Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
ChicoMalo42
Morgan Le Fay
Gold II
Level 121
God Stats
6W - 3L
1,505 SR
Queue Stats
106W - 83L
1,618 MMR
Party 2
Osiris
Osiris
Platinum V
Chilay
Osiris
Platinum V
Level 102
God Stats
18W - 9L
1,702 SR
Queue Stats
119W - 91L
1,731 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Typical Envy
Cernunnos
Gold V
Level 120
God Stats
4W - 7L
1,595 SR
Queue Stats
65W - 59L
1,400 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,601 SR
1,583 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 129
1,612 SR
1,357 MMR
Medusa
Medusa
Bronze IV
AntTheAntKing0
Medusa
Bronze IV
Level 156
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 5L
1,286 MMR
Party 1
Anubis
Anubis
Bronze III
IKillaKAm420
Anubis
Bronze III
Level 129
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Khepri
Khepri
Bronze IV
ItsZweepiE159
Khepri
Bronze IV
Level 101
God Stats
0W - 4L
1,462 SR
Queue Stats
0W - 5L
1,286 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChicoMalo42
Morgan Le Fay
14
3 / 1 / 1
8,523
775
11,139
6,269
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Chilay
Osiris
13
1 / 2 / 3
7,914
719
4,613
11,792
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cernunnos
Typical Envy
Cernunnos
14
1 / 0 / 4
8,747
795
7,160
6,882
2,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesAphroditeThothKuzenboVulcan

VS

Bans
ArtemisHerculesAh Muzen CabOdinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,536
685
7,091
7,604
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
12
1 / 1 / 2
7,445
677
4,742
5,667
3,331
Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 2 / 2
7,464
679
4,024
10,949
10,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
5
Kills
3
3
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Morgan Le Fay
ChicoMalo42
Morgan Le Fay
3
1
1
3.5
W
Osiris
Chilay
Osiris
1
2
3
1.25
L
Anubis
1
1
2
2
L
1
2
2
1
W
Cernunnos
Typical Envy
Cernunnos
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
15,857
24,943
Taken
24,220
15,990
Mitigated
16,717
7,086
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,091
1,267
469
1,131
7,604
3,365
0
2,407
4,706
0
29,867
W
Morgan Le Fay
ChicoMalo42
Morgan Le Fay
11,139
540
0
1,723
6,269
2,466
620
2,732
3,537
36,527
424
W
Osiris
Chilay
Osiris
4,613
630
0
1,859
11,792
10,812
448
3,966
7,816
0
22,334
L
Anubis
4,742
51
731
958
5,667
3,331
0
2,847
2,286
25,806
0
L
4,024
0
213
1,980
10,949
10,021
0
4,559
5,357
13,531
0
W
Cernunnos
Typical Envy
Cernunnos
7,160
2,671
0
3,504
6,882
2,712
2,146
2,104
4,768
0
47,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
22,445
171
Minions Killed
117
0
Camps Cleared
0
623,953
Distance Traveled
618,368
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,536
685
42
4
0
214,737
0
W
Morgan Le Fay
8,523
775
64
6
0
208,534
0
W
Osiris
7,914
719
22
2
0
225,674
4
L
Anubis
7,445
677
53
5
0
196,539
0
L
Khepri
7,464
679
22
2
0
207,092
0
W
Cernunnos
8,747
795
85
8
0
189,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role