Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver II
Canexx00
Lancelot
Silver II
Level 88
God Stats
8W - 6L
1,772 SR
Queue Stats
38W - 38L
1,611 MMR
Party 1
Chronos
Chronos
Bronze IV
OniiiiiiChaann
Chronos
Bronze IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,499 MMR
Solo
Chiron
Chiron
Silver I
UnderCuver01
Chiron
Silver I
Level 80
God Stats
2W - 4L
1,588 SR
Queue Stats
71W - 70L
1,400 MMR
Party 1
Ymir
Ymir
Gold II
justbetter111
Ymir
Gold II
Level 101
God Stats
18W - 13L
1,588 SR
Queue Stats
140W - 133L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,590 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,649 SR
1,506 MMR
Bakasura
Bakasura
Gold III
AvengerDav
Bakasura
Gold III
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 94L
1,486 MMR
Solo
Bacchus
Bacchus
Silver III
DaniParra2x2
Bacchus
Silver III
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 10L
1,498 MMR
Solo
Sol
Sol
Gold II
Hitzu
Sol
Gold II
Level 159
God Stats
84W - 69L
1,559 SR
Queue Stats
118W - 111L
1,512 MMR
Solo
Mercury
Mercury
Gold II
amm2704
Mercury
Gold II
Level 148
God Stats
2W - 0L
1,970 SR
Queue Stats
52W - 45L
1,708 MMR
Party 2
Neith
Neith
Silver II
xEduucs_
Neith
Silver II
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 4 / 0
9,215
461
10,661
18,786
17,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Canexx00
Lancelot
14
1 / 4 / 4
8,468
423
9,008
18,390
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 1
8,936
447
8,971
18,035
8,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chiron
16
3 / 6 / 0
9,831
492
14,911
19,528
8,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
7,879
394
3,638
17,564
18,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AthenaCharonBake KujiraAh Muzen Cab

VS

Bans
ThanatosNutAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AvengerDav
Bakasura
20
3 / 1 / 2
13,175
659
11,174
19,778
14,298
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
DaniParra2x2
Bacchus
15
3 / 3 / 9
11,053
553
7,512
19,889
24,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sol
Hitzu
Sol
20
6 / 0 / 10
13,194
660
30,970
23,119
11,116
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
amm2704
Mercury
19
8 / 1 / 4
11,670
584
10,104
14,785
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Neith
xEduucs_
Neith
18
1 / 0 / 11
11,735
587
14,243
10,703
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
21
21
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
Bakasura
AvengerDav
Bakasura
3
1
2
4
L
Lancelot
Canexx00
Lancelot
1
4
4
0.75
W
Bacchus
DaniParra2x2
Bacchus
3
3
9
2.5
W
Sol
Hitzu
Sol
6
0
10
11
L
0
4
1
0.13
L
Chiron
3
6
0
0.5
W
Mercury
amm2704
Mercury
8
1
4
10
L
0
3
2
0.33
W
Neith
xEduucs_
Neith
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,189
Damage
74,003
92,303
Taken
88,274
61,462
Mitigated
63,207
23,260
Healing
46,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,661
639
0
4,510
18,786
17,787
0
4,379
12,097
74,694
0
W
Bakasura
AvengerDav
Bakasura
11,174
5,694
0
10,626
19,778
14,298
375
7,043
11,681
0
104,185
L
Lancelot
Canexx00
Lancelot
9,008
1,290
0
5,714
18,390
8,743
0
7,149
11,171
0
72,394
W
Bacchus
DaniParra2x2
Bacchus
7,512
993
0
5,669
19,889
24,469
860
5,181
14,507
27,784
777
W
Sol
Hitzu
Sol
30,970
14,341
0
21,332
23,119
11,116
4,997
7,124
15,805
168,447
2,873
L
8,971
2,913
0
5,579
18,035
8,056
0
9,318
8,717
80,036
3,142
L
Chiron
14,911
3,575
311
3,710
19,528
8,454
0
8,126
10,976
0
78,568
W
Mercury
amm2704
Mercury
10,104
2,643
0
1,366
14,785
8,159
602
4,025
10,704
0
104,661
L
3,638
460
0
3,436
17,564
18,422
0
9,044
8,520
18,992
0
W
Neith
xEduucs_
Neith
14,243
2,893
0
7,375
10,703
5,165
1,419
2,070
8,621
0
114,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
60,827
549
Minions Killed
726
0
Camps Cleared
0
1,995,824
Distance Traveled
2,136,856
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,215
461
150
8
0
385,237
5
W
Bakasura
13,175
659
189
9
0
444,980
0
L
Lancelot
8,468
423
100
5
0
508,479
0
W
Bacchus
11,053
553
35
2
0
396,613
1
W
Sol
13,194
660
193
10
0
371,408
0
L
Chronos
8,936
447
133
7
0
380,761
0
L
Chiron
9,831
492
133
7
0
332,699
0
W
Mercury
11,670
584
129
6
0
520,168
0
L
Ymir
7,879
394
33
2
0
388,648
7
W
Neith
11,735
587
180
9
0
403,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role