Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
OldFatnTired
Baron Samedi
Diamond IV
Level 149
God Stats
11W - 2L
1,851 SR
Queue Stats
106W - 30L
2,016 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
TheGreaterTater
Gilgamesh
Diamond IV
Level 168
God Stats
6W - 0L
1,881 SR
Queue Stats
132W - 42L
2,023 MMR
Party 1
Odin
Odin
Diamond IV
snowleapard1106
Odin
Diamond IV
Level 197
God Stats
5W - 1L
1,817 SR
Queue Stats
132W - 42L
2,023 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,850 SR
2,021 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,685 SR
1,644 MMR
Artemis
Artemis
Gold IV
DaVision6669
Artemis
Gold IV
Level 89
God Stats
2W - 2L
1,706 SR
Queue Stats
10W - 18L
1,683 MMR
Solo
Tyr
Tyr
Gold IV
HzIIs
Tyr
Gold IV
Level 121
God Stats
0W - 1L
1,709 SR
Queue Stats
14W - 12L
1,526 MMR
Party 2
Tiamat
Tiamat
Gold I
Pharahcon
Tiamat
Gold I
Level 156
God Stats
156W - 183L
1,639 SR
Queue Stats
185W - 219L
1,723 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OldFatnTired
Baron Samedi
16
2 / 1 / 7
10,133
724
11,761
13,130
11,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
TheGreaterTater
Gilgamesh
17
9 / 2 / 3
11,591
828
15,140
17,391
17,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 11
9,981
713
9,724
13,263
14,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
AresKuzenboHorusBacchusNe Zha

VS

Bans
PersephoneAchillesBastetShivaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaVision6669
Artemis
15
2 / 5 / 1
9,429
674
9,596
11,287
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
HzIIs
Tyr
15
1 / 4 / 2
9,226
659
12,542
17,139
20,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
Pharahcon
Tiamat
14
0 / 3 / 0
8,504
607
7,832
12,347
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaVision6669
Artemis
2
5
1
0.5
L
Tyr
HzIIs
Tyr
1
4
2
0.5
W
Baron Samedi
OldFatnTired
Baron Samedi
2
1
7
5.5
L
Tiamat
Pharahcon
Tiamat
0
3
0
0
W
Gilgamesh
TheGreaterTater
Gilgamesh
9
2
3
5.25
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,625
Damage
29,970
43,784
Taken
40,773
42,861
Mitigated
35,181
12,540
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaVision6669
Artemis
9,596
3,061
0
1,563
11,287
5,758
0
2,449
8,828
0
35,868
L
Tyr
HzIIs
Tyr
12,542
1,018
0
2,064
17,139
20,197
0
5,165
11,950
1,856
35,327
W
Baron Samedi
OldFatnTired
Baron Samedi
11,761
770
2,361
5,292
13,130
11,525
1,132
3,631
9,445
49,892
599
L
Tiamat
Pharahcon
Tiamat
7,832
84
0
1,298
12,347
9,226
0
4,227
8,106
33,067
1,003
W
Gilgamesh
TheGreaterTater
Gilgamesh
15,140
5,894
0
2,045
17,391
17,215
793
2,565
14,750
0
49,793
W
9,724
2,379
323
2,519
13,263
14,121
1,066
2,631
10,591
136
37,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
27,159
187
Minions Killed
178
0
Camps Cleared
0
823,115
Distance Traveled
737,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,429
674
60
4
0
208,000
0
L
Tyr
9,226
659
60
4
0
263,853
0
W
Baron Samedi
10,133
724
64
5
0
251,670
0
L
Tiamat
8,504
607
58
4
0
265,600
0
W
Gilgamesh
11,591
828
72
5
0
279,673
0
W
Odin
9,981
713
51
4
0
291,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role