Player Matchup

Ganesha
Ganesha
Silver V
HAEADGAMEBOY
Ganesha
Silver V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,190 MMR
Party 1
Anhur
Anhur
Bronze III
Psychedelicninja
Anhur
Bronze III
Level 44
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 4L
1,280 MMR
Party 1
Rama
Rama
Bronze III
RaveChaser
Rama
Bronze III
Level 67
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 5L
1,368 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,498 SR
1,279 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,510 SR
940 MMR
Yemoja
Yemoja
Silver V
Emmánuelður
Yemoja
Silver V
Level 140
God Stats
11W - 12L
1,715 SR
Queue Stats
153W - 229L
837 MMR
Solo
Nu Wa
Nu Wa
Silver V
Nicoletkilla104
Nu Wa
Silver V
Level 41
God Stats
7W - 9L
1,437 SR
Queue Stats
29W - 50L
871 MMR
Solo
Ne Zha
Ne Zha
Silver I
Nx_SuPreM--
Ne Zha
Silver I
Level 124
God Stats
5W - 3L
1,379 SR
Queue Stats
146W - 174L
1,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HAEADGAMEBOY
Ganesha
15
0 / 3 / 5
10,249
603
7,939
25,102
26,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 1
11,319
666
14,347
19,727
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 6 / 2
11,366
669
15,220
23,083
9,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OdinMorgan Le FayMauiKuzenboCthulhu

VS

Bans
AchillesBake KujiraThothGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 8
12,100
712
10,550
18,513
16,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 2 / 4
11,979
705
21,117
9,262
3,497
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
17
6 / 6 / 4
12,794
753
22,190
24,454
18,755
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
11
11
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Ganesha
HAEADGAMEBOY
Ganesha
0
3
5
0.83
W
3
2
4
2.5
W
Ne Zha
6
6
4
1.33
L
5
2
1
2.75
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,506
Damage
53,857
67,912
Taken
52,229
43,568
Mitigated
38,408
11,822
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,550
2,484
2,461
1,057
18,513
16,156
448
2,729
15,777
34,430
0
L
Ganesha
HAEADGAMEBOY
Ganesha
7,939
1,673
0
1,960
25,102
26,533
217
12,873
11,432
36,258
3,715
W
21,117
8,575
0
831
9,262
3,497
2,027
885
8,371
60,479
880
W
Ne Zha
22,190
7,447
0
8,254
24,454
18,755
0
3,317
20,891
0
52,081
L
14,347
7,236
0
5,460
19,727
7,603
468
9,440
9,670
0
55,987
L
15,220
12,118
0
4,402
23,083
9,432
385
8,960
13,371
0
57,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
36,873
182
Minions Killed
149
0
Camps Cleared
0
837,259
Distance Traveled
893,826
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,100
712
51
3
0
327,277
4
L
Ganesha
10,249
603
4
0
0
297,766
5
W
Nu Wa
11,979
705
51
3
0
265,635
0
W
Ne Zha
12,794
753
47
3
0
300,914
0
L
Anhur
11,319
666
68
4
0
281,852
5
L
Rama
11,366
669
110
6
0
257,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role