Player Matchup

Sol
Sol
Atreusz
Sol
Level 126
God Stats
5W - 2L
1,886 SR
Queue Stats
234W - 234L
1,556 Elo+
Party 2
He Bo
He Bo
Deazfly
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,644 Elo+
Party 1
Cerberus
Cerberus
Jimmy_RapOLD
Cerberus
Level 194
God Stats
4W - 2L
2,015 SR
Queue Stats
46W - 42L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krammaster
Tsukuyomi
Level 102
God Stats
7W - 4L
1,689 SR
Queue Stats
140W - 131L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
SlayterY
Gilgamesh
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 139L
1,566 Elo+
Party 1
Team Averages
Level 130
1,718 SR
1,580 Elo+

VS

Team Averages
Level 128
1,488 SR
1,554 Elo+
Thor
Thor
 
Thor
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Elowym
Athena
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 161L
1,482 Elo+
Solo
Pele
Pele
Ramiroelvampiro
Pele
Level 108
God Stats
0W - 3L
1,207 SR
Queue Stats
351W - 376L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
Stabmehariryu
Ratatoskr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,701 Elo+
Solo
Gilgamesh
Gilgamesh
stout-ninepins5
Gilgamesh
Level 85
God Stats
2W - 1L
1,732 SR
Queue Stats
213W - 225L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
7 / 2 / 14
10,304
937
18,537
12,978
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Deazfly
He Bo
15
4 / 4 / 11
9,049
823
11,161
8,948
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Jimmy_RapOLD
Cerberus
16
5 / 2 / 17
10,288
935
14,228
17,616
24,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Krammaster
Tsukuyomi
16
2 / 4 / 16
9,037
822
13,541
14,956
10,243
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
SlayterY
Gilgamesh
16
6 / 2 / 15
9,659
878
9,900
14,872
20,093
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 3 / 9
8,541
776
13,843
12,051
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Elowym
Athena
16
4 / 4 / 7
9,522
866
9,367
21,161
17,507
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 7
8,012
728
10,233
13,583
9,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
Stabmehariryu
Ratatoskr
15
6 / 7 / 6
9,022
820
11,868
16,302
15,971
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Gilgamesh
stout-ninepins5
Gilgamesh
13
2 / 7 / 3
8,024
729
9,724
15,626
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
24
Kills
14
14
Deaths
25
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
9
2.17
W
Sol
7
2
14
7
W
He Bo
Deazfly
He Bo
4
4
11
2.38
L
Athena
Elowym
Athena
4
4
7
1.88
W
Cerberus
Jimmy_RapOLD
Cerberus
5
2
17
6.75
W
Tsukuyomi
Krammaster
Tsukuyomi
2
4
16
2.5
L
0
4
7
0.88
W
Gilgamesh
SlayterY
Gilgamesh
6
2
15
6.75
L
Ratatoskr
Stabmehariryu
Ratatoskr
6
7
6
1.29
L
Gilgamesh
stout-ninepins5
Gilgamesh
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,367
Damage
55,035
69,370
Taken
78,723
65,139
Mitigated
64,733
23,471
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,843
1,645
69
976
12,051
6,568
0
6,885
4,897
0
27,872
W
Sol
18,537
4,871
1,163
6,387
12,978
6,044
3,070
1,890
10,874
32,148
1,537
W
He Bo
Deazfly
He Bo
11,161
856
450
429
8,948
3,894
248
585
8,321
18,287
0
L
Athena
Elowym
Athena
9,367
1,179
3,110
7,221
21,161
17,507
351
7,503
13,249
14,867
1,371
W
Cerberus
Jimmy_RapOLD
Cerberus
14,228
1,038
720
6,838
17,616
24,865
402
2,183
15,131
19,946
879
W
Tsukuyomi
Krammaster
Tsukuyomi
13,541
2,968
1,016
3,868
14,956
10,243
189
1,922
13,034
0
26,479
L
10,233
1,762
452
880
13,583
9,826
0
9,732
3,632
0
21,301
W
Gilgamesh
SlayterY
Gilgamesh
9,900
2,250
1,324
1,276
14,872
20,093
778
2,236
12,463
0
15,914
L
Ratatoskr
Stabmehariryu
Ratatoskr
11,868
1,681
1,286
1,847
16,302
15,971
317
9,079
6,997
0
16,641
L
Gilgamesh
stout-ninepins5
Gilgamesh
9,724
1,952
802
1,061
15,626
14,861
561
9,076
6,235
0
14,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
43,121
122
Minions Killed
93
0
Camps Cleared
0
1,087,224
Distance Traveled
1,082,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,541
776
27
2
0
222,808
0
W
Sol
10,304
937
39
4
0
201,187
0
W
He Bo
9,049
823
23
2
0
210,028
0
L
Athena
9,522
866
22
2
0
236,746
0
W
Cerberus
10,288
935
23
2
0
218,657
0
W
Tsukuyomi
9,037
822
21
2
0
221,662
0
L
Pele
8,012
728
23
2
0
215,696
0
W
Gilgamesh
9,659
878
16
1
0
235,690
0
L
Ratatoskr
9,022
820
9
1
0
207,320
0
L
Gilgamesh
8,024
729
12
1
0
199,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role