Player Matchup

Osiris
Osiris
Gold II
BathWater4Sale
Osiris
Gold II
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 74L
1,545 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Malcohm
Hou Yi
Bronze III
Level 155
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 0L
1,545 MMR
Solo
Hera
Hera
Bronze III
OnjusticeFred
Hera
Bronze III
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
liquidnano
Da Ji
Bronze III
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,523 MMR
Solo
Geb
Geb
Bronze III
uh Ebran
Geb
Bronze III
Level 149
God Stats
2W - 0L
1,736 SR
Queue Stats
99W - 88L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,584 SR
1,523 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,642 SR
1,547 MMR
Hachiman
Hachiman
Bronze III
Aphrostifftodds
Hachiman
Bronze III
Level 70
God Stats
5W - 5L
1,732 SR
Queue Stats
37W - 28L
1,546 MMR
Solo
Kukulkan
Kukulkan
Silver I
Jakkerss
Kukulkan
Silver I
Level 105
God Stats
0W - 2L
1,487 SR
Queue Stats
21W - 33L
1,547 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
UrAdoptedLoI
Gilgamesh
Gold II
Level 157
God Stats
9W - 5L
1,943 SR
Queue Stats
77W - 74L
1,596 MMR
Solo
Mulan
Mulan
Bronze III
VIVID Satan
Mulan
Bronze III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,523 MMR
Solo
Thor
Thor
Gold III
nehcrs
Thor
Gold III
Level 114
God Stats
64W - 39L
1,550 SR
Queue Stats
89W - 90L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,400
588
12,183
15,806
19,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Malcohm
Hou Yi
13
1 / 4 / 1
8,118
507
6,970
12,955
4,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 1
9,393
587
6,143
8,815
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Da Ji
15
4 / 2 / 2
8,886
555
7,601
11,601
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 4
7,539
471
3,702
11,408
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Bake KujiraJanusThanatosCharon

VS

Bans
SurtrArachneApolloAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 2 / 2
9,391
587
11,945
11,874
5,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Jakkerss
Kukulkan
13
1 / 2 / 3
7,903
494
6,024
7,994
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
UrAdoptedLoI
Gilgamesh
15
4 / 1 / 2
8,280
518
7,029
11,784
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 3 / 1
8,151
509
9,283
17,981
18,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
nehcrs
Thor
16
3 / 1 / 2
8,620
539
3,994
12,331
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
9
Kills
13
13
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
2
2
2.5
W
2
0
4
4
L
Kukulkan
Jakkerss
Kukulkan
1
2
3
1.25
W
Hou Yi
Malcohm
Hou Yi
1
4
1
0.38
W
2
4
1
0.63
L
Gilgamesh
UrAdoptedLoI
Gilgamesh
4
1
2
5
L
1
3
1
0.5
W
Da Ji
4
2
2
2.5
L
Thor
nehcrs
Thor
3
1
2
4
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,599
Damage
38,275
60,585
Taken
61,964
42,766
Mitigated
42,062
12,258
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,945
6,717
0
5,177
11,874
5,243
0
399
11,475
0
78,271
W
12,183
3,133
0
4,463
15,806
19,276
0
1,597
14,209
0
68,648
L
Kukulkan
Jakkerss
Kukulkan
6,024
590
0
944
7,994
3,705
0
4,149
3,794
65,617
385
W
Hou Yi
Malcohm
Hou Yi
6,970
3,530
0
2,483
12,955
4,444
0
0
12,955
0
65,381
W
6,143
1,100
0
1,130
8,815
3,121
0
2,848
5,967
79,857
2,291
L
Gilgamesh
UrAdoptedLoI
Gilgamesh
7,029
2,313
0
1,429
11,784
8,202
0
1,547
10,135
0
83,538
L
9,283
1,125
0
4,431
17,981
18,411
0
977
15,507
0
59,791
W
Da Ji
7,601
1,597
0
911
11,601
5,689
0
715
10,886
0
61,602
L
Thor
nehcrs
Thor
3,994
436
0
2,138
12,331
6,501
1,758
2,342
9,937
0
79,033
W
3,702
33
0
3,271
11,408
10,236
0
858
10,550
16,409
2,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
42,345
479
Minions Killed
581
0
Camps Cleared
0
1,539,635
Distance Traveled
1,632,605
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,391
587
132
8
0
318,610
4
W
Osiris
9,400
588
124
8
0
308,643
0
L
Kukulkan
7,903
494
108
7
0
309,542
3
W
Hou Yi
8,118
507
105
7
0
292,005
2
W
Hera
9,393
587
154
10
0
296,172
6
L
Gilgamesh
8,280
518
113
7
0
360,444
4
L
Mulan
8,151
509
106
7
0
291,845
0
W
Da Ji
8,886
555
77
5
0
304,360
2
L
Thor
8,620
539
122
8
0
352,164
6
W
Geb
7,539
471
19
1
0
338,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role