Player Matchup

Sobek
Sobek
FecalPickle
Sobek
Level 87
God Stats
1W - 1L
1,649 SR
Queue Stats
31W - 17L
1,662 Elo+
Solo
Nemesis
Nemesis
Loyal_2_Iran
Nemesis
Level 158
God Stats
6W - 8L
1,457 SR
Queue Stats
88W - 83L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Meyaters
Cthulhu
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 216L
1,480 Elo+
Solo
Ullr
Ullr
Skiverz
Ullr
Level 53
God Stats
17W - 13L
1,625 SR
Queue Stats
68W - 58L
1,572 Elo+
Solo
Janus
Janus
TheSimpleBagel
Janus
Level 90
God Stats
8W - 11L
1,504 SR
Queue Stats
442W - 360L
1,645 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,580 Elo+

VS

Team Averages
Level 134
1,609 SR
1,606 Elo+
Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JonOssim
Eset
Level 103
God Stats
1W - 1L
1,722 SR
Queue Stats
100W - 79L
1,624 Elo+
Solo
Janus
Janus
NexroUl
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
seilide
Erlang Shen
Level 136
God Stats
4W - 6L
1,821 SR
Queue Stats
41W - 33L
1,650 Elo+
Solo
Xing Tian
Xing Tian
xGobx
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,093
677
3,486
10,032
7,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Loyal_2_Iran
Nemesis
11
1 / 0 / 2
5,482
609
1,560
4,183
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Meyaters
Cthulhu
11
0 / 0 / 3
6,365
707
4,411
6,426
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ullr
Skiverz
Ullr
11
5 / 2 / 1
6,398
711
5,617
4,390
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 1
6,625
736
1,732
2,052
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 6 / 1
4,732
526
2,045
9,317
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
8
0 / 3 / 0
4,960
551
3,058
5,829
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
NexroUl
Janus
10
0 / 0 / 0
5,312
590
419
3,405
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
seilide
Erlang Shen
9
2 / 1 / 0
5,358
595
1,875
6,828
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
xGobx
Xing Tian
9
0 / 0 / 1
5,473
608
2,473
6,885
4,292
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
1
0.08
W
1
0
5
3.5
L
Eset
0
3
0
0
W
Nemesis
Loyal_2_Iran
Nemesis
1
0
2
2
W
Cthulhu
Meyaters
Cthulhu
0
0
3
1.5
L
Janus
NexroUl
Janus
0
0
0
0
W
Ullr
Skiverz
Ullr
5
2
1
2.75
W
3
0
1
3.5
L
Erlang Shen
seilide
Erlang Shen
2
1
0
2
L
Xing Tian
xGobx
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
9,870
27,083
Taken
32,264
15,626
Mitigated
13,179
7,778
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,045
546
0
4,425
9,317
3,361
0
1,968
7,349
0
30,016
W
3,486
780
0
3,679
10,032
7,812
189
1,077
8,955
19,287
1,579
L
Eset
3,058
575
0
1,995
5,829
1,859
0
3,460
1,809
24,327
0
W
Nemesis
Loyal_2_Iran
Nemesis
1,560
386
0
250
4,183
1,647
0
271
3,872
0
45,379
W
Cthulhu
Meyaters
Cthulhu
4,411
397
0
2,500
6,426
4,050
0
2,636
3,368
37,603
1,993
L
Janus
NexroUl
Janus
419
0
0
500
3,405
1,080
0
173
3,192
49,376
0
W
Ullr
Skiverz
Ullr
5,617
2,663
0
808
4,390
1,412
562
1,089
3,301
0
50,409
W
1,732
99
0
541
2,052
705
0
375
1,637
45,726
1,948
L
Erlang Shen
seilide
Erlang Shen
1,875
1,007
0
1,940
6,828
2,587
0
1,916
4,715
0
32,111
L
Xing Tian
xGobx
Xing Tian
2,473
475
1,219
1,868
6,885
4,292
0
1,103
5,782
19,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
25,835
384
Minions Killed
303
0
Camps Cleared
0
1,020,861
Distance Traveled
1,011,150
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,732
526
48
5
0
202,031
0
W
Sobek
6,093
677
15
2
0
193,974
6
L
Eset
4,960
551
61
7
0
144,205
0
W
Nemesis
5,482
609
76
8
0
256,658
0
W
Cthulhu
6,365
707
86
10
0
178,375
0
L
Janus
5,312
590
103
11
0
209,107
1
W
Ullr
6,398
711
103
11
0
178,788
0
W
Janus
6,625
736
104
12
0
213,066
2
L
Erlang Shen
5,358
595
56
6
0
251,878
0
L
Xing Tian
5,473
608
35
4
0
203,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role