Player Matchup

Ao Kuang
Ao Kuang
Gold IV
Azeroth99
Ao Kuang
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,696 MMR
Party 2
Sol
Sol
Gold V
chimeno298
Sol
Gold V
Level 102
God Stats
2W - 1L
1,347 SR
Queue Stats
37W - 53L
1,625 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
mininava
Sun Wukong
Bronze III
Level 158
God Stats
1W - 0L
1,743 SR
Queue Stats
6W - 1L
1,565 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,530 SR
1,629 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,500 SR
1,558 MMR
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Vodkman
Kuzenbo
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,521 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
acensia
Yu Huang
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azeroth99
Ao Kuang
15
7 / 1 / 6
10,315
793
11,341
15,949
16,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
0 / 2 / 12
9,238
711
13,665
12,364
4,584
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Sun Wukong
mininava
Sun Wukong
17
7 / 2 / 7
11,276
867
11,692
16,836
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayAchillesDiscordiaCharonPersephone

VS

Bans
ThothSobekHou YiAthenaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 3 / 1
9,381
722
9,431
12,520
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
Vodkman
Kuzenbo
12
1 / 9 / 2
8,402
646
8,108
18,504
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
acensia
Yu Huang
16
1 / 2 / 3
9,485
730
14,164
11,663
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
1
1.17
W
Ao Kuang
Azeroth99
Ao Kuang
7
1
6
10
L
Kuzenbo
Vodkman
Kuzenbo
1
9
2
0.22
L
Yu Huang
acensia
Yu Huang
1
2
3
1.25
W
0
2
12
3
W
Sun Wukong
mininava
Sun Wukong
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,698
Damage
31,703
45,149
Taken
42,687
38,070
Mitigated
31,083
12,780
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,431
4,355
0
1,371
12,520
6,541
1,100
4,899
6,899
0
54,322
W
Ao Kuang
Azeroth99
Ao Kuang
11,341
1,906
0
4,647
15,949
16,478
671
7,781
6,772
33,172
1,249
L
Kuzenbo
Vodkman
Kuzenbo
8,108
2,956
0
1,715
18,504
19,194
0
12,221
5,447
17,076
177
L
Yu Huang
acensia
Yu Huang
14,164
707
57
2,305
11,663
5,348
0
6,690
4,342
42,907
0
W
13,665
5,683
0
5,762
12,364
4,584
1,824
4,824
6,585
40,296
0
W
Sun Wukong
mininava
Sun Wukong
11,692
1,669
0
2,371
16,836
17,008
475
6,790
8,486
0
42,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
27,268
173
Minions Killed
159
0
Camps Cleared
0
767,026
Distance Traveled
711,805
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,381
722
67
5
0
232,338
1
W
Ao Kuang
10,315
793
39
3
0
253,399
0
L
Kuzenbo
8,402
646
17
1
0
239,019
0
L
Yu Huang
9,485
730
75
6
0
240,448
5
W
Sol
9,238
711
71
5
0
242,005
0
W
Sun Wukong
11,276
867
63
5
0
271,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role