Player Matchup

Bakasura
Bakasura
Crosel
Bakasura
Level 190
God Stats
32W - 22L
1,865 SR
Queue Stats
200W - 188L
1,581 Elo+
Solo
Sobek
Sobek
KwazyKoala521
Sobek
Level 86
God Stats
8W - 9L
1,544 SR
Queue Stats
32W - 29L
1,521 Elo+
Party 2
Cupid
Cupid
MrCazmoon
Cupid
Level 89
God Stats
15W - 7L
1,730 SR
Queue Stats
46W - 38L
1,530 Elo+
Party 2
Lancelot
Lancelot
PinkApplePeel
Lancelot
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,591 Elo+
Party 1
Scylla
Scylla
pixelrunner
Scylla
Level 148
God Stats
2W - 1L
1,829 SR
Queue Stats
82W - 88L
1,533 Elo+
Party 1
Team Averages
Level 131
1,693 SR
1,551 Elo+

VS

Team Averages
Level 145
1,720 SR
1,564 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BigusPinus
Ratatoskr
Level 158
God Stats
2W - 2L
1,666 SR
Queue Stats
54W - 48L
1,583 Elo+
Solo
Hou Yi
Hou Yi
XcyoI
Hou Yi
Level 159
God Stats
4W - 2L
1,844 SR
Queue Stats
172W - 153L
1,587 Elo+
Solo
Thanatos
Thanatos
felix2207
Thanatos
Level 126
God Stats
66W - 51L
1,757 SR
Queue Stats
99W - 87L
1,562 Elo+
Solo
Sylvanus
Sylvanus
guillermito2001
Sylvanus
Level 156
God Stats
4W - 3L
1,834 SR
Queue Stats
86W - 65L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crosel
Bakasura
16
7 / 1 / 1
10,425
695
18,635
17,925
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 6
7,621
508
4,104
15,001
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
MrCazmoon
Cupid
14
0 / 3 / 3
7,712
514
5,366
9,164
3,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
PinkApplePeel
Lancelot
15
7 / 2 / 5
8,641
576
12,077
11,810
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Scylla
17
5 / 1 / 4
9,392
626
9,851
7,987
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 5 / 0
8,479
565
6,666
12,577
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
BigusPinus
Ratatoskr
12
0 / 6 / 0
6,907
460
6,708
20,069
9,619
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
XcyoI
Hou Yi
15
2 / 2 / 1
8,526
568
9,363
10,855
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
felix2207
Thanatos
14
3 / 5 / 1
8,192
546
5,601
12,710
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
13
2 / 2 / 4
7,749
517
7,126
16,341
15,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
10
10
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
0
0.6
L
Ratatoskr
BigusPinus
Ratatoskr
0
6
0
0
W
Bakasura
Crosel
Bakasura
7
1
1
7.5
W
1
3
6
1.33
W
Cupid
MrCazmoon
Cupid
0
3
3
0.5
W
Lancelot
PinkApplePeel
Lancelot
7
2
5
4.75
L
Hou Yi
XcyoI
Hou Yi
2
2
1
1.25
L
Thanatos
felix2207
Thanatos
3
5
1
0.7
L
Sylvanus
2
2
4
2
W
Scylla
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
35,464
61,887
Taken
72,552
38,770
Mitigated
40,881
26,568
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,666
1,885
0
853
12,577
6,220
750
4,638
7,939
48,218
2,518
L
Ratatoskr
BigusPinus
Ratatoskr
6,708
990
0
7,078
20,069
9,619
0
184
14,960
0
48,019
W
Bakasura
Crosel
Bakasura
18,635
9,441
0
11,306
17,925
10,909
1,334
956
16,969
0
69,687
W
4,104
461
0
4,694
15,001
14,694
0
3,875
11,040
20,129
0
W
Cupid
MrCazmoon
Cupid
5,366
2,678
571
3,777
9,164
3,739
0
1,019
8,145
0
64,110
W
Lancelot
PinkApplePeel
Lancelot
12,077
2,554
0
4,654
11,810
6,583
0
2,834
8,691
0
65,022
L
Hou Yi
XcyoI
Hou Yi
9,363
5,368
0
3,438
10,855
5,239
112
2,109
8,746
0
72,528
L
Thanatos
felix2207
Thanatos
5,601
1,072
0
8,755
12,710
4,720
0
2,279
9,876
0
37,864
L
Sylvanus
7,126
2,138
919
5,463
16,341
15,083
224
4,745
10,867
40,778
19,421
W
Scylla
9,851
2,336
0
1,566
7,987
2,845
0
3,559
4,156
88,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
39,853
542
Minions Killed
465
0
Camps Cleared
0
1,624,199
Distance Traveled
1,431,228
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,479
565
121
8
0
304,252
1
L
Ratatoskr
6,907
460
73
5
0
296,367
0
W
Bakasura
10,425
695
165
11
0
352,099
0
W
Sobek
7,621
508
18
1
0
317,345
1
W
Cupid
7,712
514
118
8
0
287,222
0
W
Lancelot
8,641
576
87
6
0
371,262
4
L
Hou Yi
8,526
568
117
8
0
253,258
5
L
Thanatos
8,192
546
63
4
0
289,142
0
L
Sylvanus
7,749
517
91
6
0
288,209
0
W
Scylla
9,392
626
154
10
0
296,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role