Player Matchup

Nut
Nut
ApparentRain221
Nut
Level 99
God Stats
7W - 8L
1,703 SR
Queue Stats
13W - 15L
1,547 Elo+
Solo
Jormungandr
Jormungandr
KERRYKABERGA902
Jormungandr
Level 115
God Stats
10W - 11L
1,478 SR
Queue Stats
41W - 43L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Warcelo
Zhong Kui
Level 63
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 19L
1,390 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,485 Elo+

VS

Team Averages
Level 85
1,704 SR
1,484 Elo+
Sol
Sol
GodLokiMain
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
KodinVors
Neith
Level 100
God Stats
8W - 5L
1,642 SR
Queue Stats
34W - 38L
1,467 Elo+
Party 1
Chaac
Chaac
codylions
Chaac
Level 107
God Stats
7W - 0L
1,969 SR
Queue Stats
97W - 98L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,902
790
11,458
8,099
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
KERRYKABERGA902
Jormungandr
11
1 / 3 / 5
7,050
705
6,734
11,341
10,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Warcelo
Zhong Kui
11
2 / 6 / 1
7,256
726
5,438
10,800
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,075
808
5,901
7,609
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
KodinVors
Neith
14
6 / 1 / 4
8,890
889
9,314
7,979
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
codylions
Chaac
11
3 / 5 / 6
7,467
747
7,572
12,755
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
11
11
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
2
2
8
3
L
Jormungandr
KERRYKABERGA902
Jormungandr
1
3
5
1.17
W
Neith
KodinVors
Neith
6
1
4
8
L
Zhong Kui
Warcelo
Zhong Kui
2
6
1
0.42
W
Chaac
codylions
Chaac
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
22,787
30,240
Taken
28,343
21,551
Mitigated
20,536
3,305
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,458
6,498
0
511
8,099
3,333
0
1,780
6,153
0
27,215
W
5,901
2,361
0
2,470
7,609
2,988
640
3,594
3,969
22,104
1,843
L
Jormungandr
KERRYKABERGA902
Jormungandr
6,734
1,834
0
1,433
11,341
10,867
0
2,906
8,144
23,232
1,812
W
Neith
KodinVors
Neith
9,314
3,669
0
1,127
7,979
3,621
1,019
3,501
4,440
0
25,705
L
Zhong Kui
Warcelo
Zhong Kui
5,438
721
0
1,361
10,800
7,351
0
1,826
8,670
24,161
1,311
W
Chaac
codylions
Chaac
7,572
1,171
323
2,474
12,755
13,927
144
4,259
8,444
0
23,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,208
Gold Earned
24,432
108
Minions Killed
109
0
Camps Cleared
0
493,339
Distance Traveled
546,920
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,902
790
32
3
0
167,134
0
W
Sol
8,075
808
44
4
0
163,837
0
L
Jormungandr
7,050
705
32
3
0
163,647
1
W
Neith
8,890
889
43
4
0
186,919
1
L
Zhong Kui
7,256
726
44
4
0
162,558
7
W
Chaac
7,467
747
22
2
0
196,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role