Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
Arklegend88
Ymir
Gold II
Level 142
God Stats
2W - 6L
1,322 SR
Queue Stats
30W - 21L
1,815 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Búmbasclaart
Ao Kuang
Gold II
Level 69
God Stats
5W - 2L
1,824 SR
Queue Stats
30W - 16L
1,789 MMR
Solo
Nut
Nut
Platinum II
LURF
Nut
Platinum II
Level 125
God Stats
0W - 2L
1,578 SR
Queue Stats
363W - 360L
1,819 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,545 SR
1,685 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,508 SR
1,708 MMR
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Benditormenta
Ne Zha
Platinum V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 17L
1,722 MMR
Party 1
Tyr
Tyr
Platinum II
EasyBott
Tyr
Platinum II
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 18L
1,786 MMR
Party 1
Geb
Geb
Gold I
Mogril
Geb
Gold I
Level 315
God Stats
1W - 1L
1,484 SR
Queue Stats
30W - 22L
1,743 MMR
Solo
Artemis
Artemis
Platinum II
NogamiRukami
Artemis
Platinum II
Level 205
God Stats
7W - 4L
1,555 SR
Queue Stats
176W - 164L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 1
3,959
792
1,498
2,507
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
 
Thor
6
1 / 1 / 0
3,310
662
1,588
4,150
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,253
651
1,797
4,332
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Búmbasclaart
Ao Kuang
7
2 / 0 / 0
4,078
816
2,615
4,910
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
LURF
Nut
1
0 / 0 / 0
2,424
485
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KuzenboAresAphroditeTiamat

VS

Bans
SobekKaliAnhurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 0
3,754
751
1,642
1,805
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 1
3,392
678
669
4,215
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,630
726
2,446
5,383
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Geb
Mogril
Geb
5
0 / 0 / 0
2,926
585
1,617
3,224
1,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artemis
NogamiRukami
Artemis
6
0 / 1 / 0
3,226
645
1,841
2,410
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
L
Thor
 
Thor
1
1
0
1
W
Thoth
 
Thoth
1
0
0
1
L
1
0
0
1
W
0
1
1
0.5
L
Ao Kuang
Búmbasclaart
Ao Kuang
2
0
0
2
W
0
2
0
0
L
Nut
LURF
Nut
0
0
0
0
W
Geb
Mogril
Geb
0
0
0
0
W
Artemis
NogamiRukami
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,498
Damage
8,215
15,899
Taken
17,037
7,982
Mitigated
5,683
7,951
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,498
52
300
1,624
2,507
822
0
815
1,656
27,557
1,227
L
Thor
 
Thor
1,588
541
0
2,090
4,150
1,328
0
1,085
3,029
0
14,947
W
Thoth
 
Thoth
1,642
150
0
426
1,805
453
0
80
1,725
25,667
0
L
1,797
1,140
0
1,500
4,332
2,751
0
1,047
3,045
12,073
0
W
669
194
0
2,393
4,215
1,194
0
247
3,968
0
15,673
L
Ao Kuang
Búmbasclaart
Ao Kuang
2,615
357
0
2,437
4,910
3,081
0
0
4,910
17,327
1,348
W
2,446
401
0
2,355
5,383
1,734
0
2,151
2,781
0
21,475
L
Nut
LURF
Nut
0
0
0
0
0
0
0
0
0
0
0
W
Geb
Mogril
Geb
1,617
471
0
1,023
3,224
1,478
0
1,376
1,848
9,598
397
W
Artemis
NogamiRukami
Artemis
1,841
934
0
743
2,410
824
0
1,592
818
0
18,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,024
Gold Earned
16,928
141
Minions Killed
161
0
Camps Cleared
0
414,808
Distance Traveled
557,030
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,959
792
54
11
0
127,815
0
L
Thor
3,310
662
35
7
0
100,666
0
W
Thoth
3,754
751
49
10
0
116,711
0
L
Ymir
3,253
651
18
4
0
81,127
0
W
Ne Zha
3,392
678
36
7
0
136,688
0
L
Ao Kuang
4,078
816
34
7
0
104,235
0
W
Tyr
3,630
726
37
7
0
106,857
0
L
Nut
2,424
485
0
0
0
965
0
W
Geb
2,926
585
11
2
0
102,658
0
W
Artemis
3,226
645
28
6
0
94,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role