Player Matchup

Chang'e
Chang'e
Amosthekiller
Chang'e
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 80L
1,556 Elo+
Solo
Ravana
Ravana
Dathomiraa
Ravana
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
178W - 163L
1,552 Elo+
Party 1
Bacchus
Bacchus
Kongoou
Bacchus
Level 139
God Stats
4W - 2L
1,740 SR
Queue Stats
183W - 173L
1,552 Elo+
Party 1
Izanami
Izanami
QuellyMelly
Izanami
Level 104
God Stats
9W - 5L
1,678 SR
Queue Stats
37W - 42L
1,432 Elo+
Solo
Mercury
Mercury
R3aperTrick2020
Mercury
Level 121
God Stats
7W - 8L
1,517 SR
Queue Stats
147W - 140L
1,534 Elo+
Party 1
Team Averages
Level 124
1,633 SR
1,525 Elo+

VS

Team Averages
Level 131
1,471 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
IDoNotEvenTry
Cliodhna
Level 143
God Stats
11W - 10L
1,398 SR
Queue Stats
252W - 240L
1,493 Elo+
Party 2
Athena
Athena
KuShEbK
Athena
Level 89
God Stats
21W - 18L
1,621 SR
Queue Stats
90W - 69L
1,551 Elo+
Party 2
Xing Tian
Xing Tian
NickMX66
Xing Tian
Level 156
God Stats
1W - 2L
1,204 SR
Queue Stats
80W - 68L
1,488 Elo+
Party 2
Ra
Ra
roxer555
Ra
Level 101
God Stats
14W - 6L
1,632 SR
Queue Stats
41W - 39L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 2 / 3
9,265
488
13,536
11,658
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ravana
Dathomiraa
Ravana
15
1 / 4 / 0
9,305
490
8,650
18,853
13,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
Kongoou
Bacchus
12
0 / 3 / 5
8,358
440
10,203
16,453
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
QuellyMelly
Izanami
17
1 / 1 / 0
9,475
499
7,080
12,610
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

17
3 / 3 / 2
9,220
485
5,498
16,645
8,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 1 / 1
10,026
528
13,717
12,163
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
IDoNotEvenTry
Cliodhna
18
5 / 1 / 3
10,168
535
9,961
17,700
8,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
KuShEbK
Athena
14
0 / 3 / 7
8,485
447
6,141
19,774
21,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
NickMX66
Xing Tian
18
4 / 1 / 6
11,079
583
15,979
16,869
22,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 1
9,617
506
6,294
8,397
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
13
13
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
L
Chang'e
2
2
3
1.75
L
Ravana
Dathomiraa
Ravana
1
4
0
0.25
W
Cliodhna
IDoNotEvenTry
Cliodhna
5
1
3
6.5
L
Bacchus
Kongoou
Bacchus
0
3
5
0.83
W
Athena
KuShEbK
Athena
0
3
7
1.17
W
Xing Tian
NickMX66
Xing Tian
4
1
6
7
L
Izanami
QuellyMelly
Izanami
1
1
0
1
L
3
3
2
1.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
52,092
76,219
Taken
74,903
51,038
Mitigated
61,402
21,589
Healing
25,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,717
6,476
0
7,042
12,163
5,426
563
5,939
6,224
0
94,879
L
Chang'e
13,536
1,140
1,966
4,896
11,658
4,601
0
3,618
8,002
80,335
2,387
L
Ravana
Dathomiraa
Ravana
8,650
2,540
0
3,896
18,853
13,052
0
12,212
5,575
76
65,189
W
Cliodhna
IDoNotEvenTry
Cliodhna
9,961
1,021
0
5,660
17,700
8,666
0
3,627
14,073
0
95,360
L
Bacchus
Kongoou
Bacchus
10,203
1,344
0
3,087
16,453
19,679
31
5,361
11,054
29,094
2,567
W
Athena
KuShEbK
Athena
6,141
1,336
0
4,615
19,774
21,068
40
7,879
11,895
27,500
1,521
W
Xing Tian
NickMX66
Xing Tian
15,979
1,275
0
3,292
16,869
22,583
0
1,239
15,630
81,432
1,804
L
Izanami
QuellyMelly
Izanami
7,080
4,688
0
4,856
12,610
5,200
120
886
11,724
0
91,898
L
5,498
2,325
0
2,888
16,645
8,506
0
4,503
11,984
0
94,326
W
6,294
685
904
3,724
8,397
3,659
725
4,577
3,820
77,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
49,375
580
Minions Killed
602
0
Camps Cleared
0
1,826,913
Distance Traveled
1,850,073
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,026
528
159
8
0
343,875
4
L
Chang'e
9,265
488
146
8
0
350,397
6
L
Ravana
9,305
490
116
6
0
321,632
0
W
Cliodhna
10,168
535
128
7
0
428,129
0
L
Bacchus
8,358
440
31
2
0
396,150
6
W
Athena
8,485
447
38
2
0
375,624
3
W
Xing Tian
11,079
583
142
7
0
328,837
0
L
Izanami
9,475
499
157
8
0
322,410
0
L
Mercury
9,220
485
130
7
0
436,324
2
W
Ra
9,617
506
135
7
0
373,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role