Player Matchup

Ravana
Ravana
 
Ravana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Ecorvidan
Maui
Level 107
God Stats
5W - 1L
1,488 SR
Queue Stats
29W - 18L
1,667 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SheWasOnlyVII_
Morgan Le Fay
Level 83
God Stats
6W - 5L
1,580 SR
Queue Stats
52W - 45L
1,590 Elo+
Solo
King Arthur
King Arthur
TitaniaAbuser
King Arthur
Level 214
God Stats
23W - 16L
1,849 SR
Queue Stats
288W - 303L
1,512 Elo+
Solo
Anhur
Anhur
퓵퓸퓴퓲
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 101
1,583 SR
1,554 Elo+

VS

Team Averages
Level 89
1,571 SR
1,522 Elo+
Bacchus
Bacchus
CuteBoyChris
Bacchus
Level 129
God Stats
0W - 2L
1,506 SR
Queue Stats
73W - 85L
1,573 Elo+
Solo
Bakasura
Bakasura
WhiteWingWarrior
Bakasura
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Solo
Anubis
Anubis
Yo-Ka777
Anubis
Level 129
God Stats
18W - 21L
1,568 SR
Queue Stats
74W - 76L
1,414 Elo+
Solo
Nut
Nut
aleb4th
Nut
Level 65
God Stats
12W - 13L
1,601 SR
Queue Stats
40W - 38L
1,555 Elo+
Solo
Anhur
Anhur
kaysert2000
Anhur
Level 49
God Stats
1W - 1L
1,678 SR
Queue Stats
23W - 18L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
5 / 0 / 1
5,217
745
4,656
5,308
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
8
0 / 0 / 1
4,718
674
1,206
5,048
2,455
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SheWasOnlyVII_
Morgan Le Fay
10
2 / 0 / 3
5,315
759
3,751
3,049
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
TitaniaAbuser
King Arthur
10
2 / 0 / 1
5,533
790
4,085
6,573
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
4,836
691
2,180
5,110
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CuteBoyChris
Bacchus
8
0 / 0 / 0
4,495
642
2,027
4,542
3,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
4,282
612
2,062
7,774
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
Yo-Ka777
Anubis
6
0 / 4 / 0
3,912
559
1,519
4,678
1,808
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nut
8
1 / 2 / 0
4,324
618
3,351
5,319
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 0
4,142
592
2,129
5,917
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
0
1
5.5
L
Bacchus
CuteBoyChris
Bacchus
0
0
0
0
W
Maui
0
0
1
0.5
W
Morgan Le Fay
SheWasOnlyVII_
Morgan Le Fay
2
0
3
3.5
W
King Arthur
TitaniaAbuser
King Arthur
2
0
1
2.5
L
0
1
0
0
L
Anubis
Yo-Ka777
Anubis
0
4
0
0
L
Nut
1
2
0
0.5
L
0
3
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,878
Damage
11,088
25,088
Taken
28,230
11,251
Mitigated
11,809
8,343
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,656
1,874
0
979
5,308
2,180
0
111
4,864
0
37,480
L
Bacchus
CuteBoyChris
Bacchus
2,027
201
0
1,858
4,542
3,510
0
773
3,715
16,033
2,050
W
Maui
1,206
392
1,072
1,877
5,048
2,455
0
661
4,387
16,108
0
W
Morgan Le Fay
SheWasOnlyVII_
Morgan Le Fay
3,751
327
0
935
3,049
821
0
1,408
1,641
33,321
0
W
King Arthur
TitaniaAbuser
King Arthur
4,085
271
0
1,900
6,573
4,042
0
0
6,573
0
36,723
L
2,062
1,593
0
2,014
7,774
3,193
0
882
6,820
0
21,199
L
Anubis
Yo-Ka777
Anubis
1,519
0
0
1,082
4,678
1,808
0
2,029
2,251
19,473
0
L
Nut
3,351
1,280
0
505
5,319
1,558
0
749
4,570
0
30,742
L
2,129
1,022
0
1,098
5,917
1,740
0
0
5,917
0
25,227
W
2,180
1,391
0
1,580
5,110
1,753
0
1,188
3,922
0
34,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
21,155
275
Minions Killed
216
0
Camps Cleared
0
833,808
Distance Traveled
742,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,217
745
64
9
0
202,290
0
L
Bacchus
4,495
642
21
3
0
169,062
1
W
Maui
4,718
674
23
3
0
178,492
1
W
Morgan Le Fay
5,315
759
56
8
0
153,991
1
W
King Arthur
5,533
790
71
10
0
153,012
0
L
Bakasura
4,282
612
57
8
0
175,588
0
L
Anubis
3,912
559
36
5
0
104,455
1
L
Nut
4,324
618
60
9
0
168,421
0
L
Anhur
4,142
592
42
6
0
125,465
2
W
Anhur
4,836
691
61
9
0
146,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role