Player Matchup

Kuzenbo
Kuzenbo
Silver I
DarknessInZero
Kuzenbo
Silver I
Level 149
God Stats
4W - 1L
1,655 SR
Queue Stats
9W - 3L
1,615 MMR
Party 2
Izanami
Izanami
Silver I
HexaTec9
Izanami
Silver I
Level 157
God Stats
2W - 0L
1,669 SR
Queue Stats
8W - 4L
1,572 MMR
Party 2
Ra
Ra
Silver I
Slay33r
Ra
Silver I
Level 127
God Stats
3W - 1L
1,978 SR
Queue Stats
8W - 4L
1,578 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,767 SR
1,588 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 114
1,658 SR
1,511 MMR
Apollo
Apollo
Bronze IV
ItsTHEN-_-
Apollo
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,460 MMR
Party 1
Geb
Geb
Bronze IV
Joacoo26
Geb
Bronze IV
Level 143
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 7L
1,536 MMR
Party 1
Ix Chel
Ix Chel
Bronze IV
melmann1
Ix Chel
Bronze IV
Level 115
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 7L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,081
720
8,799
12,651
14,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
HexaTec9
Izanami
16
6 / 5 / 6
11,057
790
11,488
11,294
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 7
10,808
772
7,906
8,900
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
ThothBake KujiraKukulkanJanusSobek

VS

Bans
MulanUllrAnhurArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsTHEN-_-
Apollo
14
2 / 5 / 3
9,110
651
5,165
9,882
4,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 2
10,662
762
10,563
13,919
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
melmann1
Ix Chel
14
2 / 6 / 5
9,325
666
10,267
9,728
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
9
9
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Izanami
HexaTec9
Izanami
6
5
6
1.8
L
Apollo
ItsTHEN-_-
Apollo
2
5
3
0.7
L
5
2
2
3
W
5
2
7
4.25
L
Ix Chel
melmann1
Ix Chel
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
25,995
32,845
Taken
33,529
24,648
Mitigated
24,739
8,604
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,799
2,276
0
1,028
12,651
14,800
526
7,062
5,105
19,262
1,214
W
Izanami
HexaTec9
Izanami
11,488
8,025
0
1,344
11,294
4,982
1,974
6,550
4,314
0
54,024
L
Apollo
ItsTHEN-_-
Apollo
5,165
3,600
0
450
9,882
4,702
0
5,622
4,122
0
28,347
L
10,563
870
0
1,718
13,919
15,085
0
5,190
8,417
31,376
4,681
W
7,906
483
2,884
3,348
8,900
4,866
171
5,157
3,533
48,524
0
L
Ix Chel
melmann1
Ix Chel
10,267
774
304
792
9,728
4,952
0
4,946
4,613
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
29,097
192
Minions Killed
180
0
Camps Cleared
0
766,860
Distance Traveled
729,992
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,081
720
26
2
0
287,255
2
W
Izanami
11,057
790
79
6
0
220,948
1
L
Apollo
9,110
651
62
4
0
226,673
0
L
Geb
10,662
762
45
3
0
276,235
5
W
Ra
10,808
772
87
6
0
258,657
0
L
Ix Chel
9,325
666
73
5
0
227,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role