Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
icodepie
Mulan
Gold IV
Level 124
God Stats
107W - 107L
1,598 SR
Queue Stats
141W - 153L
1,452 MMR
Solo
Shiva
Shiva
Silver III
xSystemCardiac
Shiva
Silver III
Level 126
God Stats
1W - 3L
1,301 SR
Queue Stats
6W - 13L
1,392 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,466 SR
1,448 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,421 SR
1,394 MMR
Ganesha
Ganesha
Bronze III
Dragon17224
Ganesha
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,455 MMR
Party 1
Ra
Ra
Silver I
EZPZ195
Ra
Silver I
Level 136
God Stats
1W - 1L
1,477 SR
Queue Stats
104W - 114L
1,273 MMR
Solo
King Arthur
King Arthur
Bronze III
XXEliteRider
King Arthur
Bronze III
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 5
8,056
806
11,451
2,477
991
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
icodepie
Mulan
13
2 / 0 / 7
7,775
778
6,084
8,767
7,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 5
8,092
809
5,683
8,414
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaBake KujiraAchillesSylvanusThoth

VS

Bans
KuzenboPersephoneKumbhakarnaMorgan Le FayYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dragon17224
Ganesha
11
0 / 3 / 0
6,359
636
2,491
8,842
5,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,454
645
4,422
5,568
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
XXEliteRider
King Arthur
10
0 / 3 / 0
6,121
612
4,204
11,239
8,373
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
5
6.5
L
Ganesha
Dragon17224
Ganesha
0
3
0
0
L
0
3
0
0
L
King Arthur
XXEliteRider
King Arthur
0
3
0
0
W
Mulan
icodepie
Mulan
2
0
7
5.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
11,117
19,658
Taken
25,649
15,854
Mitigated
16,138
4,519
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,451
7,490
0
0
2,477
991
721
782
1,644
41,685
0
L
Ganesha
Dragon17224
Ganesha
2,491
520
0
980
8,842
5,978
0
4,209
4,146
14,712
0
L
4,422
152
1,397
1,147
5,568
1,787
0
2,829
2,568
28,482
0
L
King Arthur
XXEliteRider
King Arthur
4,204
31
0
663
11,239
8,373
0
4,469
6,148
0
15,737
W
Mulan
icodepie
Mulan
6,084
625
0
2,910
8,767
7,742
131
2,904
5,292
0
23,939
W
5,683
1,075
55
1,554
8,414
7,121
330
2,430
5,751
0
24,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
18,934
145
Minions Killed
117
0
Camps Cleared
0
561,300
Distance Traveled
542,045
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,056
806
59
6
0
185,629
0
L
Ganesha
6,359
636
4
0
0
160,517
1
L
Ra
6,454
645
79
8
0
192,385
0
L
King Arthur
6,121
612
34
3
0
189,143
0
W
Mulan
7,775
778
46
5
0
183,110
0
W
Shiva
8,092
809
40
4
0
192,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role