Player Matchup

Baron Samedi
Baron Samedi
Gold V
Daevol
Baron Samedi
Gold V
Level 52
God Stats
5W - 3L
1,787 SR
Queue Stats
6W - 5L
1,693 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Dreasen5999
Gilgamesh
Silver I
Level 87
God Stats
5W - 4L
1,932 SR
Queue Stats
8W - 6L
1,660 MMR
Party 1
Cernunnos
Cernunnos
Silver I
KusseNusse
Cernunnos
Silver I
Level 116
God Stats
5W - 2L
1,908 SR
Queue Stats
8W - 6L
1,660 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,876 SR
1,671 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,642 SR
1,571 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
Niñatura
Morgan Le Fay
Gold III
Level 121
God Stats
15W - 13L
1,926 SR
Queue Stats
93W - 101L
1,530 MMR
Solo
Bastet
Bastet
Silver I
afilaoor
Bastet
Silver I
Level 45
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 9L
1,554 MMR
Solo
Achilles
Achilles
Gold V
xXLaTouzXx
Achilles
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daevol
Baron Samedi
17
4 / 8 / 4
11,856
697
12,908
17,591
8,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Dreasen5999
Gilgamesh
18
2 / 2 / 7
11,867
698
20,050
29,216
23,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cernunnos
KusseNusse
Cernunnos
17
2 / 4 / 5
11,331
667
18,637
19,571
8,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BellonaCabrakanVamanaThothAo Kuang

VS

Bans
PersephoneDiscordiaSobekNoxKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Niñatura
Morgan Le Fay
19
1 / 2 / 10
11,814
695
21,514
12,054
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
afilaoor
Bastet
19
9 / 3 / 5
12,921
760
21,665
25,294
12,300
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
xXLaTouzXx
Achilles
17
4 / 4 / 6
11,605
683
15,138
26,242
29,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
8
Kills
14
14
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Daevol
Baron Samedi
4
8
4
0.75
L
Gilgamesh
Dreasen5999
Gilgamesh
2
2
7
2.75
L
Cernunnos
KusseNusse
Cernunnos
2
4
5
1.13
W
Morgan Le Fay
Niñatura
Morgan Le Fay
1
2
10
3
W
Bastet
afilaoor
Bastet
9
3
5
3.83
W
Achilles
xXLaTouzXx
Achilles
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,595
Damage
58,317
66,378
Taken
63,590
40,777
Mitigated
48,280
19,314
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Daevol
Baron Samedi
12,908
1,405
1,430
2,288
17,591
8,931
100
3,819
13,259
41,546
1,266
L
Gilgamesh
Dreasen5999
Gilgamesh
20,050
5,383
0
8,965
29,216
23,577
0
10,412
18,186
0
48,805
L
Cernunnos
KusseNusse
Cernunnos
18,637
7,731
0
6,631
19,571
8,269
0
6,861
12,347
0
72,358
W
Morgan Le Fay
Niñatura
Morgan Le Fay
21,514
897
0
1,427
12,054
6,101
846
2,921
8,918
72,114
1,221
W
Bastet
afilaoor
Bastet
21,665
5,020
0
10,790
25,294
12,300
1,645
4,716
19,777
0
59,321
W
Achilles
xXLaTouzXx
Achilles
15,138
1,918
0
3,298
26,242
29,879
300
4,788
20,509
0
35,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
36,340
267
Minions Killed
198
0
Camps Cleared
0
819,675
Distance Traveled
975,842
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,856
697
67
4
0
234,895
0
L
Gilgamesh
11,867
698
84
5
0
332,096
4
L
Cernunnos
11,331
667
116
7
0
252,684
0
W
Morgan Le Fay
11,814
695
115
7
0
312,730
0
W
Bastet
12,921
760
63
4
0
355,100
0
W
Achilles
11,605
683
20
1
0
308,012
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role