Player Matchup

Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A1ex2005
Danzaburou
Level 125
God Stats
3W - 1L
1,871 SR
Queue Stats
149W - 128L
1,508 Elo+
Solo
Chang'e
Chang'e
Abnoticus
Chang'e
Level 156
God Stats
10W - 6L
1,646 SR
Queue Stats
203W - 196L
1,549 Elo+
Solo
Loki
Loki
Zenoon00
Loki
Level 88
God Stats
3W - 3L
1,345 SR
Queue Stats
133W - 112L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
cakilee
Erlang Shen
Level 205
God Stats
6W - 4L
1,846 SR
Queue Stats
89W - 80L
1,567 Elo+
Solo
Team Averages
Level 143
1,642 SR
1,526 Elo+

VS

Team Averages
Level 127
1,680 SR
1,518 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DR-STALLION-95
Thanatos
Level 97
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 13L
1,546 Elo+
Party 1
Hercules
Hercules
GoW x ApPlEs
Hercules
Level 136
God Stats
6W - 6L
1,973 SR
Queue Stats
180W - 169L
1,514 Elo+
Solo
Hachiman
Hachiman
Ranger_MJ99
Hachiman
Level 158
God Stats
2W - 1L
1,785 SR
Queue Stats
17W - 16L
1,523 Elo+
Party 1
Scylla
Scylla
o0LoKyWyVerN0o
Scylla
Level 104
God Stats
0W - 2L
1,406 SR
Queue Stats
34W - 33L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 4 / 3
7,665
479
7,754
12,627
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
A1ex2005
Danzaburou
16
2 / 1 / 2
10,087
630
9,012
19,866
15,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Abnoticus
Chang'e
17
12 / 3 / 0
10,325
645
12,130
14,001
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
1 / 0 / 6
7,703
481
6,454
14,177
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
cakilee
Erlang Shen
12
1 / 4 / 6
7,608
476
8,394
15,750
18,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 3 / 2
8,785
549
10,657
12,860
12,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
12
5 / 5 / 2
7,655
478
4,767
15,487
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
GoW x ApPlEs
Hercules
13
2 / 1 / 4
7,973
498
12,080
12,356
11,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Ranger_MJ99
Hachiman
15
4 / 2 / 3
8,713
545
12,280
12,776
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 1
7,745
484
4,848
10,279
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
12
12
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
4
3
0.63
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Danzaburou
A1ex2005
Danzaburou
2
1
2
3
W
Chang'e
Abnoticus
Chang'e
12
3
0
4
L
Thanatos
5
5
2
1.2
L
Hercules
GoW x ApPlEs
Hercules
2
1
4
4
L
Hachiman
Ranger_MJ99
Hachiman
4
2
3
2.75
W
Loki
1
0
6
4
W
Erlang Shen
cakilee
Erlang Shen
1
4
6
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,744
Damage
44,632
76,421
Taken
63,758
50,640
Mitigated
40,307
35,341
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,754
5,306
0
2,847
12,627
5,146
0
234
12,146
0
55,798
L
Cthulhu
 
Cthulhu
10,657
679
0
1,910
12,860
12,717
0
2,622
10,238
64,295
2,934
W
Danzaburou
A1ex2005
Danzaburou
9,012
2,744
0
12,010
19,866
15,975
1,307
8,948
10,178
0
85,481
W
Chang'e
Abnoticus
Chang'e
12,130
958
1,160
6,760
14,001
5,765
2,769
4,651
9,213
69,970
1,306
L
Thanatos
4,767
695
0
7,503
15,487
7,321
0
1,933
13,554
0
43,002
L
Hercules
GoW x ApPlEs
Hercules
12,080
3,321
0
3,823
12,356
11,484
0
1,085
11,271
2,035
47,135
L
Hachiman
Ranger_MJ99
Hachiman
12,280
6,865
0
4,233
12,776
4,840
154
248
12,528
0
63,717
W
Loki
6,454
1,754
0
9,311
14,177
5,533
0
502
13,371
0
68,538
W
Erlang Shen
cakilee
Erlang Shen
8,394
3,985
0
3,253
15,750
18,221
0
625
14,892
0
30,301
L
4,848
645
0
875
10,279
3,945
0
5,887
4,392
56,759
374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
40,871
466
Minions Killed
452
0
Camps Cleared
0
1,567,181
Distance Traveled
1,542,807
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,665
479
85
5
0
302,392
0
L
Cthulhu
8,785
549
130
8
0
296,275
1
W
Danzaburou
10,087
630
137
9
0
254,917
2
W
Chang'e
10,325
645
104
7
0
332,264
0
L
Thanatos
7,655
478
66
4
0
348,307
0
L
Hercules
7,973
498
70
4
0
324,016
2
L
Hachiman
8,713
545
93
6
0
292,298
3
W
Loki
7,703
481
107
7
0
353,082
0
W
Erlang Shen
7,608
476
33
2
0
324,526
2
L
Scylla
7,745
484
93
6
0
281,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role