Sirgk
Agni
1
1
6
4
L
Cu Chulainn
Xl-THUNDER-ll
Cu Chulainn
2
1
0
2
L
Thoth
alpha1620
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
41,250
57,910
Taken
46,222
33,896
Mitigated
24,805
8,551
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,753
572
0
1,182
9,115
7,147
0
3,471
5,370
0
24,807
L
Arachne
Dainor
Arachne
4,892
3,397
0
2,478
15,156
6,166
0
5,302
9,523
0
48,696
W
Heimdallr
DarkStarKarma
Heimdallr
9,447
4,015
0
1,951
7,703
4,098
1,806
0
7,703
0
82,885
W
9,099
513
0
3,777
8,994
5,731
147
517
8,477
53,962
877
W
Sylvanus
Ghoưl
Sylvanus
9,791
2,811
1,826
3,453
9,551
6,742
235
2,200
7,351
32,178
9,720
W
Thor
4,274
755
0
5,269
12,453
5,102
0
369
12,084
0
55,163
L
Izanami
Moctee
Izanami
2,539
2,128
0
1,237
9,290
3,381
0
1,634
7,656
0
52,096
W
Agni
Sirgk
Agni
8,639
330
0
481
7,521
3,132
219
1,232
6,289
54,827
2,200
L
Cu Chulainn
Xl-THUNDER-ll
Cu Chulainn
7,740
661
0
3,209
15,967
14,062
0
8,908
5,833
0
60,354
L
Thoth
alpha1620
Thoth
4,318
141
0
445
8,382
3,140
0
4,935
3,120
44,157
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
39,421
396
Minions Killed
525
0
Camps Cleared
0
1,365,874
Distance Traveled
1,404,605
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,477
391
45
3
0
213,195
2
L
Arachne
6,710
479
66
5
0
307,668
0
W
Heimdallr
9,322
666
149
11
0
259,787
0
W
Tiamat
7,995
571
119
9
0
269,737
0
W
Sylvanus
7,450
532
66
5
0
258,414
2
W
Thor
7,110
508
90
6
0
319,598
3
L
Izanami
6,608
472
95
7
0
296,446
0
W
Agni
7,544
539
101
7
0
297,069
5
L
Cu Chulainn
8,447
603
106
8
0
287,387
4
L
Thoth
6,321
452
84
6
0
261,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role