Player Matchup

Sylvanus
Sylvanus
Gold IV
Chino220
Sylvanus
Gold IV
Level 145
God Stats
3W - 1L
1,974 SR
Queue Stats
32W - 25L
1,593 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Im like that955
Danzaburou
Gold II
Level 154
God Stats
7W - 2L
1,848 SR
Queue Stats
85W - 79L
1,594 MMR
Solo
Bastet
Bastet
Gold III
IntonerZer0
Bastet
Gold III
Level 130
God Stats
2W - 1L
1,305 SR
Queue Stats
38W - 26L
1,596 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Paps Pitufo1377
Morgan Le Fay
Gold II
Level 62
God Stats
27W - 18L
1,697 SR
Queue Stats
82W - 77L
1,609 MMR
Solo
Neith
Neith
Gold IV
bestplayerla
Neith
Gold IV
Level 120
God Stats
2W - 1L
1,860 SR
Queue Stats
32W - 25L
1,593 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,737 SR
1,597 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,463 SR
1,577 MMR
Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
ChuckSlaps
Kukulkan
Gold I
Level 124
God Stats
4W - 4L
1,641 SR
Queue Stats
99W - 102L
1,608 MMR
Solo
Bellona
Bellona
Bronze III
POTATOEUS
Bellona
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 MMR
Party 2
Hun Batz
Hun Batz
Silver I
ToastedCutlery
Hun Batz
Silver I
Level 171
God Stats
1W - 1L
1,378 SR
Queue Stats
11W - 9L
1,638 MMR
Party 2
Athena
Athena
Gold III
lvinal
Athena
Gold III
Level 120
God Stats
0W - 2L
1,299 SR
Queue Stats
128W - 126L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chino220
Sylvanus
8
1 / 0 / 2
5,093
637
3,923
5,360
3,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Im like that955
Danzaburou
10
2 / 0 / 0
5,570
696
3,697
5,248
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
0 / 0 / 3
4,921
615
3,715
6,681
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Paps Pitufo1377
Morgan Le Fay
9
1 / 0 / 0
5,087
636
2,732
4,271
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,013
627
3,743
3,396
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ArachneBake KujiraThanatosHachiman

VS

Bans
Ao KuangLokiVamanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 0
4,632
579
2,252
4,080
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ChuckSlaps
Kukulkan
9
0 / 1 / 0
4,625
578
2,502
3,591
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
POTATOEUS
Bellona
7
0 / 2 / 0
4,381
548
3,319
7,308
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
8
0 / 0 / 0
4,198
525
2,440
6,298
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
lvinal
Athena
8
0 / 2 / 0
4,448
556
3,040
7,376
5,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Sylvanus
Chino220
Sylvanus
1
0
2
2
L
Kukulkan
ChuckSlaps
Kukulkan
0
1
0
0
W
Danzaburou
Im like that955
Danzaburou
2
0
0
2
W
Bastet
0
0
3
1.5
L
Bellona
POTATOEUS
Bellona
0
2
0
0
W
Morgan Le Fay
Paps Pitufo1377
Morgan Le Fay
1
0
0
1
L
Hun Batz
0
0
0
0
W
1
0
1
1.5
L
Athena
lvinal
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
13,553
24,956
Taken
28,653
10,955
Mitigated
17,910
13,254
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,252
1,949
0
1,362
4,080
1,392
0
547
3,533
0
35,253
W
Sylvanus
Chino220
Sylvanus
3,923
913
835
3,362
5,360
3,998
0
1,160
4,200
12,671
1,242
L
Kukulkan
ChuckSlaps
Kukulkan
2,502
82
0
750
3,591
1,459
0
1,750
1,841
36,665
0
W
Danzaburou
Im like that955
Danzaburou
3,697
1,233
0
2,230
5,248
1,663
0
0
4,912
0
43,572
W
Bastet
3,715
1,115
0
4,593
6,681
2,231
0
430
6,210
0
34,382
L
Bellona
POTATOEUS
Bellona
3,319
1,085
0
2,754
7,308
7,382
0
0
7,308
0
24,863
W
Morgan Le Fay
Paps Pitufo1377
Morgan Le Fay
2,732
223
0
954
4,271
1,861
0
2,732
1,539
37,743
959
L
Hun Batz
2,440
427
0
1,186
6,298
2,364
0
655
5,643
0
30,375
W
3,743
1,709
0
1,280
3,396
1,202
0
616
2,780
0
36,027
L
Athena
lvinal
Athena
3,040
895
0
1,470
7,376
5,313
0
3,295
4,081
12,441
1,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,684
Gold Earned
22,284
304
Minions Killed
271
0
Camps Cleared
0
875,781
Distance Traveled
822,551
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,632
579
70
9
0
148,459
2
W
Sylvanus
5,093
637
16
2
0
184,057
2
L
Kukulkan
4,625
578
82
10
0
163,966
0
W
Danzaburou
5,570
696
69
9
0
142,303
0
W
Bastet
4,921
615
70
9
0
205,004
2
L
Bellona
4,381
548
52
7
0
146,494
0
W
Morgan Le Fay
5,087
636
71
9
0
165,480
3
L
Hun Batz
4,198
525
53
7
0
196,982
0
W
Neith
5,013
627
78
10
0
178,937
0
L
Athena
4,448
556
14
2
0
166,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role