Player Matchup

Ares
Ares
BombShot0
Ares
Level 140
God Stats
1W - 1L
1,806 SR
Queue Stats
76W - 67L
1,585 Elo+
Solo
Merlin
Merlin
Jailorgohome
Merlin
Level 133
God Stats
14W - 11L
1,718 SR
Queue Stats
151W - 144L
1,563 Elo+
Solo
Arachne
Arachne
JonOssim
Arachne
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 79L
1,568 Elo+
Solo
Ne Zha
Ne Zha
PeenAbdulJabbar
Ne Zha
Level 145
God Stats
7W - 11L
1,575 SR
Queue Stats
37W - 48L
1,471 Elo+
Solo
Chaac
Chaac
RenzitoTuTerror
Chaac
Level 235
God Stats
31W - 13L
1,778 SR
Queue Stats
278W - 259L
1,631 Elo+
Solo
Team Averages
Level 151
1,675 SR
1,563 Elo+

VS

Team Averages
Level 115
1,442 SR
1,526 Elo+
Chaac
Chaac
AcxeI
Chaac
Level 157
God Stats
3W - 2L
1,701 SR
Queue Stats
151W - 144L
1,539 Elo+
Solo
Cthulhu
Cthulhu
BL4CKMagneto
Cthulhu
Level 154
God Stats
1W - 0L
1,268 SR
Queue Stats
112W - 100L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CoppyFlocks
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,562 Elo+
Party 1
Martichoras
Martichoras
GrouchoBarks
Martichoras
Level 127
God Stats
2W - 0L
1,433 SR
Queue Stats
58W - 56L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
bloogoops
Cabrakan
Level 59
God Stats
4W - 5L
1,307 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 5 / 3
6,006
429
3,261
13,534
10,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
13
0 / 2 / 4
7,447
532
8,126
7,778
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
JonOssim
Arachne
13
5 / 2 / 0
7,311
522
7,598
15,361
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
0 / 2 / 1
6,991
499
6,956
15,730
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
7,220
516
6,954
14,191
8,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AcxeI
Chaac
15
1 / 1 / 2
9,116
651
11,497
13,580
11,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
BL4CKMagneto
Cthulhu
12
1 / 0 / 9
7,832
559
6,657
13,607
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
CoppyFlocks
Ah Muzen Cab
13
3 / 4 / 0
7,851
561
8,850
12,322
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Martichoras
GrouchoBarks
Martichoras
17
5 / 0 / 1
9,618
687
11,033
10,768
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
bloogoops
Cabrakan
13
4 / 0 / 4
8,005
572
6,218
9,730
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
14
14
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
AcxeI
Chaac
1
1
2
2
W
Cthulhu
BL4CKMagneto
Cthulhu
1
0
9
5.5
L
Ares
0
5
3
0.3
W
Ah Muzen Cab
CoppyFlocks
Ah Muzen Cab
3
4
0
0.75
W
Martichoras
GrouchoBarks
Martichoras
5
0
1
5.5
L
Merlin
0
2
4
1
L
Arachne
JonOssim
Arachne
5
2
0
2.5
L
0
2
1
0.25
L
0
3
0
0
W
Cabrakan
bloogoops
Cabrakan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,895
Damage
44,255
66,594
Taken
60,007
36,772
Mitigated
42,598
18,231
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AcxeI
Chaac
11,497
2,304
0
4,066
13,580
11,908
70
0
13,580
0
77,860
W
Cthulhu
BL4CKMagneto
Cthulhu
6,657
911
65
2,326
13,607
12,238
0
3,635
9,597
35,223
0
L
Ares
3,261
639
0
1,049
13,534
10,068
0
3,097
10,437
28,465
0
W
Ah Muzen Cab
CoppyFlocks
Ah Muzen Cab
8,850
3,008
0
1,004
12,322
5,401
159
4,243
7,598
0
66,841
W
Martichoras
GrouchoBarks
Martichoras
11,033
4,842
0
6,980
10,768
6,042
0
511
10,232
0
100,484
L
Merlin
8,126
682
0
250
7,778
3,037
0
3,357
4,421
55,492
0
L
Arachne
JonOssim
Arachne
7,598
5,133
0
6,826
15,361
6,275
0
2,866
12,495
0
56,412
L
6,956
1,699
0
3,880
15,730
8,525
0
974
14,756
0
56,286
L
6,954
3,059
0
6,226
14,191
8,867
0
2,129
12,062
0
65,601
W
Cabrakan
bloogoops
Cabrakan
6,218
865
0
4,433
9,730
7,009
0
1,942
7,613
57,091
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,975
Gold Earned
42,422
478
Minions Killed
551
0
Camps Cleared
0
1,436,580
Distance Traveled
1,440,959
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,116
651
136
10
0
289,872
2
W
Cthulhu
7,832
559
66
5
0
313,858
4
L
Ares
6,006
429
46
3
0
274,936
1
W
Ah Muzen Cab
7,851
561
103
7
0
256,413
1
W
Martichoras
9,618
687
158
11
0
269,593
2
L
Merlin
7,447
532
126
9
0
262,778
0
L
Arachne
7,311
522
94
7
0
342,613
0
L
Ne Zha
6,991
499
87
6
0
276,422
2
L
Chaac
7,220
516
125
9
0
279,831
0
W
Cabrakan
8,005
572
88
6
0
311,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role