Player Matchup

Ymir
Ymir
D92medina
Ymir
Level 123
God Stats
3W - 2L
1,413 SR
Queue Stats
20W - 21L
1,523 Elo+
Solo
Arachne
Arachne
NatureAce
Arachne
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 1
Artemis
Artemis
SleepingWereDog
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 1
Fafnir
Fafnir
steelrider
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,366 Elo+
Party 1
Team Averages
Level 100
1,478 SR
1,442 Elo+

VS

Team Averages
Level 129
1,390 SR
1,419 Elo+
Discordia
Discordia
ALazyEndeavor
Discordia
Level 124
God Stats
1W - 2L
1,199 SR
Queue Stats
60W - 78L
1,478 Elo+
Solo
Nut
Nut
ItsMiz
Nut
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
RANDOM__Vd
Nu Wa
Level 157
God Stats
2W - 3L
1,360 SR
Queue Stats
123W - 124L
1,507 Elo+
Solo
Thanatos
Thanatos
Souℓ
Thanatos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 1 / 2
8,647
961
2,494
14,749
10,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
NatureAce
Arachne
15
2 / 0 / 2
8,912
990
7,392
9,977
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 1 / 2
9,684
1,076
7,795
7,359
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
steelrider
Fafnir
16
2 / 1 / 4
9,681
1,076
5,215
9,796
12,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALazyEndeavor
Discordia
13
1 / 1 / 0
7,772
864
4,547
2,780
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
ItsMiz
Nut
15
1 / 1 / 1
8,795
977
5,027
4,801
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
16
0 / 3 / 3
9,088
1,010
12,561
6,981
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Souℓ
Thanatos
15
1 / 2 / 1
8,604
956
9,060
12,437
6,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
ALazyEndeavor
Discordia
1
1
0
1
W
Ymir
0
1
2
1
L
Nut
ItsMiz
Nut
1
1
1
1.5
W
Arachne
NatureAce
Arachne
2
0
2
3
L
Nu Wa
0
3
3
0.5
W
3
1
2
4
L
Thanatos
Souℓ
Thanatos
1
2
1
0.75
W
Fafnir
steelrider
Fafnir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,896
Damage
31,195
41,881
Taken
26,999
34,630
Mitigated
12,829
9,838
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ALazyEndeavor
Discordia
4,547
177
0
0
2,780
863
0
485
2,295
10,608
366
W
Ymir
2,494
170
0
3,743
14,749
10,985
0
5,892
8,857
21,444
0
L
Nut
ItsMiz
Nut
5,027
2,278
0
0
4,801
2,419
0
1,977
2,824
0
28,683
W
Arachne
NatureAce
Arachne
7,392
4,976
0
2,128
9,977
8,953
0
2,621
7,356
0
22,625
L
Nu Wa
12,561
6,322
0
500
6,981
3,266
70
2,605
4,376
38,020
912
W
7,795
4,547
0
1,230
7,359
2,632
1,231
3,958
3,401
0
45,024
L
Thanatos
Souℓ
Thanatos
9,060
1,597
0
5,382
12,437
6,281
0
2,259
10,178
0
28,019
W
Fafnir
steelrider
Fafnir
5,215
2,069
0
2,737
9,796
12,060
260
4,335
5,461
19,196
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,924
Gold Earned
34,259
182
Minions Killed
211
0
Camps Cleared
0
764,556
Distance Traveled
642,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,772
864
17
2
0
95,979
0
W
Ymir
8,647
961
40
4
0
193,932
0
L
Nut
8,795
977
71
8
0
165,931
0
W
Arachne
8,912
990
33
4
0
189,710
0
L
Nu Wa
9,088
1,010
68
8
0
181,801
0
W
Artemis
9,684
1,076
84
9
0
184,584
0
L
Thanatos
8,604
956
55
6
0
198,935
0
W
Fafnir
9,681
1,076
25
3
0
196,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role