Player Matchup

Hun Batz
Hun Batz
Drafkor
Hun Batz
Level 98
God Stats
13W - 11L
1,599 SR
Queue Stats
101W - 92L
1,561 Elo+
Solo
Vulcan
Vulcan
Ducky4416
Vulcan
Level 57
God Stats
2W - 5L
1,330 SR
Queue Stats
66W - 59L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
Nukedawaffle
Sun Wukong
Level 50
God Stats
9W - 12L
1,451 SR
Queue Stats
48W - 43L
1,406 Elo+
Party 3
Ishtar
Ishtar
glalvanic_smoke4
Ishtar
Level 89
God Stats
6W - 9L
1,370 SR
Queue Stats
183W - 158L
1,410 Elo+
Solo
Cerberus
Cerberus
will19035
Cerberus
Level 182
God Stats
8W - 4L
1,762 SR
Queue Stats
388W - 387L
1,534 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,465 Elo+

VS

Team Averages
Level 116
1,539 SR
1,502 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ClipRinse
Bellona
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 84L
1,447 Elo+
Party 1
Bastet
Bastet
IhuRtFeelNgS
Bastet
Level 49
God Stats
11W - 7L
1,587 SR
Queue Stats
25W - 24L
1,439 Elo+
Party 2
Cerberus
Cerberus
PumpkinMagic
Cerberus
Level 106
God Stats
3W - 2L
1,608 SR
Queue Stats
31W - 39L
1,406 Elo+
Party 1
Poseidon
Poseidon
RawdawgCowboy93
Poseidon
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 104L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Drafkor
Hun Batz
18
2 / 1 / 0
10,454
550
10,663
13,387
6,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Ducky4416
Vulcan
13
1 / 7 / 2
8,726
459
5,244
12,478
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Nukedawaffle
Sun Wukong
13
3 / 2 / 1
8,347
439
4,270
12,447
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

17
1 / 2 / 2
9,922
522
12,372
9,585
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
will19035
Cerberus
14
2 / 0 / 3
9,525
501
8,322
18,635
17,819
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 3 / 3
8,456
445
6,766
13,504
5,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ClipRinse
Bellona
18
2 / 1 / 1
10,757
566
8,773
16,132
17,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
17
6 / 1 / 2
9,928
523
13,943
16,332
6,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
PumpkinMagic
Cerberus
13
0 / 1 / 1
8,166
430
4,277
13,105
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
15
4 / 4 / 3
9,738
513
8,623
9,424
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
12
12
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
3
3
0.5
W
Bellona
ClipRinse
Bellona
2
1
1
2.5
L
Hun Batz
Drafkor
Hun Batz
2
1
0
2
L
Vulcan
Ducky4416
Vulcan
1
7
2
0.29
W
Bastet
6
1
2
7
L
Sun Wukong
Nukedawaffle
Sun Wukong
3
2
1
1.75
W
Cerberus
PumpkinMagic
Cerberus
0
1
1
0.5
W
Poseidon
4
4
3
1.38
L
1
2
2
1
L
Cerberus
will19035
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,871
Damage
42,382
66,532
Taken
68,497
42,538
Mitigated
43,913
10,337
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,766
3,605
0
3,811
13,504
5,360
501
1,838
11,666
0
71,834
W
Bellona
ClipRinse
Bellona
8,773
2,697
0
5,476
16,132
17,709
492
1,020
15,112
0
85,878
L
Hun Batz
Drafkor
Hun Batz
10,663
1,765
0
500
13,387
6,685
0
707
12,680
0
101,526
L
Vulcan
Ducky4416
Vulcan
5,244
2,518
0
625
12,478
5,067
91
4,977
7,501
58,983
481
W
Bastet
13,943
2,884
0
5,121
16,332
6,560
106
4,898
11,210
0
86,569
L
Sun Wukong
Nukedawaffle
Sun Wukong
4,270
439
0
1,956
12,447
8,997
0
1,760
10,687
0
47,945
W
Cerberus
PumpkinMagic
Cerberus
4,277
176
0
3,579
13,105
11,348
176
1,644
11,461
35,403
1,709
W
Poseidon
8,623
1,418
0
932
9,424
2,936
276
4,047
5,211
68,317
3,732
L
12,372
7,272
0
1,730
9,585
3,970
510
1,633
7,952
0
94,430
L
Cerberus
will19035
Cerberus
8,322
482
1,935
3,591
18,635
17,819
0
3,582
15,053
46,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
47,045
558
Minions Killed
547
0
Camps Cleared
0
1,680,665
Distance Traveled
1,810,038
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,456
445
97
5
0
340,396
0
W
Bellona
10,757
566
136
7
0
354,954
0
L
Hun Batz
10,454
550
172
9
0
385,456
0
L
Vulcan
8,726
459
88
5
0
347,954
0
W
Bastet
9,928
523
108
6
0
389,080
0
L
Sun Wukong
8,347
439
66
3
0
302,686
0
W
Cerberus
8,166
430
96
5
0
372,910
0
W
Poseidon
9,738
513
110
6
0
352,698
0
L
Ishtar
9,922
522
145
8
0
284,730
0
L
Cerberus
9,525
501
87
5
0
359,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role