Player Matchup

Sol
Sol
I Reynaud I
Sol
Level 208
God Stats
1W - 0L
1,747 SR
Queue Stats
16W - 15L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
NotJisby
Kuzenbo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,904 Elo+
Party 1
Bellona
Bellona
PixelCattt
Bellona
Level 88
God Stats
3W - 2L
1,775 SR
Queue Stats
38W - 14L
1,783 Elo+
Party 1
Team Averages
Level 104
1,674 SR
1,725 Elo+

VS

Team Averages
Level 145
1,664 SR
1,560 Elo+
Arachne
Arachne
KillerSk1lls
Arachne
Level 158
God Stats
57W - 40L
1,780 SR
Queue Stats
154W - 158L
1,551 Elo+
Solo
Amaterasu
Amaterasu
VindonnusApollo
Amaterasu
Level 159
God Stats
32W - 23L
1,530 SR
Queue Stats
312W - 307L
1,599 Elo+
Solo
Ix Chel
Ix Chel
WICKED SLOTH614
Ix Chel
Level 119
God Stats
8W - 5L
1,683 SR
Queue Stats
157W - 144L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
9,103
759
11,069
8,799
3,988
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Kuzenbo
NotJisby
Kuzenbo
14
5 / 1 / 5
9,207
767
9,686
12,096
16,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bellona
PixelCattt
Bellona
14
4 / 2 / 4
9,116
760
10,370
13,274
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KillerSk1lls
Arachne
13
1 / 5 / 1
8,198
683
9,338
17,768
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Amaterasu
VindonnusApollo
Amaterasu
12
2 / 3 / 1
8,363
697
5,371
12,183
12,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 1
7,562
630
9,191
9,051
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Arachne
KillerSk1lls
Arachne
1
5
1
0.3
W
Kuzenbo
NotJisby
Kuzenbo
5
1
5
7.5
W
Bellona
PixelCattt
Bellona
4
2
4
3
L
Amaterasu
VindonnusApollo
Amaterasu
2
3
1
0.83
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
23,900
34,169
Taken
39,002
34,316
Mitigated
25,458
10,648
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,069
3,784
0
6,261
8,799
3,988
2,557
3,007
5,774
51,620
0
L
Arachne
KillerSk1lls
Arachne
9,338
7,052
0
5,922
17,768
9,066
0
8,248
8,712
0
25,347
W
Kuzenbo
NotJisby
Kuzenbo
9,686
3,625
13
2,627
12,096
16,084
249
3,859
8,237
29,818
1,887
W
Bellona
PixelCattt
Bellona
10,370
4,345
0
1,747
13,274
14,244
384
2,890
10,354
0
38,433
L
Amaterasu
VindonnusApollo
Amaterasu
5,371
1,830
0
2,489
12,183
12,370
0
5,910
6,058
1,171
24,931
L
9,191
791
3,436
2,766
9,051
4,022
0
6,524
2,432
36,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
24,123
209
Minions Killed
142
0
Camps Cleared
0
682,701
Distance Traveled
662,969
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,103
759
101
8
0
210,050
0
L
Arachne
8,198
683
42
4
0
237,428
0
W
Kuzenbo
9,207
767
41
3
0
232,031
0
W
Bellona
9,116
760
67
6
0
240,620
0
L
Amaterasu
8,363
697
45
4
0
217,013
4
L
Ix Chel
7,562
630
55
5
0
208,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role