Player Matchup

Anhur
Anhur
Silver II
BlackhawkCS
Anhur
Silver II
Level 61
God Stats
3W - 5L
1,329 SR
Queue Stats
7W - 14L
1,267 MMR
Solo
Ganesha
Ganesha
Bronze IV
Pekopon
Ganesha
Bronze IV
Level 97
God Stats
0W - 4L
1,461 SR
Queue Stats
4W - 14L
1,150 MMR
Party 1
Fenrir
Fenrir
Bronze III
ShydyNight
Fenrir
Bronze III
Level 148
God Stats
0W - 2L
1,558 SR
Queue Stats
0W - 3L
1,425 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,449 SR
1,281 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,423 SR
1,305 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
BorjaGamer
Bacchus
Gold IV
Level 103
God Stats
2W - 2L
1,290 SR
Queue Stats
71W - 84L
1,316 MMR
Solo
Agni
Agni
Silver I
bodker91
Agni
Silver I
Level 103
God Stats
82W - 107L
1,480 SR
Queue Stats
252W - 304L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,430
643
4,203
9,790
3,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Pekopon
Ganesha
11
0 / 5 / 1
6,287
629
4,061
11,291
8,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
ShydyNight
Fenrir
11
1 / 3 / 0
6,775
678
6,455
12,777
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
Bake KujiraAchillesThothCharonKuzenbo

VS

Bans
AthenaBaron SamediKukulkanHerculesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 1 / 5
7,948
795
6,971
7,004
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
BorjaGamer
Bacchus
13
3 / 0 / 8
8,116
812
9,563
7,752
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
4 / 0 / 6
8,431
843
11,366
5,440
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
5
6.5
L
0
3
1
0.17
W
Bacchus
BorjaGamer
Bacchus
3
0
8
7
L
Ganesha
Pekopon
Ganesha
0
5
1
0.1
L
Fenrir
ShydyNight
Fenrir
1
3
0
0.33
W
Agni
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
27,900
33,858
Taken
20,196
23,681
Mitigated
16,296
4,025
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,971
2,516
0
1,460
7,004
4,471
0
1,123
5,600
0
26,204
L
4,203
2,333
0
1,431
9,790
3,751
0
5,444
3,818
0
22,939
W
Bacchus
BorjaGamer
Bacchus
9,563
1,051
0
2,136
7,752
9,475
0
1,413
6,075
23,463
4,399
L
Ganesha
Pekopon
Ganesha
4,061
180
0
279
11,291
8,724
0
7,061
3,685
15,792
0
L
Fenrir
ShydyNight
Fenrir
6,455
1,605
0
2,315
12,777
11,206
0
6,212
5,859
0
17,061
W
Agni
11,366
616
250
2,135
5,440
2,350
0
1,621
3,652
32,353
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,492
Gold Earned
24,495
89
Minions Killed
125
0
Camps Cleared
0
562,693
Distance Traveled
624,191
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,948
795
33
3
0
207,055
1
L
Anhur
6,430
643
55
6
0
177,089
0
W
Bacchus
8,116
812
35
4
0
223,208
3
L
Ganesha
6,287
629
1
0
0
188,772
0
L
Fenrir
6,775
678
33
3
0
196,832
0
W
Agni
8,431
843
57
6
0
193,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role