Player Matchup

Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
DragsONslayr
Kuzenbo
Platinum II
Level 192
God Stats
6W - 9L
1,539 SR
Queue Stats
212W - 215L
1,871 MMR
Solo
Thor
Thor
Platinum III
ImBigJ
Thor
Platinum III
Level 145
God Stats
7W - 6L
1,437 SR
Queue Stats
141W - 137L
1,845 MMR
Solo
Cerberus
Cerberus
Platinum II
LilBlueReign
Cerberus
Platinum II
Level 148
God Stats
0W - 2L
1,307 SR
Queue Stats
86W - 73L
1,984 MMR
Solo
Discordia
Discordia
Platinum I
XZONEX9
Discordia
Platinum I
Level 151
God Stats
15W - 14L
1,594 SR
Queue Stats
125W - 114L
2,003 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,475 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,620 SR
1,901 MMR
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond IV
AnkayVEVO
Tiamat
Diamond IV
Level 111
God Stats
6W - 8L
1,428 SR
Queue Stats
188W - 163L
2,075 MMR
Solo
Khepri
Khepri
Platinum V
BlissfulCard
Khepri
Platinum V
Level 198
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 43L
1,816 MMR
Solo
Anhur
Anhur
Platinum II
HeimsHorn
Anhur
Platinum II
Level 86
God Stats
25W - 11L
1,886 SR
Queue Stats
41W - 27L
2,150 MMR
Solo
Loki
Loki
Platinum I
Sykuzo
Loki
Platinum I
Level 157
God Stats
40W - 14L
1,784 SR
Queue Stats
252W - 236L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 2 / 1
4,171
596
2,768
5,112
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
DragsONslayr
Kuzenbo
8
1 / 0 / 0
4,718
674
1,654
5,557
3,948
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
ImBigJ
Thor
9
1 / 0 / 0
4,382
626
1,981
5,670
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
LilBlueReign
Cerberus
8
0 / 1 / 0
4,762
680
2,392
7,385
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
XZONEX9
Discordia
9
0 / 0 / 0
4,743
678
1,700
2,373
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SusanoHachimanThanatosBake Kujira

VS

Bans
Maman BrigitteAchillesGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 1 / 0
4,616
659
3,769
5,707
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tiamat
AnkayVEVO
Tiamat
9
0 / 0 / 0
4,606
658
1,990
3,131
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
7
0 / 0 / 1
4,412
630
1,259
2,625
1,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
HeimsHorn
Anhur
9
2 / 1 / 0
4,739
677
4,488
5,720
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Sykuzo
Loki
8
0 / 0 / 0
4,080
583
2,424
4,187
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Ao Kuang
 
Ao Kuang
1
1
0
1
W
Tiamat
AnkayVEVO
Tiamat
0
0
0
0
W
Khepri
0
0
1
0.5
L
Kuzenbo
DragsONslayr
Kuzenbo
1
0
0
1
W
Anhur
HeimsHorn
Anhur
2
1
0
2
L
Thor
ImBigJ
Thor
1
0
0
1
L
Cerberus
LilBlueReign
Cerberus
0
1
0
0
W
Loki
Sykuzo
Loki
0
0
0
0
L
Discordia
XZONEX9
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,495
Damage
13,930
26,097
Taken
21,370
11,711
Mitigated
9,458
10,288
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,768
2,143
0
1,597
5,112
1,181
0
635
4,477
0
29,496
W
Ao Kuang
 
Ao Kuang
3,769
736
0
1,684
5,707
2,914
0
1,960
3,315
18,748
1,966
W
Tiamat
AnkayVEVO
Tiamat
1,990
77
0
1,154
3,131
1,727
0
1,627
1,504
25,881
0
W
Khepri
1,259
96
0
1,699
2,625
1,856
0
465
2,160
12,287
0
L
Kuzenbo
DragsONslayr
Kuzenbo
1,654
741
850
2,210
5,557
3,948
0
1,047
4,400
8,407
0
W
Anhur
HeimsHorn
Anhur
4,488
2,454
0
2,058
5,720
1,765
18
619
5,101
0
36,267
L
Thor
ImBigJ
Thor
1,981
565
0
1,322
5,670
2,204
0
436
5,124
0
27,999
L
Cerberus
LilBlueReign
Cerberus
2,392
192
0
3,850
7,385
3,628
0
3,135
3,777
25,845
0
W
Loki
Sykuzo
Loki
2,424
644
0
2,830
4,187
1,196
0
643
3,544
0
30,442
L
Discordia
XZONEX9
Discordia
1,700
293
0
459
2,373
750
0
781
1,462
35,931
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,776
Gold Earned
22,453
260
Minions Killed
252
0
Camps Cleared
0
778,292
Distance Traveled
853,166
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,171
596
52
7
0
130,968
1
W
Ao Kuang
4,616
659
41
6
0
157,398
0
W
Tiamat
4,606
658
76
11
0
162,808
1
W
Khepri
4,412
630
12
2
0
165,327
3
L
Kuzenbo
4,718
674
10
1
0
165,430
3
W
Anhur
4,739
677
68
10
0
165,237
0
L
Thor
4,382
626
53
8
0
176,338
0
L
Cerberus
4,762
680
66
9
0
146,111
2
W
Loki
4,080
583
55
8
0
202,396
0
L
Discordia
4,743
678
79
11
0
159,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role