Player Matchup

Terra
Terra
Diamond I
 
Terra
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond I
USAWK
Danzaburou
Diamond I
Level 160
God Stats
2W - 0L
1,862 SR
Queue Stats
99W - 41L
3,167 MMR
Party 2
Osiris
Osiris
Diamond I
crab122
Osiris
Diamond I
Level 154
God Stats
13W - 5L
1,811 SR
Queue Stats
73W - 23L
2,367 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,724 SR
2,345 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,671 SR
2,138 MMR
Hercules
Hercules
Diamond II
Robertace21
Hercules
Diamond II
Level 107
God Stats
13W - 14L
1,635 SR
Queue Stats
92W - 108L
2,210 MMR
Solo
Scylla
Scylla
Diamond IV
TheViperWithin
Scylla
Diamond IV
Level 171
God Stats
14W - 14L
1,665 SR
Queue Stats
319W - 340L
1,909 MMR
Party 1
Loki
Loki
Diamond II
ajaijo
Loki
Diamond II
Level 156
God Stats
180W - 127L
1,713 SR
Queue Stats
299W - 248L
2,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 1 / 9
9,690
745
8,632
13,068
13,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
USAWK
Danzaburou
16
3 / 0 / 7
10,429
802
15,826
10,360
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
crab122
Osiris
17
6 / 1 / 5
10,664
820
12,921
16,519
18,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KuzenboNe ZhaAchillesCharonThoth

VS

Bans
Morgan Le FayPersephoneHou YiVulcanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Robertace21
Hercules
13
0 / 3 / 1
7,919
609
4,118
18,240
20,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
2 / 3 / 0
9,273
713
9,518
9,043
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ajaijo
Loki
14
0 / 5 / 2
8,462
651
5,407
12,757
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
9
6.5
L
Hercules
Robertace21
Hercules
0
3
1
0.17
L
2
3
0
0.67
W
Danzaburou
USAWK
Danzaburou
3
0
7
6.5
L
Loki
ajaijo
Loki
0
5
2
0.2
W
Osiris
crab122
Osiris
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
19,043
39,947
Taken
40,040
41,878
Mitigated
29,327
15,295
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,632
512
2,246
4,323
13,068
13,842
0
4,006
8,889
18,297
965
L
Hercules
Robertace21
Hercules
4,118
707
0
4,837
18,240
20,271
0
3,496
13,217
0
9,342
L
9,518
940
0
2,435
9,043
3,581
0
1,728
6,646
43,221
0
W
Danzaburou
USAWK
Danzaburou
15,826
4,557
0
3,846
10,360
9,267
1,547
2,915
7,397
0
60,077
L
Loki
ajaijo
Loki
5,407
994
0
1,362
12,757
5,475
0
3,281
8,858
0
37,710
W
Osiris
crab122
Osiris
12,921
3,244
0
4,880
16,519
18,769
484
2,832
13,270
0
49,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
25,654
172
Minions Killed
162
0
Camps Cleared
0
857,846
Distance Traveled
741,750
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,690
745
19
1
0
294,954
1
L
Hercules
7,919
609
19
1
0
250,752
1
L
Scylla
9,273
713
86
7
0
229,672
0
W
Danzaburou
10,429
802
96
7
0
272,395
0
L
Loki
8,462
651
57
4
0
261,326
0
W
Osiris
10,664
820
57
4
0
290,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role